My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Musketeer Miner
Zap
Bats Mortar
Barbarian Barrel
Ice Spirit Mortar Musketeer
The Log
Ice Spirit Mini P.E.K.K.A Musketeer
Earthquake
Mortar
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Mini P.E.K.K.A Musketeer Miner
Fireball
Mortar Musketeer
Poison
Bats Mortar Musketeer
Lightning
Mortar Mini P.E.K.K.A Musketeer
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Miner Mortar Fireball Mini P.E.K.K.A Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Miner

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Mortar Mini P.E.K.K.A Musketeer Miner
Bats
Miner Ice Spirit Mortar Mini P.E.K.K.A
Mortar
Miner Ice Spirit Bats Fireball Musketeer The Log
Fireball
Mortar The Log Miner
Mini P.E.K.K.A
Ice Spirit Bats Musketeer The Log
Musketeer
Ice Spirit Mortar Mini P.E.K.K.A The Log Miner
The Log
Mortar Fireball Mini P.E.K.K.A Musketeer Miner
Miner
Bats Mortar Ice Spirit Fireball Musketeer The Log

Defense Synergies 5 18

Ice Spirit
Mini P.E.K.K.A Musketeer Bats Mortar Fireball The Log Miner
Bats
Ice Spirit Mortar Mini P.E.K.K.A Musketeer The Log
Mortar
Ice Spirit Bats Fireball Musketeer The Log
Fireball
The Log Ice Spirit Mortar Mini P.E.K.K.A Musketeer Miner
Mini P.E.K.K.A
Ice Spirit The Log Bats Fireball Musketeer
Musketeer
Ice Spirit The Log Bats Mortar Fireball Mini P.E.K.K.A Miner
The Log
Fireball Mini P.E.K.K.A Musketeer Ice Spirit Bats Mortar Miner
Miner
Ice Spirit Fireball Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Musketeer The Log
Mini P.E.K.K.A Ice Spirit Bats Mortar Musketeer The Log
Mortar Mini P.E.K.K.A Bats Musketeer
Mini P.E.K.K.A Bats Mortar Musketeer
Fireball Mini P.E.K.K.A The Log
Fireball The Log Bats Musketeer
Bats Musketeer Ice Spirit Mortar Fireball
Fireball Musketeer The Log
Mini P.E.K.K.A Mortar Musketeer
Ice Spirit Mini P.E.K.K.A Musketeer Miner
Bats Fireball Musketeer The Log
Musketeer Bats Fireball
Mortar Mini P.E.K.K.A Ice Spirit Bats Fireball Musketeer The Log
Fireball Ice Spirit Bats Mortar Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mortar
Ice Spirit Mortar Fireball Mini P.E.K.K.A The Log
Bats Mortar Fireball Mini P.E.K.K.A Musketeer
Ice Spirit Mortar Fireball Bats Musketeer The Log
Mortar The Log Ice Spirit Bats Fireball Musketeer
Mini P.E.K.K.A Mortar Musketeer
Bats Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Mortar Mini P.E.K.K.A Musketeer The Log Miner
Ice Spirit Bats Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Bats Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer
Fireball Ice Spirit Bats Musketeer
Mini P.E.K.K.A Bats Fireball Musketeer
Mini P.E.K.K.A
Ice Spirit Bats Mortar Fireball Mini P.E.K.K.A The Log
Musketeer
Bats Mini P.E.K.K.A Musketeer
Fireball The Log
Mini P.E.K.K.A Fireball
Fireball Musketeer
Ice Spirit Bats Mortar Fireball Mini P.E.K.K.A Musketeer The Log
Bats Fireball Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Musketeer The Log
Mortar Fireball Musketeer The Log Miner
Fireball The Log Miner
Fireball Musketeer The Log
Fireball Mortar The Log
Fireball Ice Spirit Bats Musketeer
Mortar Musketeer The Log
Fireball The Log Ice Spirit
Fireball The Log Miner Mortar
Bats Fireball Mini P.E.K.K.A Musketeer
Miner Mortar Fireball Musketeer The Log
Fireball Musketeer
Mortar Fireball Musketeer The Log Miner
Mortar Fireball Musketeer
Mortar Fireball Musketeer The Log
Mortar Fireball Musketeer The Log
Mortar Fireball Musketeer The Log
Mortar Fireball
Bats Mini P.E.K.K.A
Mortar Fireball Mini P.E.K.K.A Musketeer The Log
Mortar Fireball The Log Miner
Fireball Musketeer The Log
Fireball
Musketeer The Log
Mortar Fireball Musketeer The Log
The Log Ice Spirit Mortar Fireball
Mortar Fireball The Log Miner Musketeer
Fireball Mortar Musketeer The Log Miner
Fireball Miner Mortar Musketeer The Log
Bats Fireball Musketeer
Ice Spirit Bats Fireball Musketeer
Fireball Mini P.E.K.K.A
Mortar Fireball Musketeer The Log Miner
Ice Spirit Fireball
Fireball The Log
Ice Spirit Bats Fireball Musketeer
Fireball Musketeer
The Log Fireball
Fireball Miner Mini P.E.K.K.A Musketeer
The Log Mortar Fireball Musketeer
Fireball
Musketeer
Ice Spirit Bats Fireball Musketeer The Log
Bats Fireball Musketeer
Mortar Fireball Musketeer The Log Miner

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