My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Elite Barbarians Clone Graveyard
Giant Snowball
Bats Minions Clone Graveyard
Zap
Bats Minions Clone Graveyard
Barbarian Barrel
Ice Spirit Elite Barbarians Clone Graveyard
The Log
Ice Spirit Elite Barbarians Mini P.E.K.K.A Clone Graveyard
Earthquake
Clone Graveyard
Arrows
Ice Spirit Bats Minions Clone Graveyard
Royal Delivery
Ice Spirit Bats Minions Elite Barbarians Mini P.E.K.K.A Clone Graveyard
Fireball
Minions Elite Barbarians Clone
Poison
Bats Minions Clone Graveyard
Lightning
Elite Barbarians Mini P.E.K.K.A
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Mini P.E.K.K.A Rage Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Rage Minions Clone Mini P.E.K.K.A Graveyard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Rage Minions

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Bats Elite Barbarians Mini P.E.K.K.A Graveyard
Bats
Ice Spirit Minions Elite Barbarians Mini P.E.K.K.A Rage Clone Graveyard
Minions
Ice Spirit Rage Bats Elite Barbarians Mini P.E.K.K.A Clone Graveyard
Elite Barbarians
Rage Ice Spirit Bats Minions Graveyard
Mini P.E.K.K.A
Ice Spirit Bats Minions Rage Graveyard
Rage
Minions Elite Barbarians Bats Mini P.E.K.K.A
Clone
Bats Minions
Graveyard
Ice Spirit Bats Minions Elite Barbarians Mini P.E.K.K.A

Defense Synergies 1 6

Ice Spirit
Mini P.E.K.K.A Bats Minions Elite Barbarians
Bats
Ice Spirit Minions Mini P.E.K.K.A
Minions
Ice Spirit Bats
Elite Barbarians
Ice Spirit Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Bats Elite Barbarians
Rage
Clone
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions
Elite Barbarians Mini P.E.K.K.A Ice Spirit Bats Minions
Mini P.E.K.K.A Bats Minions Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Bats Minions
Elite Barbarians Mini P.E.K.K.A
Bats Minions
Bats Minions Ice Spirit
Mini P.E.K.K.A Minions Elite Barbarians
Elite Barbarians Ice Spirit Mini P.E.K.K.A
Bats Minions
Minions Bats
Mini P.E.K.K.A Ice Spirit Bats Minions Elite Barbarians
Ice Spirit Bats Minions Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Ice Spirit Elite Barbarians Mini P.E.K.K.A
Bats Minions Elite Barbarians Mini P.E.K.K.A
Ice Spirit Bats Minions Elite Barbarians
Ice Spirit Bats Minions
Mini P.E.K.K.A Elite Barbarians
Bats Minions Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A
Ice Spirit Bats Minions Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Bats Elite Barbarians
Elite Barbarians Mini P.E.K.K.A
Ice Spirit Bats Minions
Mini P.E.K.K.A Bats Minions Elite Barbarians
Mini P.E.K.K.A Elite Barbarians
Ice Spirit Bats Minions Elite Barbarians Mini P.E.K.K.A
Bats Minions Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Ice Spirit Bats Minions Mini P.E.K.K.A
Bats Minions Elite Barbarians Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Spirit Bats Minions
Ice Spirit
Bats Minions Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Minions
Elite Barbarians
Bats Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Minions
Ice Spirit
Elite Barbarians Bats
Ice Spirit Bats Minions
Elite Barbarians Mini P.E.K.K.A
Ice Spirit
Ice Spirit Bats Minions
Mini P.E.K.K.A
Elite Barbarians
Ice Spirit Bats Minions Elite Barbarians
Bats

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: