My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Princess
Zap
Bats Princess
Barbarian Barrel
Ice Spirit Knight Princess
The Log
Ice Spirit Mini P.E.K.K.A Hog Rider Princess
Earthquake
Hog Rider
Arrows
Ice Spirit Bats Princess
Royal Delivery
Ice Spirit Bats Knight Mini P.E.K.K.A Hog Rider Princess
Fireball
Hog Rider Princess
Poison
Bats Princess
Lightning
Knight Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Knight Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Knight Princess Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Zap Knight

Attack Synergies 10 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Bats Mini P.E.K.K.A Princess
Bats
Knight Hog Rider Ice Spirit Zap Mini P.E.K.K.A
Zap
Ice Spirit Fireball Hog Rider Bats Knight Mini P.E.K.K.A Princess
Knight
Ice Spirit Bats Hog Rider Princess Zap Fireball
Fireball
Zap Hog Rider Knight Princess
Mini P.E.K.K.A
Ice Spirit Bats Zap Hog Rider Princess
Hog Rider
Ice Spirit Bats Zap Knight Fireball Mini P.E.K.K.A Princess
Princess
Knight Ice Spirit Zap Fireball Mini P.E.K.K.A Hog Rider

Defense Synergies 6 13

Ice Spirit
Zap Mini P.E.K.K.A Bats Knight Fireball Princess
Bats
Knight Ice Spirit Zap Mini P.E.K.K.A
Zap
Ice Spirit Fireball Mini P.E.K.K.A Bats Knight Princess
Knight
Bats Princess Ice Spirit Zap Fireball Mini P.E.K.K.A
Fireball
Zap Ice Spirit Knight Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Ice Spirit Zap Bats Knight Fireball Princess
Hog Rider
Princess
Knight Ice Spirit Zap Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball
Mini P.E.K.K.A Ice Spirit Bats Zap Knight
Mini P.E.K.K.A Bats Knight
Mini P.E.K.K.A Bats Knight
Fireball Mini P.E.K.K.A Princess
Fireball Bats Zap
Bats Ice Spirit Zap Fireball Princess
Zap Fireball
Mini P.E.K.K.A Princess
Knight Ice Spirit Mini P.E.K.K.A
Bats Zap Knight Fireball Princess
Bats Zap Fireball Princess
Mini P.E.K.K.A Ice Spirit Bats Zap Knight Fireball
Fireball Ice Spirit Bats Zap Mini P.E.K.K.A Princess
Mini P.E.K.K.A Knight
Ice Spirit Zap Fireball Mini P.E.K.K.A
Bats Knight Fireball Mini P.E.K.K.A
Ice Spirit Fireball Bats Zap Knight
Zap Ice Spirit Bats Knight Fireball Princess
Mini P.E.K.K.A
Bats Knight Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Fireball
Fireball Zap Knight Mini P.E.K.K.A
Ice Spirit Bats Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Bats Zap Knight Fireball
Knight Mini P.E.K.K.A
Fireball Ice Spirit Bats Zap Princess
Mini P.E.K.K.A Bats Knight Fireball
Mini P.E.K.K.A Knight
Zap Ice Spirit Bats Knight Fireball Mini P.E.K.K.A
Bats Knight Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Knight Fireball
Fireball Princess
Ice Spirit Bats Zap Knight Fireball Mini P.E.K.K.A
Bats Zap Fireball Mini P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight
Fireball Zap Princess
Fireball
Knight Fireball
Fireball Zap
Fireball Ice Spirit Bats Zap Princess
Princess
Fireball Ice Spirit Zap Princess
Fireball Zap
Bats Fireball Mini P.E.K.K.A
Zap Knight Fireball Princess
Fireball Zap Princess
Knight Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Bats Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Princess
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Ice Spirit Fireball Princess
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Bats Zap Fireball Princess
Zap Ice Spirit Bats Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Ice Spirit Fireball Princess
Fireball Princess
Zap Ice Spirit Bats Fireball Princess
Fireball Zap Princess
Fireball
Fireball Knight Mini P.E.K.K.A Princess
Zap Fireball Princess
Zap Fireball
Zap Ice Spirit Bats Fireball Princess
Bats Zap Fireball Princess
Zap Fireball Princess

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