My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Battle Healer Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Night Witch Graveyard
Giant Snowball
Bats Goblin Gang Night Witch Graveyard
Zap
Bats Goblin Gang Night Witch Graveyard
Barbarian Barrel
Ice Spirit Goblin Gang Night Witch Graveyard
The Log
Ice Spirit Goblin Gang Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Ice Spirit Bats Goblin Gang Night Witch Graveyard
Royal Delivery
Ice Spirit Bats Goblin Gang Battle Healer Night Witch Graveyard
Fireball
Goblin Gang Battle Healer Night Witch
Poison
Bats Goblin Gang Battle Healer Night Witch Graveyard
Lightning
Battle Healer Night Witch
Rocket
Battle Healer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Battle Healer Poison Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Goblin Gang Battle Healer Poison Night Witch Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Bats Goblin Gang Battle Healer

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Battle Healer Giant Night Witch Graveyard
Bats
Giant Ice Spirit Battle Healer Graveyard
Goblin Gang
Battle Healer Giant
Battle Healer
Ice Spirit Bats Goblin Gang Giant Poison Night Witch Graveyard
Giant
Bats Poison Night Witch Graveyard Ice Spirit Goblin Gang Battle Healer
Poison
Giant Graveyard Battle Healer Night Witch
Night Witch
Giant Ice Spirit Battle Healer Poison Graveyard
Graveyard
Giant Poison Ice Spirit Bats Battle Healer Night Witch

Defense Synergies 1 8

Ice Spirit
Goblin Gang Bats Battle Healer Poison Night Witch
Bats
Ice Spirit Battle Healer
Goblin Gang
Ice Spirit Battle Healer
Battle Healer
Ice Spirit Bats Goblin Gang Poison Night Witch
Giant
Poison
Ice Spirit Battle Healer
Night Witch
Ice Spirit Battle Healer
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Spirit Bats Goblin Gang Battle Healer Night Witch
Goblin Gang Bats Night Witch
Night Witch Bats Goblin Gang
Battle Healer Poison
Goblin Gang Bats Night Witch
Bats Ice Spirit Goblin Gang Poison Night Witch
Battle Healer Poison
Goblin Gang Night Witch
Goblin Gang Ice Spirit Battle Healer Night Witch
Bats Goblin Gang Poison Night Witch
Bats Goblin Gang Poison Night Witch
Night Witch Ice Spirit Bats Goblin Gang Battle Healer
Ice Spirit Bats Goblin Gang Poison Night Witch
Goblin Gang
Ice Spirit Goblin Gang
Bats Goblin Gang Poison Night Witch
Ice Spirit Bats Goblin Gang Battle Healer Night Witch
Poison Ice Spirit Bats Battle Healer
Goblin Gang Bats Battle Healer Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Battle Healer
Poison Goblin Gang Battle Healer
Goblin Gang Ice Spirit Bats Battle Healer
Goblin Gang Bats Battle Healer Night Witch
Goblin Gang Battle Healer Night Witch
Poison Ice Spirit Bats Goblin Gang
Goblin Gang Bats Battle Healer Night Witch
Battle Healer
Ice Spirit Bats Poison
Goblin Gang
Bats
Poison
Goblin Gang Night Witch
Goblin Gang Ice Spirit Bats Battle Healer Poison Night Witch
Bats Poison Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Poison
Poison
Poison Ice Spirit Bats
Poison
Poison Ice Spirit
Poison
Bats Goblin Gang Poison Night Witch
Poison
Poison
Poison
Poison
Poison
Poison
Poison
Poison
Bats Night Witch
Poison
Poison
Poison Night Witch
Poison
Poison
Poison Ice Spirit
Poison
Poison
Poison
Poison Bats Night Witch
Ice Spirit Bats Poison
Night Witch
Poison Night Witch
Ice Spirit Poison
Poison
Ice Spirit Bats Goblin Gang Night Witch
Poison
Poison Goblin Gang
Poison
Poison
Ice Spirit Bats Goblin Gang Poison
Bats Poison
Poison

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