My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Tesla Valkyrie Battle Ram Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Battle Ram Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Prince
Giant Snowball
Bats Battle Ram
Zap
Bats Firecracker Battle Ram Prince
Barbarian Barrel
Ice Spirit Firecracker Tesla Valkyrie Battle Ram
The Log
Ice Spirit Firecracker Battle Ram Prince
Earthquake
Firecracker Tesla
Arrows
Ice Spirit Bats Firecracker
Royal Delivery
Ice Spirit Bats Firecracker Valkyrie Battle Ram Prince
Fireball
Firecracker Tesla Battle Ram
Poison
Bats Firecracker
Lightning
Tesla Valkyrie Battle Ram Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie Battle Ram Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Firecracker Tesla Valkyrie Battle Ram Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Firecracker

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Battle Ram Bats Firecracker Prince
Bats
Valkyrie Ice Spirit Firecracker Battle Ram Prince
Firecracker
Ice Spirit Bats Valkyrie Battle Ram Prince
Tesla
Valkyrie
Ice Spirit Bats Prince Firecracker Battle Ram
Battle Ram
Ice Spirit The Log Bats Firecracker Valkyrie
Prince
Valkyrie Ice Spirit Bats Firecracker The Log
The Log
Battle Ram Prince

Defense Synergies 4 17

Ice Spirit
Bats Firecracker Tesla Valkyrie Prince The Log
Bats
Ice Spirit Firecracker Tesla Valkyrie Prince The Log
Firecracker
Valkyrie The Log Ice Spirit Bats Tesla Prince
Tesla
The Log Ice Spirit Bats Firecracker Valkyrie Prince
Valkyrie
Firecracker Ice Spirit Bats Tesla Prince The Log
Battle Ram
Prince
The Log Ice Spirit Bats Firecracker Tesla Valkyrie
The Log
Firecracker Tesla Prince Ice Spirit Bats Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Ice Spirit Bats Firecracker Tesla Valkyrie Prince The Log
Tesla Prince Bats Valkyrie
Tesla Prince Bats Firecracker Valkyrie
Firecracker Valkyrie Prince The Log
The Log Bats Firecracker Tesla Valkyrie
Bats Tesla Ice Spirit Firecracker
Tesla Valkyrie The Log
Tesla Prince
Ice Spirit Firecracker Tesla Valkyrie Prince
Bats Valkyrie Firecracker Tesla The Log
Tesla Bats Firecracker
Tesla Prince Ice Spirit Bats Valkyrie The Log
Valkyrie Ice Spirit Bats Firecracker Tesla Prince The Log
Tesla Prince
Ice Spirit Tesla Prince The Log
Tesla Bats Firecracker Valkyrie Prince
Ice Spirit Tesla Bats Firecracker Valkyrie Prince The Log
Valkyrie The Log Ice Spirit Bats Firecracker Tesla
Tesla Prince
Valkyrie Bats Firecracker Tesla Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Prince
Firecracker Tesla Valkyrie Prince The Log
Ice Spirit Bats Valkyrie Prince The Log
Valkyrie Prince Bats Tesla The Log
Tesla Valkyrie Prince
Firecracker Ice Spirit Bats Tesla
Prince Bats Tesla Valkyrie
Tesla Valkyrie Prince
Ice Spirit Bats Firecracker Valkyrie Prince The Log
Tesla
Bats Tesla Valkyrie Prince
Valkyrie Prince The Log
Prince Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Ice Spirit Bats Firecracker Valkyrie Prince The Log
Bats Valkyrie Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie Prince The Log
Firecracker Valkyrie The Log
Firecracker Ice Spirit Bats
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Bats Prince
Firecracker Valkyrie Prince The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker The Log
Firecracker The Log
Bats
Firecracker Prince The Log
Firecracker Valkyrie The Log
Prince The Log
Prince The Log
The Log
Firecracker The Log Ice Spirit Valkyrie
Firecracker The Log
Prince The Log
Firecracker The Log
Bats Firecracker
Ice Spirit Bats Firecracker
The Log
Ice Spirit Firecracker
Prince
Firecracker The Log
Ice Spirit Bats Prince
Firecracker
The Log
Firecracker Valkyrie Prince
The Log Firecracker
Firecracker Prince
Ice Spirit Bats Firecracker The Log
Firecracker Bats
Firecracker Prince The Log

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