My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Hunter Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Elixir Collector Hunter X-Bow Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarians X-Bow Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians
Zap
X-Bow
Barbarian Barrel
Ice Spirit Tesla Barbarians Hunter X-Bow
The Log
Ice Spirit Barbarians Hunter X-Bow
Earthquake
Tesla Barbarians Elixir Collector X-Bow
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Barbarians Hunter
Fireball
Tesla Barbarians Elixir Collector Hunter X-Bow
Poison
Barbarians Elixir Collector Hunter X-Bow
Lightning
Tesla Elixir Collector Hunter X-Bow Archer Queen
Rocket
Barbarians Elixir Collector Hunter X-Bow Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Tesla Hunter Barbarians Archer Queen Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Arrows Tesla Hunter

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Barbarians Hunter X-Bow
Arrows
X-Bow
Tesla
Barbarians
Ice Spirit
Elixir Collector
Hunter
Ice Spirit X-Bow
X-Bow
Ice Spirit Arrows Hunter
Archer Queen

Defense Synergies 2 6

Ice Spirit
X-Bow Tesla Barbarians Hunter Archer Queen
Arrows
Tesla Barbarians
Tesla
X-Bow Ice Spirit Arrows
Barbarians
Ice Spirit Arrows
Elixir Collector
Hunter
Ice Spirit
X-Bow
Ice Spirit Tesla
Archer Queen
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla X-Bow
Barbarians Hunter Ice Spirit Tesla X-Bow
Tesla Barbarians Hunter
Tesla Barbarians Hunter
Arrows Barbarians X-Bow
Arrows Tesla Hunter X-Bow
Tesla Hunter Ice Spirit Arrows X-Bow
Arrows Tesla Barbarians X-Bow
Tesla Barbarians Hunter X-Bow Archer Queen
Ice Spirit Tesla Barbarians Hunter
Barbarians Arrows Tesla Hunter X-Bow
Arrows Tesla Hunter
Tesla Barbarians Hunter Ice Spirit X-Bow
Ice Spirit Arrows Tesla Barbarians Hunter X-Bow
Barbarians Tesla Hunter X-Bow
Barbarians Ice Spirit Tesla Hunter X-Bow
Tesla Barbarians Arrows Hunter X-Bow
Ice Spirit Arrows Tesla Barbarians Hunter X-Bow
Arrows Hunter Ice Spirit Tesla Barbarians
Barbarians Tesla Hunter
Arrows Tesla Barbarians Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla X-Bow
Arrows Tesla Hunter X-Bow
Barbarians Ice Spirit Hunter
Hunter Tesla Barbarians X-Bow
Barbarians Tesla Hunter
Arrows Ice Spirit Tesla Hunter
Tesla Barbarians Hunter
Tesla Barbarians Hunter
Ice Spirit Barbarians X-Bow
Tesla Barbarians
Tesla Barbarians Hunter
Arrows Barbarians Archer Queen
Barbarians Tesla Hunter
Tesla Barbarians
Tesla Barbarians Ice Spirit Hunter X-Bow Archer Queen
Arrows Tesla Barbarians Hunter Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows X-Bow
Arrows X-Bow
Arrows X-Bow
Arrows Barbarians
Arrows
Arrows Ice Spirit Hunter
Arrows
Arrows X-Bow Ice Spirit Hunter
Arrows X-Bow
X-Bow
Arrows X-Bow
Arrows Archer Queen
Hunter
Arrows X-Bow
Arrows X-Bow
X-Bow Arrows Hunter
Arrows X-Bow
Arrows
Arrows Hunter X-Bow
Arrows X-Bow
X-Bow
Arrows
X-Bow
Arrows Barbarians X-Bow
Arrows Ice Spirit Hunter
Arrows X-Bow Hunter
Arrows X-Bow
Arrows X-Bow
Arrows Hunter X-Bow
Ice Spirit
Arrows Hunter X-Bow
Ice Spirit Arrows
Arrows
Ice Spirit Barbarians X-Bow
Arrows Hunter Archer Queen
Arrows
Hunter
Arrows
Arrows Archer Queen
Archer Queen
Ice Spirit Archer Queen
Archer Queen
X-Bow Archer Queen

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