My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Firecracker Tesla P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mortar P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers
Zap
Archers Firecracker Mortar
Barbarian Barrel
Ice Spirit Archers Knight Firecracker Mortar Tesla
The Log
Ice Spirit Archers Firecracker
Earthquake
Archers Firecracker Mortar Tesla
Arrows
Ice Spirit Archers Firecracker
Royal Delivery
Ice Spirit Archers Knight Firecracker P.E.K.K.A
Fireball
Archers Firecracker Mortar Tesla
Poison
Archers Firecracker Mortar
Lightning
Knight Mortar Tesla
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Mortar The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Archers Knight Firecracker Mortar Tesla P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Archers Knight

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight P.E.K.K.A Archers Firecracker Mortar
Archers
Knight Ice Spirit Mortar P.E.K.K.A
Knight
Ice Spirit Archers Firecracker Mortar The Log
Firecracker
Knight Ice Spirit Mortar P.E.K.K.A
Mortar
Knight Ice Spirit Archers Firecracker The Log
Tesla
P.E.K.K.A
Ice Spirit Archers Firecracker The Log
The Log
Knight Mortar P.E.K.K.A

Defense Synergies 6 19

Ice Spirit
Archers Knight Firecracker Mortar Tesla P.E.K.K.A The Log
Archers
Knight Ice Spirit Firecracker Mortar Tesla P.E.K.K.A The Log
Knight
Archers Firecracker Tesla Ice Spirit Mortar The Log
Firecracker
Knight The Log Ice Spirit Archers Mortar Tesla P.E.K.K.A
Mortar
Ice Spirit Archers Knight Firecracker Tesla The Log
Tesla
Knight The Log Ice Spirit Archers Firecracker Mortar
P.E.K.K.A
The Log Ice Spirit Archers Firecracker
The Log
Firecracker Tesla P.E.K.K.A Ice Spirit Archers Knight Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar Tesla The Log
P.E.K.K.A Ice Spirit Knight Firecracker Mortar Tesla The Log
Mortar Tesla P.E.K.K.A Archers Knight
Tesla P.E.K.K.A Knight Firecracker Mortar
Firecracker P.E.K.K.A The Log
The Log Archers Firecracker Tesla
Tesla Ice Spirit Archers Firecracker Mortar
Tesla P.E.K.K.A The Log
Tesla P.E.K.K.A Mortar
Knight Ice Spirit Archers Firecracker Tesla
Archers Knight Firecracker Tesla The Log
Tesla Archers Firecracker
Mortar Tesla P.E.K.K.A Ice Spirit Knight The Log
Ice Spirit Firecracker Mortar Tesla P.E.K.K.A The Log
P.E.K.K.A Knight Mortar Tesla
Ice Spirit Mortar Tesla P.E.K.K.A The Log
Tesla Knight Firecracker Mortar P.E.K.K.A
Ice Spirit Mortar Tesla Archers Knight Firecracker The Log
Mortar The Log Ice Spirit Archers Knight Firecracker Tesla
P.E.K.K.A Mortar Tesla
Archers Knight Firecracker Tesla P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla P.E.K.K.A
Archers Knight Firecracker Mortar Tesla The Log
P.E.K.K.A Ice Spirit Knight The Log
P.E.K.K.A Knight Tesla The Log
P.E.K.K.A Knight Tesla
Firecracker Ice Spirit Archers Tesla
P.E.K.K.A Archers Knight Tesla
P.E.K.K.A Knight Tesla
P.E.K.K.A Ice Spirit Knight Firecracker Mortar The Log
P.E.K.K.A Tesla
P.E.K.K.A Knight Tesla
P.E.K.K.A The Log
P.E.K.K.A Knight Tesla
Archers Firecracker Tesla
Tesla Ice Spirit Archers Knight Firecracker Mortar P.E.K.K.A The Log
Archers Firecracker Tesla P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Mortar The Log
Firecracker Mortar The Log
The Log
Knight Firecracker The Log
Firecracker Mortar The Log
Firecracker Ice Spirit
Archers Firecracker Mortar The Log
The Log Ice Spirit Firecracker
The Log Firecracker Mortar
Firecracker Knight Mortar The Log
Archers Firecracker
Knight Firecracker Mortar The Log
Firecracker Mortar
Firecracker Mortar The Log
Firecracker Mortar The Log
Firecracker Mortar The Log
Mortar
Archers Firecracker Mortar The Log
Firecracker Mortar The Log
The Log
The Log
Mortar The Log
Firecracker The Log Ice Spirit Mortar
Firecracker Mortar The Log
Mortar The Log
Firecracker Mortar The Log
Archers Firecracker
Ice Spirit Firecracker
Mortar The Log
Ice Spirit Firecracker
P.E.K.K.A
Firecracker The Log
Ice Spirit Archers
Archers Firecracker
The Log
Knight Firecracker
The Log Firecracker Mortar
Firecracker P.E.K.K.A
Ice Spirit Firecracker The Log
Firecracker
Firecracker Mortar The Log

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