My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Baby Dragon Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Cannon Cart Graveyard
Giant Snowball
Dart Goblin Skeleton Army Baby Dragon Graveyard
Zap
Dart Goblin Inferno Tower Skeleton Army Cannon Cart Graveyard
Barbarian Barrel
Dart Goblin Inferno Tower Skeleton Army Cannon Cart Graveyard
The Log
Dart Goblin Skeleton Army Cannon Cart Graveyard
Earthquake
Inferno Tower Skeleton Army Graveyard
Arrows
Dart Goblin Skeleton Army Graveyard
Royal Delivery
Dart Goblin Skeleton Army Baby Dragon Cannon Cart Graveyard
Fireball
Dart Goblin Inferno Tower Skeleton Army Baby Dragon Cannon Cart
Poison
Dart Goblin Inferno Tower Skeleton Army Graveyard
Lightning
Ice Golem Inferno Tower Baby Dragon Cannon Cart
Rocket
Inferno Tower Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Inferno Tower Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Dart Goblin Skeleton Army Baby Dragon Inferno Tower Cannon Cart Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Barbarian Barrel Dart Goblin Skeleton Army

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Graveyard Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Dart Goblin
Ice Golem Barbarian Barrel Baby Dragon Cannon Cart Graveyard
Inferno Tower
Barbarian Barrel
Cannon Cart Graveyard Ice Golem Dart Goblin Baby Dragon
Skeleton Army
Baby Dragon
Graveyard Ice Golem Dart Goblin Barbarian Barrel Cannon Cart
Cannon Cart
Barbarian Barrel Ice Golem Dart Goblin Baby Dragon Graveyard
Graveyard
Ice Golem Barbarian Barrel Baby Dragon Dart Goblin Cannon Cart

Defense Synergies 2 16

Ice Golem
Inferno Tower Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Dart Goblin
Ice Golem Inferno Tower Barbarian Barrel Skeleton Army Baby Dragon Cannon Cart
Inferno Tower
Ice Golem Skeleton Army Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Barbarian Barrel
Ice Golem Dart Goblin Inferno Tower Baby Dragon Cannon Cart
Skeleton Army
Inferno Tower Dart Goblin Cannon Cart
Baby Dragon
Ice Golem Dart Goblin Inferno Tower Barbarian Barrel Cannon Cart
Cannon Cart
Ice Golem Dart Goblin Inferno Tower Barbarian Barrel Skeleton Army Baby Dragon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Ice Golem Dart Goblin Inferno Tower Barbarian Barrel Baby Dragon
Inferno Tower Skeleton Army Dart Goblin Cannon Cart
Inferno Tower Skeleton Army Dart Goblin Cannon Cart
Inferno Tower Skeleton Army Dart Goblin Cannon Cart
Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Dart Goblin Baby Dragon Cannon Cart
Dart Goblin Inferno Tower Baby Dragon
Ice Golem Dart Goblin Inferno Tower Barbarian Barrel Baby Dragon Cannon Cart
Inferno Tower Skeleton Army
Skeleton Army Ice Golem Dart Goblin Inferno Tower Barbarian Barrel Cannon Cart
Dart Goblin Skeleton Army Ice Golem Barbarian Barrel Baby Dragon Cannon Cart
Inferno Tower Dart Goblin Baby Dragon
Inferno Tower Skeleton Army Cannon Cart
Skeleton Army Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Inferno Tower Skeleton Army Cannon Cart
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Cannon Cart
Dart Goblin Barbarian Barrel Skeleton Army Baby Dragon Cannon Cart
Barbarian Barrel Baby Dragon Ice Golem Dart Goblin Cannon Cart
Dart Goblin Inferno Tower Cannon Cart
Skeleton Army Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Inferno Tower Barbarian Barrel Cannon Cart
Ice Golem Barbarian Barrel Baby Dragon Cannon Cart
Skeleton Army Ice Golem Inferno Tower Cannon Cart
Skeleton Army Ice Golem Inferno Tower Barbarian Barrel Cannon Cart
Inferno Tower Skeleton Army Cannon Cart
Ice Golem Dart Goblin Baby Dragon
Skeleton Army Ice Golem Dart Goblin Inferno Tower Cannon Cart
Inferno Tower Skeleton Army Cannon Cart
Ice Golem Inferno Tower Barbarian Barrel Skeleton Army Baby Dragon Cannon Cart
Inferno Tower Dart Goblin Skeleton Army
Dart Goblin Inferno Tower Cannon Cart
Skeleton Army
Skeleton Army Cannon Cart Ice Golem Inferno Tower
Dart Goblin Skeleton Army Baby Dragon Cannon Cart
Inferno Tower Skeleton Army Ice Golem Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Ice Golem Dart Goblin Inferno Tower Barbarian Barrel Baby Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Cannon Cart Ice Golem Dart Goblin Barbarian Barrel
Barbarian Barrel Baby Dragon
Ice Golem Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Ice Golem Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin
Dart Goblin Barbarian Barrel Cannon Cart
Dart Goblin Baby Dragon
Ice Golem Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Ice Golem Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart
Barbarian Barrel
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Baby Dragon
Barbarian Barrel Baby Dragon Cannon Cart
Ice Golem Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Ice Golem Dart Goblin Baby Dragon
Dart Goblin
Dart Goblin
Dart Goblin Barbarian Barrel Skeleton Army Cannon Cart
Dart Goblin Baby Dragon
Barbarian Barrel
Dart Goblin Baby Dragon Cannon Cart
Ice Golem Dart Goblin Baby Dragon
Dart Goblin Cannon Cart
Dart Goblin Baby Dragon
Dart Goblin
Dart Goblin Barbarian Barrel Baby Dragon Cannon Cart

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