My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Giant Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Sparky
Giant Snowball
Minion Horde
Zap
Firecracker Minion Horde Sparky
Barbarian Barrel
Firecracker Elite Barbarians Sparky
The Log
Firecracker Elite Barbarians Sparky
Earthquake
Firecracker
Arrows
Firecracker Minion Horde
Royal Delivery
Firecracker Minion Horde Elite Barbarians Sparky
Fireball
Firecracker Minion Horde Elite Barbarians Sparky
Poison
Firecracker Minion Horde Sparky
Lightning
Elite Barbarians Sparky
Rocket
Minion Horde Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Electro Giant The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Electro Giant Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Freeze Minion Horde Elite Barbarians Sparky Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Firecracker Freeze Minion Horde

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Sparky Mega Knight
Minion Horde
Mega Knight Freeze Sparky
Elite Barbarians
Firecracker The Log Sparky Mega Knight
Freeze
Minion Horde
Electro Giant
Sparky
The Log
Elite Barbarians Sparky Mega Knight
Sparky
Firecracker Minion Horde Elite Barbarians Electro Giant The Log
Mega Knight
Minion Horde Firecracker Elite Barbarians The Log

Defense Synergies 1 10

Firecracker
The Log Mega Knight
Minion Horde
Freeze The Log Sparky
Elite Barbarians
The Log Mega Knight
Freeze
Minion Horde Sparky Mega Knight
Electro Giant
The Log
Firecracker Minion Horde Elite Barbarians Sparky Mega Knight
Sparky
Minion Horde Freeze The Log
Mega Knight
Firecracker Elite Barbarians Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde The Log Sparky
Minion Horde Elite Barbarians Sparky Firecracker The Log Mega Knight
Minion Horde Sparky Mega Knight Elite Barbarians Freeze
Minion Horde Elite Barbarians Sparky Firecracker Mega Knight
Firecracker Elite Barbarians The Log Sparky Mega Knight
Freeze The Log Firecracker Mega Knight
Minion Horde Firecracker Freeze
Electro Giant The Log Sparky Mega Knight
Minion Horde Sparky Elite Barbarians
Elite Barbarians Firecracker Minion Horde Sparky Mega Knight
Minion Horde Firecracker Freeze Electro Giant The Log Mega Knight
Minion Horde Firecracker
Minion Horde Sparky Mega Knight Elite Barbarians Freeze The Log
Sparky Mega Knight Firecracker Minion Horde Freeze The Log
Elite Barbarians Sparky Minion Horde Mega Knight
Minion Horde Elite Barbarians Freeze Electro Giant The Log Sparky Mega Knight
Minion Horde Sparky Mega Knight Firecracker Elite Barbarians
Mega Knight Firecracker Minion Horde Elite Barbarians The Log
Freeze The Log Firecracker Mega Knight
Sparky Elite Barbarians
Mega Knight Firecracker Minion Horde Elite Barbarians Electro Giant The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Electro Giant Sparky
Firecracker Elite Barbarians The Log Mega Knight
Mega Knight Minion Horde Elite Barbarians The Log Sparky
Mega Knight Minion Horde Elite Barbarians The Log Sparky
Minion Horde Elite Barbarians Sparky Mega Knight
Firecracker Electro Giant Minion Horde Freeze
Sparky Minion Horde Elite Barbarians
Mega Knight Minion Horde Elite Barbarians Sparky
Minion Horde Freeze Mega Knight Firecracker Elite Barbarians The Log Sparky
Minion Horde Sparky
Mega Knight Minion Horde Elite Barbarians Sparky
Mega Knight Elite Barbarians Electro Giant The Log
Elite Barbarians Mega Knight Minion Horde Sparky
Firecracker Minion Horde Electro Giant Sparky Mega Knight
Elite Barbarians Electro Giant Sparky Firecracker Minion Horde Freeze The Log
Mega Knight Firecracker Minion Horde Elite Barbarians Freeze Electro Giant The Log Sparky
Mega Knight
Elite Barbarians Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Freeze The Log Sparky
Firecracker The Log
Minion Horde The Log Sparky
Firecracker Freeze The Log Sparky
Firecracker Minion Horde The Log Sparky Mega Knight
Firecracker Electro Giant Minion Horde Freeze
Firecracker Minion Horde The Log Sparky
The Log Firecracker Freeze
The Log Firecracker
Minion Horde Elite Barbarians Sparky
Firecracker Minion Horde The Log Sparky
Firecracker
Firecracker Elite Barbarians The Log Sparky
Firecracker Minion Horde Freeze
Firecracker Elite Barbarians The Log Sparky
Firecracker Minion Horde The Log Sparky
Firecracker Minion Horde The Log Sparky Mega Knight
Freeze Sparky
Minion Horde Sparky
Firecracker The Log Sparky Mega Knight
Firecracker Electro Giant The Log Mega Knight
Minion Horde The Log Sparky Mega Knight
The Log Sparky
Minion Horde The Log
Firecracker Freeze Electro Giant The Log Sparky Mega Knight
Minion Horde
Firecracker The Log Sparky
The Log Sparky Mega Knight
Firecracker The Log Sparky
Elite Barbarians Firecracker Minion Horde Electro Giant Sparky
Firecracker Minion Horde Freeze Electro Giant
Minion Horde Elite Barbarians Sparky
Minion Horde The Log Sparky Mega Knight
Firecracker Minion Horde Freeze Sparky
Minion Horde Sparky Mega Knight
Firecracker The Log Sparky
Minion Horde Freeze
Firecracker
Freeze
The Log
Firecracker Minion Horde Sparky Mega Knight
The Log Firecracker
Electro Giant Sparky
Firecracker Minion Horde Elite Barbarians Sparky Mega Knight
Electro Giant Firecracker Minion Horde Elite Barbarians Freeze The Log Sparky
Firecracker
Firecracker Freeze Electro Giant The Log Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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