My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Wizard Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant
Giant Snowball
Minion Horde Goblin Hut Witch Princess
Zap
Minion Horde Goblin Hut Witch Princess
Barbarian Barrel
Goblin Hut Wizard Witch Princess
The Log
Goblin Hut Witch Princess
Earthquake
Goblin Hut Witch
Arrows
Minion Horde Goblin Hut Witch Princess
Royal Delivery
Minion Horde Goblin Hut Wizard Witch Princess
Fireball
Minion Horde Goblin Hut Wizard Witch Princess
Poison
Minion Horde Goblin Hut Wizard Witch Princess
Lightning
Goblin Hut Wizard Witch
Rocket
Minion Horde Goblin Hut Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Fireball Minion Horde Giant Goblin Hut Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Princess Fireball Minion Horde

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant
Fireball
Giant The Log Princess
Giant
Minion Horde Fireball Goblin Hut Wizard Witch The Log Princess
Goblin Hut
Giant The Log
Wizard
Giant
Witch
Giant
The Log
Fireball Giant Goblin Hut Princess
Princess
Fireball Giant The Log

Defense Synergies 1 7

Minion Horde
The Log
Fireball
The Log Goblin Hut Princess
Giant
Goblin Hut
Fireball Wizard
Wizard
Goblin Hut The Log
Witch
The Log
The Log
Fireball Minion Horde Wizard Witch Princess
Princess
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Goblin Hut Wizard The Log
Minion Horde Goblin Hut Witch The Log
Minion Horde Goblin Hut Witch
Minion Horde Goblin Hut Witch
Fireball The Log Princess
Fireball The Log
Minion Horde Fireball Goblin Hut Wizard Witch Princess
Fireball The Log
Minion Horde Witch Goblin Hut Princess
Minion Horde
Minion Horde Witch Fireball Goblin Hut Wizard The Log Princess
Minion Horde Fireball Goblin Hut Wizard Witch Princess
Minion Horde Goblin Hut Fireball Wizard Witch The Log
Fireball Wizard Minion Horde Goblin Hut Witch The Log Princess
Minion Horde Goblin Hut
Minion Horde Fireball Goblin Hut The Log
Minion Horde Wizard Fireball Goblin Hut Witch
Fireball Minion Horde Goblin Hut Wizard Witch The Log
Wizard Witch The Log Fireball Goblin Hut Princess
Goblin Hut
Wizard Minion Horde Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut Witch
Fireball Wizard The Log
Minion Horde Goblin Hut Witch The Log
Minion Horde Fireball The Log
Minion Horde Goblin Hut Witch
Fireball Wizard Minion Horde Goblin Hut Witch Princess
Minion Horde Fireball Goblin Hut Witch
Minion Horde
Minion Horde Fireball Goblin Hut Witch The Log
Witch Minion Horde Goblin Hut
Minion Horde Goblin Hut Witch
Fireball The Log
Minion Horde Fireball Wizard Witch
Wizard Minion Horde Fireball Witch Princess
Goblin Hut Witch Minion Horde Fireball The Log
Minion Horde Fireball Goblin Hut Wizard Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Minion Horde The Log
Fireball The Log Princess
Minion Horde Fireball Goblin Hut The Log
Fireball The Log
Fireball Wizard Minion Horde The Log
Fireball Wizard Minion Horde Witch Princess
Minion Horde Wizard Witch The Log Princess
Fireball The Log Wizard Princess
Fireball The Log Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard The Log Princess
Fireball Wizard Princess
Fireball Goblin Hut The Log Princess
Minion Horde Fireball Princess
Princess Fireball Goblin Hut The Log
Minion Horde Fireball Goblin Hut Wizard Witch The Log Princess
Minion Horde Fireball Goblin Hut Wizard The Log Princess
Fireball
Minion Horde
Fireball Wizard The Log Princess
Fireball Wizard Witch The Log Princess
Minion Horde Fireball The Log
Fireball Wizard Princess
The Log
Minion Horde Fireball The Log
The Log Fireball Wizard Witch Princess
Minion Horde Witch
Fireball The Log Wizard Witch Princess
Fireball Wizard Witch The Log Princess
Fireball The Log
Minion Horde Fireball Wizard Witch Princess
Minion Horde Fireball Goblin Hut Wizard Witch
Minion Horde Fireball
Minion Horde Fireball Wizard The Log
Minion Horde Fireball Princess
Minion Horde
Fireball Wizard The Log Princess
Minion Horde Fireball Goblin Hut Witch Princess
Fireball Wizard Witch Princess
The Log Fireball
Fireball Minion Horde Wizard Princess
The Log Fireball Wizard Princess
Fireball
Minion Horde
Minion Horde Fireball Witch The Log Princess
Fireball Witch Princess
Fireball Witch The Log Princess

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