My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Dark Prince P.E.K.K.A Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dark Prince P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Dark Prince
Giant Snowball
Minion Horde Tombstone
Zap
Minion Horde Tombstone Dark Prince
Barbarian Barrel
Tombstone Dark Prince Royal Ghost Magic Archer
The Log
Tombstone Dark Prince
Earthquake
Tombstone
Arrows
Minion Horde Tombstone
Royal Delivery
Minion Horde Dark Prince P.E.K.K.A Royal Ghost Magic Archer
Fireball
Minion Horde Tombstone Magic Archer
Poison
Minion Horde Tombstone Magic Archer
Lightning
Tombstone Dark Prince Magic Archer
Rocket
Minion Horde Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Dark Prince P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Royal Ghost Fireball Dark Prince Magic Archer Minion Horde P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tombstone Royal Ghost Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Dark Prince
Tombstone
Fireball
Dark Prince The Log Magic Archer
Dark Prince
Minion Horde Fireball Royal Ghost Magic Archer
P.E.K.K.A
Magic Archer The Log
The Log
Fireball P.E.K.K.A Magic Archer
Royal Ghost
Dark Prince Magic Archer
Magic Archer
P.E.K.K.A Fireball Dark Prince The Log Royal Ghost

Defense Synergies 2 10

Minion Horde
Tombstone The Log
Tombstone
Minion Horde Fireball Magic Archer
Fireball
The Log Tombstone Dark Prince
Dark Prince
Fireball The Log Royal Ghost Magic Archer
P.E.K.K.A
The Log
The Log
Fireball P.E.K.K.A Minion Horde Dark Prince Royal Ghost Magic Archer
Royal Ghost
Dark Prince The Log
Magic Archer
Tombstone Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Tombstone Fireball The Log Magic Archer
Minion Horde P.E.K.K.A Tombstone Dark Prince The Log
Minion Horde P.E.K.K.A Tombstone Dark Prince
Minion Horde P.E.K.K.A Tombstone Dark Prince
Tombstone Fireball Dark Prince P.E.K.K.A The Log
Fireball The Log Dark Prince Royal Ghost Magic Archer
Minion Horde Tombstone Fireball Magic Archer
Fireball P.E.K.K.A The Log Magic Archer
Minion Horde P.E.K.K.A Tombstone
Minion Horde Dark Prince Royal Ghost
Minion Horde Tombstone Fireball Dark Prince The Log Royal Ghost Magic Archer
Minion Horde Fireball Magic Archer
Minion Horde Tombstone P.E.K.K.A Fireball Dark Prince The Log
Fireball Minion Horde Tombstone Dark Prince P.E.K.K.A The Log Royal Ghost Magic Archer
P.E.K.K.A Minion Horde Tombstone
Minion Horde Fireball P.E.K.K.A The Log
Minion Horde Tombstone Fireball Dark Prince P.E.K.K.A
Tombstone Fireball Minion Horde Dark Prince The Log Royal Ghost Magic Archer
The Log Tombstone Fireball Dark Prince Royal Ghost Magic Archer
P.E.K.K.A
Dark Prince Royal Ghost Minion Horde Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball Dark Prince P.E.K.K.A Royal Ghost
Fireball The Log Royal Ghost Magic Archer
Tombstone P.E.K.K.A Minion Horde Dark Prince The Log
Dark Prince P.E.K.K.A Minion Horde Fireball The Log
P.E.K.K.A Minion Horde Tombstone Dark Prince
Fireball Minion Horde Magic Archer
Dark Prince P.E.K.K.A Minion Horde Tombstone Fireball
P.E.K.K.A Minion Horde Dark Prince
Minion Horde P.E.K.K.A Tombstone Fireball Dark Prince The Log Magic Archer
P.E.K.K.A Minion Horde Tombstone
P.E.K.K.A Minion Horde Tombstone Dark Prince
P.E.K.K.A Fireball Dark Prince The Log
Dark Prince P.E.K.K.A Minion Horde Tombstone Fireball
Minion Horde Fireball Magic Archer
Tombstone Minion Horde Fireball Dark Prince P.E.K.K.A The Log Magic Archer
Minion Horde Fireball Dark Prince P.E.K.K.A The Log Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Minion Horde The Log Royal Ghost
Fireball The Log Royal Ghost Magic Archer
Minion Horde Fireball The Log Magic Archer
Fireball Dark Prince The Log
Fireball Minion Horde Dark Prince The Log Magic Archer
Fireball Minion Horde Magic Archer
Minion Horde The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Minion Horde Fireball
Minion Horde Fireball Dark Prince The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Minion Horde Fireball Magic Archer
Fireball The Log Magic Archer
Minion Horde Fireball The Log Magic Archer
Magic Archer Minion Horde Fireball The Log
Fireball
Minion Horde
Fireball Dark Prince The Log Magic Archer
Fireball The Log Magic Archer
Minion Horde Fireball The Log Magic Archer
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball Dark Prince Magic Archer
Minion Horde
Fireball The Log Royal Ghost Magic Archer
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Minion Horde Fireball Magic Archer
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball The Log Magic Archer
Minion Horde Fireball Magic Archer
P.E.K.K.A Minion Horde
Fireball The Log Magic Archer
Minion Horde Tombstone Fireball Dark Prince Magic Archer
Fireball Magic Archer
The Log Fireball
Fireball Minion Horde Dark Prince Magic Archer
The Log Fireball Magic Archer
Fireball
Minion Horde Dark Prince P.E.K.K.A
Minion Horde Fireball The Log Magic Archer
Fireball Magic Archer
Fireball Dark Prince The Log Royal Ghost Magic Archer

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