My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Inferno Tower Witch
Barbarian Barrel
Valkyrie Inferno Tower Wizard Witch
The Log
Hog Rider Witch
Earthquake
Hog Rider Inferno Tower Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Wizard Witch
Fireball
Hog Rider Inferno Tower Wizard Witch
Poison
Inferno Tower Wizard Witch
Lightning
Valkyrie Inferno Tower Wizard Witch
Rocket
Valkyrie Hog Rider Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Valkyrie Hog Rider Inferno Tower Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror The Log Valkyrie Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Wizard Witch
Hog Rider
Valkyrie The Log Wizard Mirror Witch Mega Knight
Inferno Tower
Wizard
Valkyrie Hog Rider Mega Knight
Mirror
The Log Hog Rider
Witch
Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Mirror Mega Knight
Mega Knight
Hog Rider Wizard Witch The Log

Defense Synergies 1 14

Valkyrie
Inferno Tower Wizard Mirror Witch The Log
Hog Rider
Inferno Tower
The Log Valkyrie Mirror Mega Knight
Wizard
Valkyrie The Log Mega Knight
Mirror
Valkyrie Inferno Tower The Log Mega Knight
Witch
Valkyrie The Log Mega Knight
The Log
Inferno Tower Valkyrie Wizard Mirror Witch Mega Knight
Mega Knight
Inferno Tower Wizard Mirror Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard The Log
Inferno Tower Valkyrie Witch The Log Mega Knight
Inferno Tower Witch Mega Knight Valkyrie
Inferno Tower Witch Valkyrie Mega Knight
Valkyrie The Log Mega Knight
The Log Valkyrie Mega Knight
Inferno Tower Wizard Witch
Valkyrie Inferno Tower The Log Mega Knight
Inferno Tower Witch
Valkyrie Inferno Tower Mega Knight
Valkyrie Witch Wizard The Log Mega Knight
Inferno Tower Wizard Witch
Inferno Tower Mega Knight Valkyrie Wizard Witch The Log
Valkyrie Wizard Mega Knight Witch The Log
Inferno Tower Mega Knight
Inferno Tower The Log Mega Knight
Wizard Mega Knight Valkyrie Inferno Tower Witch
Mega Knight Valkyrie Wizard Witch The Log
Valkyrie Wizard Witch The Log Mega Knight
Inferno Tower
Valkyrie Wizard Mega Knight Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Inferno Tower Witch
Valkyrie Wizard The Log Mega Knight
Mega Knight Valkyrie Inferno Tower Witch The Log
Valkyrie Mega Knight Inferno Tower The Log
Inferno Tower Valkyrie Witch Mega Knight
Wizard Witch
Valkyrie Inferno Tower Witch
Inferno Tower Mega Knight Valkyrie
Mega Knight Valkyrie Inferno Tower Witch The Log
Inferno Tower Witch
Mega Knight Valkyrie Inferno Tower Witch
Mega Knight Valkyrie The Log
Mega Knight Valkyrie Inferno Tower Wizard Witch
Wizard Valkyrie Witch Mega Knight
Inferno Tower Witch Valkyrie The Log
Valkyrie Mega Knight Inferno Tower Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
The Log
Valkyrie The Log
Wizard Valkyrie The Log Mega Knight
Wizard Witch
Wizard Witch The Log
The Log Wizard
The Log Wizard
Valkyrie Wizard The Log
Wizard
The Log
The Log
Wizard Witch The Log
Wizard The Log Mega Knight
Wizard The Log Mega Knight
Valkyrie Wizard Witch The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
The Log Valkyrie Wizard Witch Mega Knight
Witch
The Log Wizard Witch
Wizard Witch The Log Mega Knight
The Log
Wizard Witch
Wizard Witch
Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Witch
Wizard Witch
The Log
Valkyrie Wizard Mega Knight
The Log Wizard
Mega Knight
Witch The Log
Witch
Witch The Log Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: