My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Miner Bandit
Giant Snowball
Bats Hog Rider Miner Princess
Zap
Bats Princess Bandit
Barbarian Barrel
Princess Bandit Electro Wizard
The Log
Hog Rider Princess Bandit
Earthquake
Hog Rider
Arrows
Bats Princess
Royal Delivery
Bats Hog Rider Miner Princess Bandit Electro Wizard
Fireball
Hog Rider Princess Bandit Electro Wizard
Poison
Bats Princess Electro Wizard
Lightning
Bandit Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tornado Miner Princess Bandit Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Tornado Miner Princess

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Miner Mega Knight Bandit
Hog Rider
Bats Tornado Princess Bandit Electro Wizard Mega Knight
Tornado
Hog Rider Princess Mega Knight
Miner
Bats Bandit Electro Wizard Mega Knight
Princess
Hog Rider Tornado Mega Knight
Bandit
Bats Hog Rider Miner Electro Wizard Mega Knight
Electro Wizard
Hog Rider Miner Bandit Mega Knight
Mega Knight
Bats Hog Rider Tornado Miner Princess Bandit Electro Wizard

Defense Synergies 0 12

Bats
Bandit Electro Wizard Mega Knight
Hog Rider
Tornado
Princess Electro Wizard Mega Knight
Miner
Mega Knight
Princess
Tornado Bandit Mega Knight
Bandit
Bats Princess Electro Wizard Mega Knight
Electro Wizard
Bats Tornado Bandit Mega Knight
Mega Knight
Bats Tornado Miner Princess Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Bats Bandit Electro Wizard Mega Knight
Tornado Mega Knight Bats Bandit Electro Wizard
Bats Bandit Electro Wizard Mega Knight
Tornado Princess Mega Knight
Tornado Bats Bandit Electro Wizard Mega Knight
Bats Tornado Electro Wizard Princess
Bandit Electro Wizard Mega Knight
Tornado Princess
Tornado Miner Bandit Electro Wizard Mega Knight
Bats Electro Wizard Tornado Princess Bandit Mega Knight
Bats Tornado Princess Electro Wizard
Mega Knight Bats Bandit Electro Wizard
Mega Knight Bats Tornado Princess Electro Wizard
Bandit Electro Wizard Mega Knight
Tornado Bandit Electro Wizard Mega Knight
Mega Knight Bats Tornado Electro Wizard
Mega Knight Bats Tornado Bandit Electro Wizard
Tornado Bats Princess Bandit Electro Wizard Mega Knight
Tornado Electro Wizard
Mega Knight Bats Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit Electro Wizard
Bandit Electro Wizard Miner Mega Knight
Bandit Mega Knight Bats Electro Wizard
Mega Knight Bats Tornado Bandit Electro Wizard
Bandit Mega Knight
Bats Tornado Princess Electro Wizard
Bats Bandit Electro Wizard
Mega Knight
Electro Wizard Mega Knight Bats Tornado Bandit
Mega Knight Bats
Mega Knight Tornado Electro Wizard
Mega Knight Bandit
Princess Mega Knight
Electro Wizard Bats Tornado
Bats Mega Knight Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Bandit
Tornado Miner Princess Bandit Electro Wizard
Miner Bandit
Mega Knight
Bats Tornado Princess
Tornado Princess
Tornado Princess
Miner Tornado Bandit
Bats Tornado Electro Wizard
Miner Tornado Princess Bandit Electro Wizard
Tornado Princess
Miner Princess Bandit
Princess Bandit
Princess
Princess Bandit
Princess Bandit Mega Knight
Tornado
Bats
Princess Bandit Electro Wizard Mega Knight
Tornado Miner Princess Mega Knight
Mega Knight
Tornado Princess
Tornado
Tornado Princess Mega Knight
Miner Tornado Princess Bandit Electro Wizard
Tornado Miner Princess Bandit Mega Knight
Miner Tornado Bandit
Bats Tornado Princess Electro Wizard
Electro Wizard Bats
Miner Bandit Mega Knight
Princess Electro Wizard
Mega Knight
Princess
Electro Wizard Bats Princess Bandit
Tornado Princess Electro Wizard
Miner Princess Electro Wizard Mega Knight
Princess
Tornado
Mega Knight
Bats Tornado Princess Electro Wizard
Bats Tornado Princess Electro Wizard
Tornado Miner Princess Bandit Electro Wizard Mega Knight

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