My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon
Zap
Barbarian Barrel
Tesla Valkyrie Wizard
The Log
Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Valkyrie Hog Rider Wizard Baby Dragon
Fireball
Tesla Hog Rider Wizard Baby Dragon
Poison
Wizard
Lightning
Tesla Valkyrie Wizard Baby Dragon
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Tesla Valkyrie Hog Rider Baby Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror The Log Tesla Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Valkyrie
Hog Rider Wizard Baby Dragon
Hog Rider
Valkyrie The Log Wizard Mirror Baby Dragon Mega Knight
Wizard
Valkyrie Hog Rider Mega Knight
Mirror
The Log Hog Rider
Baby Dragon
Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Mirror Mega Knight
Mega Knight
Hog Rider Wizard Baby Dragon The Log

Defense Synergies 2 14

Tesla
Mirror The Log Valkyrie Wizard Baby Dragon
Valkyrie
Tesla Wizard Mirror Baby Dragon The Log
Hog Rider
Wizard
Tesla Valkyrie The Log Mega Knight
Mirror
Tesla Valkyrie The Log Mega Knight
Baby Dragon
Tesla Valkyrie The Log Mega Knight
The Log
Tesla Valkyrie Wizard Mirror Baby Dragon Mega Knight
Mega Knight
Wizard Mirror Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard Baby Dragon The Log
Tesla Valkyrie The Log Mega Knight
Tesla Mega Knight Valkyrie
Tesla Valkyrie Mega Knight
Valkyrie The Log Mega Knight
The Log Tesla Valkyrie Baby Dragon Mega Knight
Tesla Wizard Baby Dragon
Tesla Valkyrie Baby Dragon The Log Mega Knight
Tesla
Tesla Valkyrie Mega Knight
Valkyrie Tesla Wizard Baby Dragon The Log Mega Knight
Tesla Wizard Baby Dragon
Tesla Mega Knight Valkyrie Wizard The Log
Valkyrie Wizard Mega Knight Tesla Baby Dragon The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Wizard Mega Knight Valkyrie
Tesla Mega Knight Valkyrie Wizard Baby Dragon The Log
Valkyrie Wizard Baby Dragon The Log Tesla Mega Knight
Tesla
Valkyrie Wizard Mega Knight Tesla Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla
Tesla Valkyrie Wizard Baby Dragon The Log Mega Knight
Mega Knight Valkyrie The Log
Valkyrie Mega Knight Tesla The Log
Tesla Valkyrie Mega Knight
Wizard Tesla Baby Dragon
Tesla Valkyrie
Mega Knight Tesla Valkyrie
Mega Knight Valkyrie Baby Dragon The Log
Tesla
Mega Knight Tesla Valkyrie
Mega Knight Valkyrie The Log
Mega Knight Tesla Valkyrie Wizard
Wizard Tesla Valkyrie Baby Dragon Mega Knight
Tesla Valkyrie Baby Dragon The Log
Valkyrie Mega Knight Tesla Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Valkyrie The Log
Wizard Valkyrie Baby Dragon The Log Mega Knight
Wizard Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard
Valkyrie Wizard The Log
Wizard Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Mega Knight
Wizard Baby Dragon The Log Mega Knight
Valkyrie Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Wizard
The Log
Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon Mega Knight
The Log Wizard Baby Dragon
Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log
Wizard Baby Dragon
Wizard
Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Wizard Baby Dragon
The Log
Valkyrie Wizard Baby Dragon Mega Knight
The Log Wizard Baby Dragon
Mega Knight
Baby Dragon The Log
Baby Dragon The Log Mega Knight

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