My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Hog Rider
Zap
Skeletons Bats Mortar
Barbarian Barrel
Skeletons Knight Mortar Ice Wizard
The Log
Skeletons Hog Rider
Earthquake
Skeletons Mortar Hog Rider
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Knight Hog Rider Ice Wizard
Fireball
Mortar Hog Rider Ice Wizard
Poison
Bats Mortar Ice Wizard
Lightning
Knight Mortar Ice Wizard
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Knight Ice Wizard Mortar Hog Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Knight

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Hog Rider Zap Mortar
Zap
Hog Rider Bats Knight Mortar Ice Wizard
Knight
Bats Mortar Hog Rider Zap Ice Wizard
Mortar
Knight Bats Zap Hog Rider
Hog Rider
Bats Zap Knight Lightning Mortar
Lightning
Hog Rider
Ice Wizard
Zap Knight

Defense Synergies 2 13

Skeletons
Bats Zap Knight Mortar Ice Wizard
Bats
Knight Skeletons Zap Mortar Ice Wizard
Zap
Skeletons Bats Knight Mortar Ice Wizard
Knight
Bats Ice Wizard Skeletons Zap Mortar
Mortar
Skeletons Bats Zap Knight Ice Wizard
Hog Rider
Lightning
Ice Wizard
Knight Skeletons Bats Zap Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Mortar
Skeletons Bats Zap Knight Mortar Ice Wizard
Mortar Skeletons Bats Knight Lightning Ice Wizard
Skeletons Bats Knight Mortar Ice Wizard
Lightning
Skeletons Bats Zap Ice Wizard
Bats Lightning Zap Mortar Ice Wizard
Lightning Zap
Skeletons Mortar Ice Wizard
Knight Skeletons Ice Wizard
Bats Ice Wizard Skeletons Zap Knight
Bats Zap Ice Wizard
Mortar Skeletons Bats Zap Knight Lightning Ice Wizard
Bats Zap Mortar
Knight Mortar
Zap Mortar Lightning
Skeletons Bats Knight Mortar
Mortar Bats Zap Knight Ice Wizard
Zap Mortar Bats Knight Ice Wizard
Mortar
Bats Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap
Zap Knight Mortar Lightning
Skeletons Bats Zap Knight Lightning
Lightning Bats Zap Knight
Skeletons Knight
Skeletons Bats Zap Ice Wizard
Skeletons Bats Knight Lightning Ice Wizard
Knight
Zap Lightning Skeletons Bats Knight Mortar
Skeletons
Bats Knight
Lightning Zap
Lightning Skeletons Knight
Skeletons Bats Zap Knight Mortar Lightning
Bats Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Mortar
Mortar Zap Ice Wizard
Lightning
Lightning Knight
Zap Mortar
Bats Zap Ice Wizard
Mortar
Zap Lightning Ice Wizard
Zap Mortar Lightning
Lightning Bats
Lightning Zap Knight Mortar
Lightning Zap
Lightning Knight Mortar
Lightning Mortar
Lightning Zap Mortar
Lightning Zap Mortar
Lightning Mortar
Lightning Mortar
Bats Lightning
Lightning Zap Mortar
Lightning Zap Mortar
Lightning
Lightning
Lightning
Lightning Zap Mortar
Zap Mortar Ice Wizard
Mortar Zap Lightning Ice Wizard
Lightning Zap Mortar
Lightning Zap Mortar
Lightning Bats Zap Ice Wizard
Zap Lightning Bats
Lightning
Lightning Zap Mortar
Zap Lightning
Lightning
Zap Lightning Bats
Lightning Zap Ice Wizard
Lightning Knight
Zap Mortar Lightning
Lightning Zap
Zap Bats Lightning
Bats Zap Lightning
Lightning Zap Mortar

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