My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Mega Minion Hog Rider Guards
Zap
Guards
Barbarian Barrel
Valkyrie Guards Electro Wizard
The Log
Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Mega Minion Valkyrie Hog Rider Guards Electro Wizard
Fireball
Mega Minion Hog Rider Electro Wizard
Poison
Mega Minion Guards Electro Wizard
Lightning
Mega Minion Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Valkyrie Rage Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Mega Minion Guards Valkyrie Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Mega Minion

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Minion
Mega Minion
Arrows Valkyrie
Valkyrie
Hog Rider Mega Minion Electro Wizard
Hog Rider
Arrows Valkyrie Rage The Log Guards Electro Wizard
Rage
Hog Rider Electro Wizard
Guards
Hog Rider The Log
The Log
Hog Rider Guards
Electro Wizard
Valkyrie Hog Rider Rage

Defense Synergies 0 11

Arrows
Mega Minion Valkyrie
Mega Minion
Arrows Valkyrie Guards The Log Electro Wizard
Valkyrie
Arrows Mega Minion The Log Electro Wizard
Hog Rider
Rage
Guards
Mega Minion The Log Electro Wizard
The Log
Mega Minion Valkyrie Guards Electro Wizard
Electro Wizard
Mega Minion Valkyrie Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie The Log Electro Wizard
Mega Minion Valkyrie The Log Electro Wizard
Mega Minion Valkyrie Electro Wizard
Mega Minion Valkyrie Guards Electro Wizard
Arrows Valkyrie The Log
Arrows The Log Mega Minion Valkyrie Guards Electro Wizard
Mega Minion Electro Wizard Arrows
Arrows Valkyrie The Log Electro Wizard
Guards Valkyrie Electro Wizard
Valkyrie Guards Electro Wizard Arrows Mega Minion The Log
Arrows Mega Minion Electro Wizard
Valkyrie Guards The Log Electro Wizard
Valkyrie Arrows Mega Minion Guards The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Arrows Valkyrie Electro Wizard
Arrows Mega Minion Valkyrie Guards The Log Electro Wizard
Arrows Valkyrie The Log Mega Minion Guards Electro Wizard
Electro Wizard
Valkyrie Arrows Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Electro Wizard
Electro Wizard Arrows Mega Minion Valkyrie The Log
Guards Valkyrie The Log Electro Wizard
Valkyrie Guards The Log Electro Wizard
Valkyrie Guards
Arrows Electro Wizard
Guards Mega Minion Valkyrie Electro Wizard
Valkyrie
Electro Wizard Mega Minion Valkyrie The Log
Mega Minion Guards
Mega Minion Valkyrie Guards
Arrows Valkyrie Guards The Log Electro Wizard
Valkyrie Guards
Valkyrie
Guards Electro Wizard Mega Minion Valkyrie The Log
Arrows Valkyrie Mega Minion The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows Valkyrie Guards The Log
Arrows Valkyrie The Log
Arrows Mega Minion
Arrows The Log
Arrows The Log
Arrows The Log
Guards Electro Wizard
Arrows Valkyrie The Log Electro Wizard
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Arrows Mega Minion The Log Electro Wizard
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie
Mega Minion
Arrows The Log Electro Wizard
Arrows The Log
Arrows The Log
Arrows Electro Wizard
Electro Wizard Mega Minion Guards
Mega Minion
Arrows The Log
Arrows Electro Wizard
Arrows The Log
Electro Wizard Guards
Arrows Mega Minion Electro Wizard
Arrows The Log
Mega Minion Valkyrie Electro Wizard
Arrows The Log
Arrows
Mega Minion
Guards The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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