My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Ghost Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Dart Goblin Hog Rider Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Hog Rider
Giant Snowball
Spear Goblins Bats Goblin Gang Dart Goblin Hog Rider Lumberjack
Zap
Spear Goblins Bats Goblin Gang Dart Goblin
Barbarian Barrel
Spear Goblins Goblin Gang Dart Goblin Royal Ghost Lumberjack
The Log
Spear Goblins Goblin Gang Dart Goblin Hog Rider Lumberjack
Earthquake
Spear Goblins Goblin Gang Hog Rider
Arrows
Spear Goblins Bats Goblin Gang Dart Goblin
Royal Delivery
Spear Goblins Bats Goblin Gang Dart Goblin Hog Rider Royal Ghost Lumberjack
Fireball
Goblin Gang Dart Goblin Hog Rider Lumberjack
Poison
Spear Goblins Bats Goblin Gang Dart Goblin
Lightning
Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Goblin Gang Dart Goblin Royal Ghost Hog Rider Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Goblin Gang

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Goblin Gang Dart Goblin Royal Ghost Lumberjack
Bats
Hog Rider Zap Lumberjack
Zap
Hog Rider Spear Goblins Bats Dart Goblin Royal Ghost Lumberjack
Goblin Gang
Hog Rider Spear Goblins Dart Goblin Royal Ghost
Dart Goblin
Spear Goblins Zap Goblin Gang Hog Rider
Hog Rider
Spear Goblins Bats Zap Goblin Gang Dart Goblin Lumberjack
Royal Ghost
Spear Goblins Zap Goblin Gang Lumberjack
Lumberjack
Spear Goblins Bats Zap Hog Rider Royal Ghost

Defense Synergies 0 16

Spear Goblins
Bats Zap Goblin Gang Dart Goblin Royal Ghost Lumberjack
Bats
Spear Goblins Zap Dart Goblin Lumberjack
Zap
Spear Goblins Bats Goblin Gang Dart Goblin Royal Ghost Lumberjack
Goblin Gang
Spear Goblins Zap Dart Goblin Lumberjack
Dart Goblin
Spear Goblins Bats Zap Goblin Gang Lumberjack
Hog Rider
Royal Ghost
Spear Goblins Zap
Lumberjack
Spear Goblins Bats Zap Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Dart Goblin
Lumberjack Bats Zap Goblin Gang Dart Goblin
Goblin Gang Lumberjack Bats Dart Goblin
Lumberjack Bats Goblin Gang Dart Goblin
Lumberjack
Goblin Gang Spear Goblins Bats Zap Dart Goblin Royal Ghost Lumberjack
Bats Dart Goblin Spear Goblins Zap Goblin Gang
Zap Dart Goblin
Goblin Gang Lumberjack
Goblin Gang Spear Goblins Dart Goblin Royal Ghost Lumberjack
Bats Goblin Gang Dart Goblin Spear Goblins Zap Royal Ghost Lumberjack
Spear Goblins Bats Zap Goblin Gang Dart Goblin
Lumberjack Bats Zap Goblin Gang
Bats Zap Goblin Gang Dart Goblin Royal Ghost Lumberjack
Goblin Gang Lumberjack
Zap Goblin Gang Lumberjack
Bats Goblin Gang Lumberjack
Spear Goblins Bats Zap Goblin Gang Dart Goblin Royal Ghost Lumberjack
Zap Spear Goblins Bats Dart Goblin Royal Ghost Lumberjack
Dart Goblin Lumberjack
Goblin Gang Royal Ghost Spear Goblins Bats Dart Goblin Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Spear Goblins Zap Royal Ghost
Zap Goblin Gang Royal Ghost Lumberjack
Goblin Gang Lumberjack Spear Goblins Bats Zap
Goblin Gang Lumberjack Bats Zap
Goblin Gang Lumberjack
Bats Zap Goblin Gang Dart Goblin
Goblin Gang Spear Goblins Bats Dart Goblin Lumberjack
Lumberjack
Zap Spear Goblins Bats
Goblin Gang Dart Goblin
Bats Dart Goblin Lumberjack
Zap
Goblin Gang Lumberjack
Dart Goblin
Goblin Gang Spear Goblins Bats Zap Dart Goblin Lumberjack
Bats Zap Dart Goblin Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Royal Ghost
Zap Dart Goblin Royal Ghost
Dart Goblin
Dart Goblin
Zap
Spear Goblins Bats Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Bats Goblin Gang Lumberjack
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap Dart Goblin
Spear Goblins Zap Dart Goblin
Dart Goblin
Bats
Zap Dart Goblin
Zap Dart Goblin
Zap
Zap
Zap Dart Goblin Royal Ghost
Zap
Zap Dart Goblin
Bats Zap Dart Goblin
Zap Bats Dart Goblin
Zap Dart Goblin
Zap
Zap Spear Goblins Bats Goblin Gang Dart Goblin
Zap Dart Goblin
Goblin Gang Dart Goblin Lumberjack
Zap Dart Goblin
Zap
Dart Goblin
Zap Bats Goblin Gang Dart Goblin
Bats Zap Dart Goblin
Zap Dart Goblin Royal Ghost

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