My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Graveyard
Giant Snowball
Archers Minions Graveyard
Zap
Archers Minions Graveyard
Barbarian Barrel
Ice Spirit Archers Graveyard
The Log
Ice Spirit Archers Mini P.E.K.K.A Graveyard
Earthquake
Archers Graveyard
Arrows
Ice Spirit Archers Minions Graveyard
Royal Delivery
Ice Spirit Archers Minions Mini P.E.K.K.A Graveyard
Fireball
Archers Minions
Poison
Archers Minions Graveyard
Lightning
Ice Golem Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Ice Golem Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Ice Golem Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Mini P.E.K.K.A Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Ice Golem Archers Minions Mini P.E.K.K.A Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap Ice Golem Archers

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Archers Mini P.E.K.K.A Graveyard
Zap
Ice Spirit Graveyard Archers Minions Ice Golem Mini P.E.K.K.A Freeze
Archers
Ice Golem Ice Spirit Zap Mini P.E.K.K.A Graveyard
Minions
Ice Spirit Zap Ice Golem Mini P.E.K.K.A Graveyard
Ice Golem
Archers Graveyard Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Archers Minions Ice Golem Graveyard
Freeze
Graveyard Zap
Graveyard
Zap Ice Golem Freeze Ice Spirit Archers Minions Mini P.E.K.K.A

Defense Synergies 5 11

Ice Spirit
Zap Mini P.E.K.K.A Archers Minions Ice Golem
Zap
Ice Spirit Mini P.E.K.K.A Archers Minions Ice Golem
Archers
Ice Golem Ice Spirit Zap Minions Mini P.E.K.K.A
Minions
Ice Golem Ice Spirit Zap Archers Freeze
Ice Golem
Archers Minions Ice Spirit Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Archers Ice Golem Freeze
Freeze
Minions Mini P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Ice Golem
Mini P.E.K.K.A Ice Spirit Zap Minions
Mini P.E.K.K.A Archers Minions Freeze
Mini P.E.K.K.A Minions
Mini P.E.K.K.A
Freeze Zap Archers Minions
Minions Ice Spirit Zap Archers Freeze
Zap Ice Golem
Mini P.E.K.K.A Minions
Ice Spirit Archers Ice Golem Mini P.E.K.K.A
Archers Minions Zap Ice Golem Freeze
Minions Zap Archers
Mini P.E.K.K.A Ice Spirit Zap Minions Freeze
Ice Spirit Zap Minions Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Ice Spirit Zap Mini P.E.K.K.A Freeze
Minions Mini P.E.K.K.A
Ice Spirit Zap Archers Minions
Zap Freeze Ice Spirit Archers Minions Ice Golem
Mini P.E.K.K.A
Archers Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Ice Golem
Zap Archers Ice Golem Mini P.E.K.K.A
Ice Spirit Zap Minions Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A Zap Ice Golem
Mini P.E.K.K.A
Ice Spirit Zap Archers Minions Ice Golem Freeze
Mini P.E.K.K.A Archers Minions Ice Golem
Mini P.E.K.K.A
Zap Freeze Ice Spirit Minions Ice Golem Mini P.E.K.K.A
Minions Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Ice Golem
Archers
Ice Spirit Zap Archers Minions Ice Golem Mini P.E.K.K.A Freeze
Minions Zap Archers Ice Golem Mini P.E.K.K.A Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Freeze
Zap
Ice Golem Freeze
Zap
Ice Spirit Zap Minions Ice Golem Freeze
Archers
Ice Spirit Zap Ice Golem Freeze
Zap
Minions Mini P.E.K.K.A
Zap
Zap Archers
Ice Golem
Minions Freeze
Zap Ice Golem
Zap
Freeze
Minions Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A
Zap
Minions
Zap
Zap Ice Golem Freeze Ice Spirit
Zap
Zap
Zap
Zap Archers Ice Golem
Zap Ice Spirit Minions Freeze
Mini P.E.K.K.A
Zap
Zap Ice Spirit Freeze
Zap Ice Spirit Archers Minions Freeze
Zap Archers
Freeze
Mini P.E.K.K.A
Zap Ice Golem
Zap
Zap Ice Spirit Minions Freeze
Zap
Zap Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: