My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Cannon Cart Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Cannon Cart Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Mega Minion Flying Machine
Zap
Flying Machine Cannon Cart
Barbarian Barrel
Cannon Cart Ice Wizard
The Log
Cannon Cart
Earthquake
Arrows
Flying Machine
Royal Delivery
Mega Minion Flying Machine Cannon Cart Ice Wizard
Fireball
Mega Minion Flying Machine Cannon Cart Ice Wizard
Poison
Mega Minion Flying Machine Ice Wizard
Lightning
Mega Minion Cannon Cart Ice Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Tornado Golem Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tornado Ice Wizard Flying Machine Cannon Cart Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Tornado Ice Wizard

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem
Flying Machine
Cannon Cart Golem
Rocket
Tornado Golem
Tornado
Rocket Cannon Cart Golem The Log Ice Wizard
Cannon Cart
Golem The Log Flying Machine Tornado
Golem
Mega Minion Cannon Cart Flying Machine Rocket Tornado The Log Ice Wizard
The Log
Cannon Cart Tornado Golem
Ice Wizard
Tornado Golem

Defense Synergies 2 13

Mega Minion
Flying Machine Tornado Cannon Cart The Log Ice Wizard
Flying Machine
Mega Minion Cannon Cart The Log Ice Wizard
Rocket
Tornado The Log
Tornado
Rocket Ice Wizard Mega Minion Cannon Cart The Log
Cannon Cart
Mega Minion Flying Machine Tornado Ice Wizard
Golem
The Log
Mega Minion Flying Machine Rocket Tornado Ice Wizard
Ice Wizard
Tornado Mega Minion Flying Machine Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Mega Minion Flying Machine The Log
Mega Minion Flying Machine Cannon Cart The Log Ice Wizard
Rocket Tornado Mega Minion Cannon Cart Ice Wizard
Mega Minion Cannon Cart Ice Wizard
Rocket Tornado The Log
Tornado The Log Mega Minion Flying Machine Cannon Cart Ice Wizard
Mega Minion Rocket Tornado Flying Machine Ice Wizard
Rocket Flying Machine Cannon Cart The Log
Tornado Ice Wizard
Tornado Cannon Cart Ice Wizard
Ice Wizard Mega Minion Flying Machine Tornado Cannon Cart The Log
Mega Minion Flying Machine Tornado Ice Wizard
Flying Machine Rocket Cannon Cart The Log Ice Wizard
Rocket Mega Minion Tornado Cannon Cart The Log
Cannon Cart
Rocket Tornado The Log
Tornado Cannon Cart
Mega Minion Flying Machine Tornado Cannon Cart The Log Ice Wizard
Tornado The Log Mega Minion Flying Machine Cannon Cart Ice Wizard
Tornado Cannon Cart
Flying Machine Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart
Mega Minion Flying Machine Rocket Cannon Cart The Log
Rocket Cannon Cart The Log
Rocket Tornado Cannon Cart The Log
Cannon Cart
Rocket Flying Machine Tornado Ice Wizard
Rocket Mega Minion Flying Machine Cannon Cart Ice Wizard
Cannon Cart
Rocket Mega Minion Flying Machine Tornado Cannon Cart The Log
Mega Minion
Mega Minion Flying Machine Cannon Cart
Rocket Tornado The Log
Rocket Cannon Cart
Flying Machine Cannon Cart
Mega Minion Flying Machine Rocket Tornado Cannon Cart The Log
Mega Minion Flying Machine Cannon Cart The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket The Log
Flying Machine Tornado The Log Ice Wizard
Rocket Flying Machine Cannon Cart The Log
Cannon Cart Flying Machine Rocket The Log
Rocket The Log
Mega Minion Flying Machine Rocket Tornado Ice Wizard
Flying Machine Tornado The Log
The Log Flying Machine Tornado Ice Wizard
The Log Flying Machine Tornado
Rocket Tornado
Rocket Flying Machine Tornado Cannon Cart The Log
Flying Machine Rocket Tornado
Flying Machine Rocket Cannon Cart The Log
Flying Machine Rocket Cannon Cart
Flying Machine Cannon Cart The Log
Rocket Flying Machine Cannon Cart The Log
Flying Machine Rocket Cannon Cart The Log
Rocket Tornado
Rocket
Rocket Mega Minion Flying Machine The Log
Rocket Flying Machine Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Flying Machine Cannon Cart The Log
Tornado The Log Ice Wizard
Mega Minion
The Log Flying Machine Tornado Ice Wizard
Flying Machine Tornado The Log
Rocket Tornado The Log
Flying Machine Tornado Ice Wizard
Rocket Mega Minion Flying Machine
Mega Minion
Rocket The Log
Rocket
Rocket The Log
Flying Machine Rocket Cannon Cart
Rocket Mega Minion Flying Machine Tornado Ice Wizard
The Log
Mega Minion Flying Machine Rocket Cannon Cart
The Log Flying Machine
Rocket Tornado
Mega Minion Flying Machine Cannon Cart
Flying Machine Rocket Tornado The Log
Flying Machine Rocket Tornado
Flying Machine Rocket Tornado Cannon Cart The Log

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