My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Flying Machine Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Flying Machine Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Night Witch
Giant Snowball
Fire Spirit Mega Minion Flying Machine Skeleton Army Inferno Dragon Night Witch
Zap
Fire Spirit Flying Machine Skeleton Army Inferno Dragon Night Witch
Barbarian Barrel
Fire Spirit Skeleton Army Night Witch
The Log
Fire Spirit Skeleton Army
Earthquake
Skeleton Army
Arrows
Fire Spirit Flying Machine Skeleton Army Night Witch
Royal Delivery
Fire Spirit Mega Minion Flying Machine Skeleton Army Inferno Dragon Night Witch
Fireball
Mega Minion Flying Machine Skeleton Army Inferno Dragon Night Witch
Poison
Mega Minion Flying Machine Skeleton Army Night Witch
Lightning
Mega Minion Inferno Dragon Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Skeleton Army Poison Golem Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Mega Minion Skeleton Army Flying Machine Poison Inferno Dragon Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Mega Minion Skeleton Army Flying Machine

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion Golem Inferno Dragon
Mega Minion
Golem Fire Spirit Poison
Flying Machine
Golem
Skeleton Army
Poison
Golem Mega Minion Night Witch
Golem
Mega Minion Poison Night Witch Fire Spirit Flying Machine
Inferno Dragon
Fire Spirit
Night Witch
Golem Poison

Defense Synergies 0 5

Fire Spirit
Mega Minion
Flying Machine Skeleton Army Night Witch
Flying Machine
Mega Minion Skeleton Army
Skeleton Army
Mega Minion Flying Machine Inferno Dragon
Poison
Golem
Inferno Dragon
Skeleton Army
Night Witch
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Flying Machine
Skeleton Army Inferno Dragon Mega Minion Flying Machine Night Witch
Skeleton Army Fire Spirit Mega Minion Inferno Dragon Night Witch
Skeleton Army Inferno Dragon Night Witch Mega Minion
Skeleton Army Poison
Skeleton Army Fire Spirit Mega Minion Flying Machine Night Witch
Mega Minion Inferno Dragon Fire Spirit Flying Machine Poison Night Witch
Flying Machine Poison
Inferno Dragon Skeleton Army Night Witch
Skeleton Army Fire Spirit Night Witch
Skeleton Army Poison Mega Minion Flying Machine Night Witch
Mega Minion Inferno Dragon Flying Machine Poison Night Witch
Skeleton Army Night Witch Fire Spirit Flying Machine
Fire Spirit Skeleton Army Mega Minion Poison Night Witch
Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Skeleton Army Poison Night Witch
Fire Spirit Mega Minion Flying Machine Skeleton Army Night Witch
Poison Fire Spirit Mega Minion Flying Machine Inferno Dragon
Inferno Dragon
Skeleton Army Fire Spirit Flying Machine Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Poison Mega Minion Flying Machine Inferno Dragon
Skeleton Army
Skeleton Army Night Witch
Skeleton Army Inferno Dragon Night Witch
Fire Spirit Poison Flying Machine
Skeleton Army Mega Minion Flying Machine Night Witch
Skeleton Army Inferno Dragon
Mega Minion Flying Machine Skeleton Army Poison Inferno Dragon
Mega Minion Skeleton Army Inferno Dragon
Inferno Dragon Mega Minion Flying Machine
Skeleton Army Poison
Skeleton Army Night Witch
Flying Machine Skeleton Army
Skeleton Army Mega Minion Flying Machine Poison Inferno Dragon Night Witch
Poison Mega Minion Flying Machine Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Flying Machine
Flying Machine Poison
Flying Machine Poison
Poison Fire Spirit
Poison Fire Spirit Mega Minion Flying Machine
Fire Spirit Flying Machine Poison
Poison Fire Spirit Flying Machine
Poison Flying Machine
Fire Spirit Poison Night Witch
Poison Flying Machine
Poison Fire Spirit Flying Machine
Flying Machine Poison Fire Spirit
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Poison
Night Witch
Fire Spirit Mega Minion Flying Machine Poison
Fire Spirit Flying Machine Poison
Poison Night Witch
Poison
Flying Machine Poison
Poison Fire Spirit
Mega Minion Inferno Dragon
Poison Flying Machine
Flying Machine Poison
Poison
Poison Fire Spirit Flying Machine Night Witch
Mega Minion Flying Machine Poison
Mega Minion Night Witch
Poison Night Witch
Poison
Poison
Fire Spirit Flying Machine Skeleton Army Night Witch
Poison Fire Spirit Mega Minion Flying Machine
Poison Mega Minion Flying Machine
Flying Machine Poison
Poison
Mega Minion Flying Machine
Flying Machine Poison
Flying Machine Poison
Poison Flying Machine

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