My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Executioner Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Goblins Mega Minion Night Witch
Zap
Goblins Night Witch
Barbarian Barrel
Goblins Executioner Night Witch
The Log
Goblins
Earthquake
Arrows
Goblins Night Witch
Royal Delivery
Goblins Mega Minion Executioner Night Witch
Fireball
Mega Minion Executioner Night Witch
Poison
Mega Minion Executioner Night Witch
Lightning
Mega Minion Executioner Night Witch
Rocket
Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Executioner Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Mega Minion Tornado Fireball Night Witch Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Mega Minion Tornado

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Mega Minion
Golem Fireball
Fireball
Tornado Golem Mega Minion The Log
Tornado
Fireball Executioner Golem The Log Night Witch
Executioner
Tornado Golem The Log
Golem
Mega Minion Fireball Night Witch Tornado Executioner The Log
The Log
Fireball Tornado Executioner Golem
Night Witch
Golem Tornado

Defense Synergies 3 9

Goblins
Mega Minion The Log Night Witch
Mega Minion
Goblins Tornado The Log Night Witch
Fireball
Tornado The Log
Tornado
Fireball Executioner Mega Minion The Log
Executioner
Tornado The Log
Golem
The Log
Fireball Goblins Mega Minion Tornado Executioner Night Witch
Night Witch
Goblins Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Executioner The Log
Goblins Mega Minion Executioner The Log Night Witch
Tornado Goblins Mega Minion Executioner Night Witch
Night Witch Goblins Mega Minion
Fireball Tornado The Log
Fireball Tornado The Log Goblins Mega Minion Executioner Night Witch
Mega Minion Tornado Fireball Executioner Night Witch
Fireball The Log
Goblins Tornado Night Witch
Tornado Goblins Night Witch
Goblins Executioner Mega Minion Fireball Tornado The Log Night Witch
Mega Minion Executioner Fireball Tornado Night Witch
Night Witch Fireball The Log
Fireball Executioner Goblins Mega Minion Tornado The Log Night Witch
Tornado Fireball The Log
Goblins Fireball Tornado Executioner Night Witch
Fireball Goblins Mega Minion Tornado Executioner The Log Night Witch
Tornado Executioner The Log Mega Minion Fireball
Tornado
Goblins Fireball Executioner The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball
Fireball Mega Minion Executioner The Log
Goblins The Log
Fireball Tornado The Log Night Witch
Executioner Night Witch
Fireball Executioner Tornado
Goblins Mega Minion Fireball Night Witch
Goblins Mega Minion Fireball Tornado The Log
Mega Minion
Mega Minion
Fireball Tornado The Log
Fireball Executioner Night Witch
Fireball Executioner
Goblins Mega Minion Fireball Tornado Executioner The Log Night Witch
Executioner Mega Minion Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado Executioner The Log
Fireball The Log
Fireball The Log
Fireball Executioner The Log
Fireball Executioner Mega Minion Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado
Goblins Fireball Tornado Night Witch
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball Tornado
Night Witch
Mega Minion Fireball Executioner The Log
Fireball Tornado The Log
Fireball The Log Night Witch
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Executioner
Mega Minion
Fireball The Log Tornado Executioner
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Tornado Executioner Night Witch
Mega Minion Fireball
Mega Minion Fireball Night Witch
Fireball The Log Night Witch
Fireball
Fireball The Log
Fireball Night Witch
Fireball Mega Minion Tornado Executioner
The Log Fireball
Fireball Mega Minion Executioner
The Log Fireball Executioner
Fireball Tornado
Mega Minion Executioner
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log

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