My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards
Giant Snowball
Minions Mega Minion Dart Goblin Guards Witch
Zap
Minions Dart Goblin Guards Witch
Barbarian Barrel
Dart Goblin Guards Witch
The Log
Dart Goblin Guards Witch
Earthquake
Guards Witch
Arrows
Minions Dart Goblin Guards Witch
Royal Delivery
Minions Mega Minion Dart Goblin Guards Witch
Fireball
Minions Mega Minion Dart Goblin Witch
Poison
Minions Mega Minion Dart Goblin Guards Witch
Lightning
Mega Minion Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Mega Minion Dart Goblin Guards Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Mega Minion

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Minions Dart Goblin Guards Witch Golem The Log
Minions
Zap Golem
Mega Minion
Zap Golem
Dart Goblin
Zap Golem The Log
Guards
Zap The Log
Witch
Zap Golem
Golem
Mega Minion Zap Minions Dart Goblin Witch The Log
The Log
Zap Dart Goblin Guards Golem

Defense Synergies 1 16

Zap
Mega Minion Minions Dart Goblin Guards Witch The Log
Minions
Zap Dart Goblin The Log
Mega Minion
Zap Dart Goblin Guards Witch The Log
Dart Goblin
Zap Minions Mega Minion Guards The Log
Guards
Zap Mega Minion Dart Goblin Witch The Log
Witch
Zap Mega Minion Guards The Log
Golem
The Log
Zap Minions Mega Minion Dart Goblin Guards Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Dart Goblin The Log
Zap Minions Mega Minion Dart Goblin Witch The Log
Witch Minions Mega Minion Dart Goblin
Witch Minions Mega Minion Dart Goblin Guards
The Log
The Log Zap Minions Mega Minion Dart Goblin Guards
Minions Mega Minion Dart Goblin Zap Witch
Zap Dart Goblin The Log
Witch Minions
Guards Dart Goblin
Minions Dart Goblin Guards Witch Zap Mega Minion The Log
Minions Mega Minion Zap Dart Goblin Witch
Zap Minions Guards Witch The Log
Zap Minions Mega Minion Dart Goblin Guards Witch The Log
Zap The Log
Minions Witch
Zap Minions Mega Minion Dart Goblin Guards Witch The Log
Zap Witch The Log Minions Mega Minion Dart Goblin Guards
Dart Goblin
Minions Dart Goblin Guards Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Witch
Zap Mega Minion The Log
Guards Zap Minions Witch The Log
Guards Zap The Log
Guards Witch
Zap Minions Dart Goblin Witch
Guards Minions Mega Minion Dart Goblin Witch
Zap Minions Mega Minion Witch The Log
Witch Mega Minion Dart Goblin Guards
Minions Mega Minion Dart Goblin Guards Witch
Zap Guards The Log
Guards Witch
Dart Goblin Witch
Guards Witch Zap Minions Mega Minion Dart Goblin The Log
Minions Zap Mega Minion Dart Goblin Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards The Log
Zap Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Guards The Log
Zap The Log
Zap Minions Mega Minion Dart Goblin Witch
Dart Goblin Witch The Log
The Log Zap Dart Goblin
The Log Zap Dart Goblin
Minions Guards
Zap Dart Goblin The Log
Zap Dart Goblin
Dart Goblin The Log
Minions Dart Goblin
Zap Dart Goblin The Log
Zap Dart Goblin Witch The Log
Dart Goblin The Log
Minions
Zap Mega Minion Dart Goblin The Log
Zap Dart Goblin Witch The Log
Minions The Log
The Log
Zap The Log
Zap The Log Witch
Mega Minion Witch
The Log Zap Dart Goblin Witch
Zap Witch The Log
Zap Dart Goblin The Log
Zap Dart Goblin Witch
Zap Minions Mega Minion Dart Goblin Guards Witch
Mega Minion
Zap Dart Goblin The Log
Zap
The Log
Zap Minions Dart Goblin Guards Witch
Zap Mega Minion Dart Goblin Witch
The Log
Mega Minion Dart Goblin
The Log Zap Dart Goblin
Zap
Mega Minion Dart Goblin
Zap Minions Dart Goblin Guards Witch The Log
Zap Dart Goblin Witch
Zap Dart Goblin Witch The Log

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