My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Bowler Goblin Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel
Giant Snowball
Goblins Minions Flying Machine Goblin Barrel Lumberjack
Zap
Goblins Minions Flying Machine Goblin Barrel Goblin Giant
Barbarian Barrel
Goblins Goblin Barrel Lumberjack
The Log
Goblins Goblin Barrel Lumberjack
Earthquake
Goblin Barrel
Arrows
Goblins Minions Flying Machine Goblin Barrel
Royal Delivery
Goblins Minions Flying Machine Goblin Barrel Bowler Lumberjack
Fireball
Minions Flying Machine Goblin Barrel Bowler Lumberjack
Poison
Minions Flying Machine
Lightning
Bowler Lumberjack
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Goblin Barrel Flying Machine Lumberjack Bowler Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Minions Goblin Barrel

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Goblin Giant Goblins Minions Flying Machine Bowler Lumberjack
Minions
Zap Bowler Goblin Giant Lumberjack
Flying Machine
Zap Bowler Goblin Giant Lumberjack
Goblin Barrel
Bowler Goblin Giant Lumberjack
Bowler
Zap Minions Flying Machine Goblin Barrel Lumberjack
Goblin Giant
Zap Minions Flying Machine Goblin Barrel Lumberjack
Lumberjack
Zap Minions Flying Machine Goblin Barrel Bowler Goblin Giant

Defense Synergies 1 13

Goblins
Zap Flying Machine
Zap
Goblin Giant Goblins Minions Flying Machine Bowler Lumberjack
Minions
Zap Flying Machine Bowler Goblin Giant Lumberjack
Flying Machine
Goblins Zap Minions Bowler Lumberjack
Goblin Barrel
Bowler
Zap Minions Flying Machine Lumberjack
Goblin Giant
Zap Minions
Lumberjack
Zap Minions Flying Machine Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minions Flying Machine Goblin Giant
Lumberjack Goblins Zap Minions Flying Machine
Bowler Lumberjack Goblins Minions
Lumberjack Goblins Minions Bowler
Bowler Lumberjack
Bowler Goblins Zap Minions Flying Machine Lumberjack
Minions Zap Flying Machine
Bowler Zap Flying Machine Goblin Giant
Goblins Minions Lumberjack
Goblins Bowler Lumberjack
Goblins Minions Zap Flying Machine Bowler Goblin Giant Lumberjack
Minions Zap Flying Machine
Bowler Lumberjack Zap Minions Flying Machine
Bowler Goblins Zap Minions Lumberjack
Lumberjack
Zap Bowler Lumberjack
Goblins Minions Bowler Lumberjack
Goblins Zap Minions Flying Machine Bowler Lumberjack
Zap Minions Flying Machine Bowler Lumberjack
Lumberjack
Bowler Goblins Minions Flying Machine Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Zap Bowler
Zap Flying Machine Bowler Lumberjack
Lumberjack Goblins Zap Minions Bowler Goblin Giant
Bowler Lumberjack Zap Goblin Giant
Bowler Goblin Giant Lumberjack
Zap Minions Flying Machine Goblin Giant
Goblins Minions Flying Machine Bowler Goblin Giant Lumberjack
Goblin Giant Lumberjack
Zap Goblins Minions Flying Machine
Goblin Giant
Minions Flying Machine Bowler Lumberjack
Zap Bowler Goblin Giant
Bowler Goblin Giant Lumberjack
Flying Machine Bowler
Goblins Zap Minions Flying Machine Bowler Goblin Giant Lumberjack
Minions Bowler Zap Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Zap Flying Machine Bowler
Flying Machine Goblin Giant
Flying Machine
Zap Bowler
Zap Minions Flying Machine Goblin Giant
Flying Machine Bowler
Zap Flying Machine Bowler
Zap Flying Machine
Goblins Minions Bowler Lumberjack
Zap Flying Machine Bowler
Zap Flying Machine
Flying Machine Bowler
Minions Flying Machine
Zap Flying Machine
Zap Flying Machine Bowler
Flying Machine Bowler
Minions
Zap Flying Machine Bowler
Zap Flying Machine Bowler
Minions Bowler
Bowler
Zap Flying Machine
Zap Bowler
Zap Flying Machine Bowler
Zap Flying Machine Bowler
Zap
Zap Flying Machine
Zap Minions Flying Machine
Bowler
Zap
Zap
Bowler
Zap Minions Flying Machine
Zap Flying Machine
Flying Machine Bowler Lumberjack
Zap Flying Machine Bowler
Zap
Flying Machine
Zap Minions Flying Machine Bowler
Zap Flying Machine
Zap Flying Machine Bowler Goblin Giant

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