My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Dark Prince Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Wall Breakers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Giant Wall Breakers Dark Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Wall Breakers Dark Prince
Giant Snowball
Goblins Minions Mega Minion Wall Breakers
Zap
Goblins Minions Wall Breakers Dark Prince
Barbarian Barrel
Goblins Wall Breakers Dark Prince
The Log
Goblins Wall Breakers Dark Prince
Earthquake
Arrows
Goblins Minions Wall Breakers
Royal Delivery
Goblins Minions Mega Minion Wall Breakers Dark Prince
Fireball
Minions Mega Minion Wall Breakers
Poison
Minions Mega Minion
Lightning
Mega Minion Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Wall Breakers Minions Mega Minion Dark Prince Giant Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Wall Breakers Minions Mega Minion

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Minions
Giant Wall Breakers Dark Prince Golem
Mega Minion
Giant Golem
Giant
Minions Mega Minion Dark Prince Lightning Goblins
Wall Breakers
Minions
Dark Prince
Giant Minions Lightning Golem
Lightning
Giant Golem Dark Prince
Golem
Mega Minion Lightning Minions Dark Prince

Defense Synergies 0 3

Goblins
Mega Minion
Minions
Dark Prince
Mega Minion
Goblins Dark Prince
Giant
Wall Breakers
Dark Prince
Minions Mega Minion
Lightning
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Mega Minion
Goblins Minions Mega Minion Dark Prince
Goblins Minions Mega Minion Dark Prince Lightning
Goblins Minions Mega Minion Dark Prince
Lightning Dark Prince
Goblins Minions Mega Minion Dark Prince
Minions Mega Minion Lightning
Lightning
Goblins Minions
Goblins Dark Prince
Goblins Minions Mega Minion Dark Prince
Minions Mega Minion
Minions Dark Prince Lightning
Goblins Minions Mega Minion Dark Prince
Lightning
Goblins Minions Dark Prince
Goblins Minions Mega Minion Dark Prince
Minions Mega Minion Dark Prince
Dark Prince Goblins Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Dark Prince
Mega Minion Lightning
Goblins Minions Dark Prince Lightning
Dark Prince Lightning
Dark Prince
Minions
Dark Prince Goblins Minions Mega Minion Lightning
Dark Prince
Lightning Goblins Minions Mega Minion Dark Prince
Mega Minion
Minions Mega Minion Dark Prince
Lightning Dark Prince
Dark Prince Lightning
Goblins Minions Mega Minion Dark Prince Lightning
Minions Mega Minion Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Lightning
Lightning Dark Prince
Dark Prince
Minions Mega Minion
Lightning
Lightning
Lightning Goblins Minions
Lightning Dark Prince
Lightning
Lightning
Lightning Minions
Lightning
Lightning
Lightning
Lightning
Minions Lightning
Lightning Mega Minion Dark Prince
Lightning
Lightning Minions
Lightning
Lightning
Lightning
Dark Prince
Mega Minion
Lightning
Lightning
Lightning
Lightning
Lightning Minions Mega Minion
Lightning Mega Minion
Lightning
Lightning
Lightning
Lightning Minions Dark Prince
Lightning Mega Minion
Lightning Mega Minion Dark Prince
Lightning
Lightning
Mega Minion Dark Prince
Minions Lightning
Lightning
Lightning Dark Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: