My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Giant Royal Ghost Phoenix Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Giant Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Phoenix Sparky
Giant Snowball
Goblins Bats
Zap
Goblins Bats Goblin Giant Sparky
Barbarian Barrel
Goblins Royal Ghost Sparky
The Log
Goblins Sparky
Earthquake
Arrows
Goblins Bats
Royal Delivery
Goblins Bats Royal Ghost Sparky
Fireball
Sparky
Poison
Bats Phoenix Sparky
Lightning
Phoenix Sparky
Rocket
Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Zap Royal Ghost Fireball Phoenix Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats Zap Royal Ghost

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Bats
Zap Goblin Giant Sparky
Zap
Fireball Goblin Giant Sparky Goblins Bats Royal Ghost Phoenix
Fireball
Zap Goblin Giant Sparky
Goblin Giant
Zap Fireball Sparky Bats
Royal Ghost
Zap
Phoenix
Zap
Sparky
Zap Goblin Giant Bats Fireball

Defense Synergies 3 9

Goblins
Zap Phoenix
Bats
Zap Goblin Giant Sparky
Zap
Fireball Goblin Giant Goblins Bats Royal Ghost Phoenix Sparky
Fireball
Zap Goblin Giant
Goblin Giant
Zap Fireball Bats Sparky
Royal Ghost
Zap
Phoenix
Goblins Zap
Sparky
Bats Zap Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Goblin Giant Sparky
Sparky Goblins Bats Zap Phoenix
Sparky Goblins Bats
Sparky Goblins Bats Phoenix
Fireball Sparky
Fireball Goblins Bats Zap Royal Ghost
Bats Zap Fireball Phoenix
Zap Fireball Goblin Giant Phoenix Sparky
Sparky Goblins Phoenix
Goblins Royal Ghost Phoenix Sparky
Goblins Bats Zap Fireball Goblin Giant Royal Ghost
Bats Zap Fireball Phoenix
Sparky Bats Zap Fireball
Fireball Sparky Goblins Bats Zap Royal Ghost
Sparky Phoenix
Zap Fireball Sparky
Sparky Goblins Bats Fireball
Fireball Goblins Bats Zap Royal Ghost
Zap Bats Fireball Royal Ghost
Sparky Phoenix
Royal Ghost Goblins Bats Fireball Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Fireball Royal Ghost Sparky
Fireball Zap Royal Ghost Phoenix
Goblins Bats Zap Goblin Giant Sparky
Bats Zap Fireball Goblin Giant Phoenix Sparky
Goblin Giant Phoenix Sparky
Fireball Bats Zap Goblin Giant
Sparky Goblins Bats Fireball Goblin Giant Phoenix
Goblin Giant Phoenix Sparky
Zap Goblins Bats Fireball Phoenix Sparky
Goblin Giant Phoenix Sparky
Bats Phoenix Sparky
Zap Fireball Goblin Giant Phoenix
Fireball Goblin Giant Sparky
Fireball Sparky
Phoenix Sparky Goblins Bats Zap Fireball Goblin Giant
Bats Zap Fireball Royal Ghost Phoenix Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost Sparky
Fireball Zap Royal Ghost
Fireball Goblin Giant Sparky
Fireball Sparky
Fireball Zap Sparky
Fireball Bats Zap Goblin Giant
Sparky
Fireball Zap
Fireball Zap
Goblins Bats Fireball Sparky
Zap Fireball Sparky
Fireball Zap
Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Sparky
Fireball Sparky
Fireball Sparky
Bats Sparky
Zap Fireball Sparky
Zap Fireball
Fireball Sparky
Fireball
Sparky
Zap Fireball
Zap Fireball Sparky
Fireball Zap Royal Ghost Sparky
Fireball Zap Sparky
Fireball Zap Sparky
Bats Zap Fireball Sparky
Zap Bats Fireball
Fireball Sparky
Zap Fireball Sparky
Zap Fireball Sparky
Sparky
Fireball Sparky
Zap Bats Fireball
Fireball Zap
Fireball
Fireball Sparky
Zap Fireball
Zap Fireball Sparky
Sparky
Zap Bats Fireball Sparky
Bats Zap Fireball
Zap Fireball Goblin Giant Royal Ghost Sparky

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