My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Royal Recruits Elixir Collector Three Musketeers Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Heal Spirit Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Three Musketeers
Giant Snowball
Goblins Skeleton Dragons Royal Recruits Three Musketeers
Zap
Goblins Three Musketeers
Barbarian Barrel
Goblins Royal Recruits Heal Spirit Three Musketeers Royal Ghost
The Log
Goblins Royal Recruits Heal Spirit Three Musketeers
Earthquake
Elixir Collector
Arrows
Goblins Skeleton Dragons Royal Recruits Heal Spirit
Royal Delivery
Goblins Skeleton Dragons Royal Recruits Heal Spirit Three Musketeers Royal Ghost
Fireball
Skeleton Dragons Elixir Collector Three Musketeers
Poison
Skeleton Dragons Royal Recruits Elixir Collector Three Musketeers
Lightning
Skeleton Dragons Elixir Collector Three Musketeers
Rocket
Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Heal Spirit Elixir Collector Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Heal Spirit Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblins Arrows Royal Ghost Skeleton Dragons Elixir Collector Royal Recruits Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Goblins Arrows Royal Ghost

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Skeleton Dragons
Royal Recruits Heal Spirit Three Musketeers
Royal Recruits
Skeleton Dragons Heal Spirit Royal Ghost
Heal Spirit
Skeleton Dragons Royal Recruits Three Musketeers
Elixir Collector
Three Musketeers
Skeleton Dragons Heal Spirit Royal Ghost
Royal Ghost
Royal Recruits Three Musketeers

Defense Synergies 0 1

Goblins
Skeleton Dragons
Arrows
Skeleton Dragons
Goblins
Royal Recruits
Heal Spirit
Elixir Collector
Three Musketeers
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Royal Recruits
Goblins Skeleton Dragons Royal Recruits Three Musketeers
Three Musketeers Goblins Skeleton Dragons Royal Recruits
Royal Recruits Three Musketeers Goblins Skeleton Dragons
Arrows Royal Recruits
Arrows Goblins Skeleton Dragons Royal Ghost
Skeleton Dragons Three Musketeers Arrows
Arrows Skeleton Dragons Royal Recruits
Three Musketeers Goblins Royal Recruits
Goblins Royal Recruits Royal Ghost
Goblins Skeleton Dragons Arrows Royal Recruits Royal Ghost
Arrows Skeleton Dragons Three Musketeers
Royal Recruits Skeleton Dragons Three Musketeers
Three Musketeers Goblins Arrows Skeleton Dragons Royal Recruits Royal Ghost
Royal Recruits Three Musketeers
Royal Recruits Three Musketeers
Three Musketeers Goblins Arrows Skeleton Dragons Royal Recruits
Arrows Goblins Skeleton Dragons Royal Recruits Three Musketeers Royal Ghost
Arrows Skeleton Dragons Royal Recruits Royal Ghost
Royal Recruits Three Musketeers
Skeleton Dragons Royal Recruits Royal Ghost Goblins Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Royal Ghost
Arrows Skeleton Dragons Royal Ghost
Royal Recruits Goblins
Royal Recruits
Royal Recruits Three Musketeers
Arrows Skeleton Dragons Three Musketeers
Royal Recruits Goblins
Royal Recruits
Royal Recruits Goblins Skeleton Dragons
Royal Recruits Skeleton Dragons Three Musketeers
Royal Recruits
Royal Recruits Arrows
Royal Recruits Three Musketeers
Royal Recruits Skeleton Dragons Three Musketeers
Royal Recruits Goblins Skeleton Dragons Three Musketeers
Arrows Skeleton Dragons Royal Recruits Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Royal Recruits Royal Ghost
Arrows Skeleton Dragons Royal Ghost
Arrows Skeleton Dragons
Arrows Skeleton Dragons Royal Recruits
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Goblins Three Musketeers
Arrows Skeleton Dragons Royal Recruits
Arrows Skeleton Dragons
Skeleton Dragons Three Musketeers
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Three Musketeers
Arrows Skeleton Dragons Royal Recruits Three Musketeers
Arrows Three Musketeers
Skeleton Dragons
Arrows Skeleton Dragons Three Musketeers
Arrows Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Royal Recruits
Arrows Skeleton Dragons
Arrows Skeleton Dragons Royal Ghost
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Royal Recruits
Arrows Skeleton Dragons Three Musketeers
Arrows
Skeleton Dragons Three Musketeers
Arrows Skeleton Dragons
Arrows
Skeleton Dragons Royal Recruits Three Musketeers
Skeleton Dragons Royal Recruits
Skeleton Dragons
Royal Recruits Royal Ghost

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