My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Barrel Musketeer Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Skeleton Barrel Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Barrel
Giant Snowball
Goblins Spear Goblins Skeleton Barrel Musketeer Baby Dragon
Zap
Goblins Spear Goblins Skeleton Barrel
Barbarian Barrel
Goblins Spear Goblins Skeleton Barrel Musketeer
The Log
Goblins Spear Goblins Skeleton Barrel Musketeer
Earthquake
Spear Goblins
Arrows
Goblins Spear Goblins Skeleton Barrel
Royal Delivery
Goblins Spear Goblins Skeleton Barrel Musketeer Baby Dragon P.E.K.K.A
Fireball
Skeleton Barrel Musketeer Baby Dragon
Poison
Spear Goblins Skeleton Barrel Musketeer
Lightning
Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Skeleton Barrel Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Skeleton Barrel Musketeer Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Skeleton Barrel

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Spear Goblins
Skeleton Barrel Baby Dragon
Arrows
P.E.K.K.A Skeleton Barrel
Skeleton Barrel
Spear Goblins Arrows Musketeer Poison
Musketeer
Skeleton Barrel Baby Dragon P.E.K.K.A
Baby Dragon
Goblins Spear Goblins Musketeer Poison P.E.K.K.A
Poison
P.E.K.K.A Skeleton Barrel Baby Dragon
P.E.K.K.A
Arrows Poison Musketeer Baby Dragon

Defense Synergies 0 12

Goblins
Musketeer Poison
Spear Goblins
Arrows Musketeer Baby Dragon Poison P.E.K.K.A
Arrows
Spear Goblins P.E.K.K.A
Skeleton Barrel
Musketeer
Musketeer
Goblins Spear Goblins Skeleton Barrel Baby Dragon P.E.K.K.A
Baby Dragon
Spear Goblins Musketeer P.E.K.K.A
Poison
Goblins Spear Goblins
P.E.K.K.A
Spear Goblins Arrows Musketeer Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Musketeer Baby Dragon
P.E.K.K.A Goblins Musketeer
P.E.K.K.A Goblins Musketeer
P.E.K.K.A Goblins Musketeer
Arrows Poison P.E.K.K.A
Arrows Goblins Spear Goblins Musketeer Baby Dragon
Musketeer Spear Goblins Arrows Baby Dragon Poison
Arrows Skeleton Barrel Musketeer Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Goblins Musketeer
Goblins Spear Goblins Musketeer
Goblins Poison Spear Goblins Arrows Musketeer Baby Dragon
Arrows Musketeer Spear Goblins Baby Dragon Poison
P.E.K.K.A Musketeer
Goblins Arrows Baby Dragon Poison P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Goblins Arrows Musketeer Poison P.E.K.K.A
Arrows Goblins Spear Goblins Musketeer Baby Dragon
Arrows Baby Dragon Poison Spear Goblins Musketeer
P.E.K.K.A Musketeer
Goblins Spear Goblins Arrows Musketeer Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins P.E.K.K.A
Poison Arrows Skeleton Barrel Musketeer Baby Dragon
P.E.K.K.A Goblins Spear Goblins Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
Arrows Poison Skeleton Barrel Musketeer Baby Dragon
P.E.K.K.A Goblins Spear Goblins Musketeer
P.E.K.K.A
P.E.K.K.A Goblins Spear Goblins Baby Dragon Poison
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Arrows Poison
P.E.K.K.A
Musketeer Baby Dragon
Goblins Spear Goblins Musketeer Baby Dragon Poison P.E.K.K.A
Arrows Poison Musketeer Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Arrows Musketeer Baby Dragon
Arrows Poison Skeleton Barrel Musketeer Baby Dragon
Arrows Skeleton Barrel Baby Dragon Poison
Arrows Skeleton Barrel Musketeer Poison
Poison Arrows Baby Dragon
Arrows Poison Spear Goblins Skeleton Barrel Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Poison
Arrows Poison Skeleton Barrel Baby Dragon
Arrows Poison Skeleton Barrel
Goblins Musketeer Poison
Poison Arrows Skeleton Barrel Musketeer
Poison Arrows Musketeer Baby Dragon
Poison Skeleton Barrel Musketeer Baby Dragon
Arrows Skeleton Barrel Musketeer Baby Dragon Poison
Arrows Skeleton Barrel Musketeer Baby Dragon Poison
Spear Goblins Arrows Skeleton Barrel Musketeer Baby Dragon Poison
Arrows Skeleton Barrel Musketeer Baby Dragon Poison
Arrows Poison
Arrows Skeleton Barrel Musketeer Baby Dragon Poison
Arrows Skeleton Barrel Baby Dragon Poison
Musketeer Baby Dragon Poison
Arrows Poison
Musketeer
Arrows Skeleton Barrel Musketeer Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison Skeleton Barrel Musketeer Baby Dragon
Arrows Skeleton Barrel Musketeer Baby Dragon Poison
Poison Arrows Skeleton Barrel Musketeer Baby Dragon
Poison Arrows Musketeer Baby Dragon
Skeleton Barrel Musketeer Poison
Poison Arrows Musketeer
Arrows Poison
P.E.K.K.A
Arrows Poison
Skeleton Barrel Spear Goblins Musketeer
Poison Arrows Musketeer Baby Dragon
Arrows
Poison Musketeer Baby Dragon
Arrows Skeleton Barrel Musketeer Baby Dragon Poison
Arrows Poison
Musketeer P.E.K.K.A
Musketeer Baby Dragon Poison
Musketeer Poison
Poison Skeleton Barrel Musketeer Baby Dragon

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