My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Collector Goblin Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Goblins Royal Recruits Little Prince
Zap
Goblins Goblin Giant Little Prince
Barbarian Barrel
Goblins Royal Recruits Little Prince
The Log
Goblins Royal Recruits Mini P.E.K.K.A Little Prince
Earthquake
Elixir Collector
Arrows
Goblins Royal Recruits Little Prince
Royal Delivery
Goblins Royal Recruits Mini P.E.K.K.A Little Prince
Fireball
Elixir Collector Little Prince
Poison
Royal Recruits Elixir Collector Little Prince
Lightning
Mini P.E.K.K.A Elixir Collector Little Prince
Rocket
Elixir Collector Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Elixir Collector Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage Arrows Little Prince Mini P.E.K.K.A Elixir Collector Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Rage Arrows Little Prince

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Mini P.E.K.K.A Goblin Giant
Royal Recruits
Mini P.E.K.K.A
Arrows Rage Goblin Giant Little Prince
Elixir Collector
Rage
Mini P.E.K.K.A Goblin Giant
Goblin Giant
Arrows Mini P.E.K.K.A Rage Little Prince
Little Prince
Mini P.E.K.K.A Goblin Giant

Defense Synergies 0 3

Goblins
Little Prince
Arrows
Mini P.E.K.K.A Little Prince
Royal Recruits
Mini P.E.K.K.A
Arrows
Elixir Collector
Rage
Goblin Giant
Little Prince
Goblins Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Goblin Giant
Mini P.E.K.K.A Goblins Royal Recruits
Mini P.E.K.K.A Goblins Royal Recruits
Royal Recruits Mini P.E.K.K.A Goblins
Arrows Royal Recruits Mini P.E.K.K.A
Arrows Goblins
Arrows Little Prince
Arrows Royal Recruits Goblin Giant
Mini P.E.K.K.A Goblins Royal Recruits
Goblins Royal Recruits Mini P.E.K.K.A Little Prince
Goblins Arrows Royal Recruits Goblin Giant
Arrows
Royal Recruits Mini P.E.K.K.A
Goblins Arrows Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A
Goblins Arrows Royal Recruits Mini P.E.K.K.A
Arrows Goblins Royal Recruits Little Prince
Arrows Royal Recruits Little Prince
Mini P.E.K.K.A Royal Recruits
Royal Recruits Goblins Arrows Mini P.E.K.K.A Goblin Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Goblins
Arrows Mini P.E.K.K.A
Royal Recruits Goblins Mini P.E.K.K.A Goblin Giant
Royal Recruits Mini P.E.K.K.A Goblin Giant
Royal Recruits Mini P.E.K.K.A Goblin Giant
Arrows Goblin Giant
Royal Recruits Mini P.E.K.K.A Goblins Goblin Giant
Mini P.E.K.K.A Royal Recruits Goblin Giant
Royal Recruits Goblins Mini P.E.K.K.A
Royal Recruits Goblin Giant
Royal Recruits Mini P.E.K.K.A
Royal Recruits Arrows Goblin Giant
Royal Recruits Mini P.E.K.K.A Goblin Giant
Royal Recruits
Royal Recruits Goblins Mini P.E.K.K.A Goblin Giant Little Prince
Arrows Royal Recruits Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows
Arrows Goblin Giant
Arrows Royal Recruits
Arrows
Arrows Goblin Giant
Arrows
Arrows
Arrows
Goblins Mini P.E.K.K.A
Arrows Royal Recruits
Arrows
Arrows
Arrows
Arrows
Arrows Royal Recruits
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Little Prince
Arrows
Arrows Royal Recruits
Arrows Little Prince
Arrows
Arrows
Arrows
Arrows Little Prince
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Royal Recruits
Arrows
Arrows
Mini P.E.K.K.A
Arrows
Arrows
Royal Recruits
Royal Recruits
Royal Recruits Goblin Giant Little Prince

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