My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant Goblin Hut Barbarian Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Musketeer Goblin Hut Witch
Zap
Goblin Hut Witch
Barbarian Barrel
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch
The Log
Musketeer Goblin Hut Barbarian Hut Witch
Earthquake
Goblin Hut Barbarian Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Musketeer Valkyrie Goblin Hut Witch
Fireball
Musketeer Goblin Hut Barbarian Hut Witch
Poison
Musketeer Goblin Hut Barbarian Hut Witch
Lightning
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch
Rocket
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Musketeer Valkyrie Giant Goblin Hut Witch Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage The Log Musketeer Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Giant Barbarian Hut Goblin Hut The Log
Valkyrie
Musketeer Giant Goblin Hut Barbarian Hut Witch
Giant
Musketeer Rage Valkyrie Goblin Hut Barbarian Hut Witch The Log
Goblin Hut
Musketeer Valkyrie Giant Barbarian Hut The Log
Barbarian Hut
Musketeer Valkyrie Giant Goblin Hut
Rage
Giant Witch
Witch
Rage Valkyrie Giant
The Log
Musketeer Giant Goblin Hut

Defense Synergies 2 8

Musketeer
Valkyrie The Log Goblin Hut Barbarian Hut
Valkyrie
Musketeer Goblin Hut Witch The Log
Giant
Goblin Hut
Musketeer Valkyrie Barbarian Hut
Barbarian Hut
Musketeer Goblin Hut The Log
Rage
Witch
Valkyrie The Log
The Log
Musketeer Valkyrie Barbarian Hut Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Musketeer Valkyrie Goblin Hut The Log
Barbarian Hut Musketeer Valkyrie Goblin Hut Witch The Log
Goblin Hut Barbarian Hut Witch Musketeer Valkyrie
Goblin Hut Barbarian Hut Witch Musketeer Valkyrie
Valkyrie The Log
The Log Musketeer Valkyrie
Musketeer Goblin Hut Barbarian Hut Witch
Barbarian Hut Musketeer Valkyrie The Log
Barbarian Hut Witch Musketeer Goblin Hut
Musketeer Valkyrie
Valkyrie Witch Musketeer Goblin Hut The Log
Musketeer Goblin Hut Barbarian Hut Witch
Goblin Hut Barbarian Hut Musketeer Valkyrie Witch The Log
Valkyrie Barbarian Hut Goblin Hut Witch The Log
Barbarian Hut Goblin Hut
Barbarian Hut Goblin Hut The Log
Barbarian Hut Musketeer Valkyrie Goblin Hut Witch
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch The Log
Valkyrie Witch The Log Musketeer Goblin Hut Barbarian Hut
Barbarian Hut Musketeer Goblin Hut
Valkyrie Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Goblin Hut Witch
Musketeer Valkyrie The Log
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch The Log
Valkyrie Musketeer Barbarian Hut The Log
Barbarian Hut Musketeer Valkyrie Goblin Hut Witch
Musketeer Goblin Hut Witch
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch
Valkyrie Barbarian Hut
Valkyrie Goblin Hut Barbarian Hut Witch The Log
Witch Musketeer Goblin Hut Barbarian Hut
Musketeer Valkyrie Goblin Hut Witch
Valkyrie The Log
Valkyrie Barbarian Hut Witch
Musketeer Valkyrie Barbarian Hut Witch
Goblin Hut Witch Musketeer Valkyrie Barbarian Hut The Log
Valkyrie Musketeer Goblin Hut Barbarian Hut Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Barbarian Hut The Log
Musketeer The Log
Goblin Hut Barbarian Hut The Log
Musketeer Valkyrie Barbarian Hut The Log
Valkyrie The Log
Musketeer Witch
Musketeer Witch The Log
The Log Barbarian Hut
The Log
Musketeer
Musketeer Valkyrie The Log
Musketeer
Musketeer Goblin Hut Barbarian Hut The Log
Musketeer
Musketeer Goblin Hut Barbarian Hut The Log
Musketeer Goblin Hut Barbarian Hut Witch The Log
Musketeer Goblin Hut Barbarian Hut The Log
Musketeer The Log
Valkyrie Witch The Log
Musketeer The Log
Musketeer The Log
Musketeer Barbarian Hut The Log
The Log Valkyrie Witch
Witch
The Log Musketeer Witch
Musketeer Witch The Log
Musketeer The Log
Musketeer Witch
Musketeer Goblin Hut Witch
Musketeer The Log
The Log
Musketeer Goblin Hut Barbarian Hut Witch
Musketeer Witch
The Log
Musketeer Valkyrie
The Log Musketeer
Musketeer
Musketeer Witch The Log
Musketeer Witch
Musketeer Witch The Log

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