My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs
Giant Snowball
Goblin Gang Royal Hogs Witch Little Prince
Zap
Goblin Gang Firecracker Royal Hogs Witch Little Prince
Barbarian Barrel
Goblin Gang Firecracker Royal Hogs Witch Little Prince
The Log
Goblin Gang Firecracker Royal Hogs Witch Little Prince
Earthquake
Goblin Gang Firecracker Royal Hogs Witch
Arrows
Goblin Gang Firecracker Royal Hogs Witch Little Prince
Royal Delivery
Goblin Gang Firecracker Royal Hogs Witch Little Prince
Fireball
Goblin Gang Firecracker Royal Hogs Witch Little Prince
Poison
Goblin Gang Firecracker Royal Hogs Witch Little Prince
Lightning
Witch Little Prince
Rocket
Royal Hogs Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Goblin Gang Firecracker Little Prince Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Goblin Gang Firecracker

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Royal Hogs
Firecracker
Goblin Gang Royal Hogs Mega Knight
Royal Hogs
Goblin Gang Firecracker The Log Mega Knight Little Prince
Rage
Witch
Witch
Rage Mega Knight
The Log
Royal Hogs Mega Knight Little Prince
Mega Knight
Firecracker Royal Hogs Witch The Log
Little Prince
Royal Hogs The Log

Defense Synergies 1 7

Goblin Gang
Firecracker The Log
Firecracker
The Log Goblin Gang Mega Knight
Royal Hogs
Rage
Witch
The Log Mega Knight
The Log
Firecracker Goblin Gang Witch Mega Knight Little Prince
Mega Knight
Firecracker Witch The Log
Little Prince
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Goblin Gang Firecracker Witch The Log Mega Knight
Goblin Gang Witch Mega Knight
Witch Goblin Gang Firecracker Mega Knight
Firecracker The Log Mega Knight
Goblin Gang The Log Firecracker Mega Knight
Goblin Gang Firecracker Witch Little Prince
The Log Mega Knight
Witch Goblin Gang
Goblin Gang Firecracker Mega Knight Little Prince
Goblin Gang Witch Firecracker The Log Mega Knight
Goblin Gang Firecracker Witch
Mega Knight Goblin Gang Witch The Log
Mega Knight Goblin Gang Firecracker Witch The Log
Goblin Gang Mega Knight
Goblin Gang The Log Mega Knight
Mega Knight Goblin Gang Firecracker Witch
Mega Knight Goblin Gang Firecracker Witch The Log Little Prince
Witch The Log Firecracker Mega Knight Little Prince
Goblin Gang Mega Knight Firecracker Witch The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Witch
Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Mega Knight Witch The Log
Goblin Gang Mega Knight The Log
Goblin Gang Witch Mega Knight
Firecracker Goblin Gang Witch
Goblin Gang Witch
Mega Knight
Mega Knight Firecracker Witch The Log
Witch Goblin Gang
Mega Knight Witch
Mega Knight The Log
Mega Knight Goblin Gang Witch
Firecracker Witch Mega Knight
Goblin Gang Witch Firecracker The Log Little Prince
Mega Knight Firecracker Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Goblin Gang
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Witch The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
Firecracker The Log Witch Mega Knight Little Prince
Witch
Firecracker The Log Witch
Witch The Log Mega Knight
Firecracker The Log
Firecracker Witch Little Prince
Firecracker Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Goblin Gang Witch
Firecracker Witch
The Log
Goblin Gang Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Goblin Gang Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log Mega Knight Little Prince

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