My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Wizard Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Lumberjack
Zap
Goblin Gang Firecracker Royal Giant
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Wizard Electro Wizard Lumberjack
The Log
Goblin Gang Firecracker Royal Giant Mini P.E.K.K.A Lumberjack
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Lumberjack
Fireball
Goblin Gang Firecracker Wizard Electro Wizard Lumberjack
Poison
Goblin Gang Firecracker Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Lumberjack
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Royal Giant Mini P.E.K.K.A Valkyrie
Firecracker
Royal Giant Goblin Gang Mini P.E.K.K.A Valkyrie Lumberjack
Royal Giant
Firecracker Goblin Gang Wizard Electro Wizard Lumberjack
Mini P.E.K.K.A
Goblin Gang Firecracker Valkyrie Wizard Electro Wizard Lumberjack
Valkyrie
Lumberjack Goblin Gang Firecracker Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Royal Giant Mini P.E.K.K.A Valkyrie Lumberjack
Electro Wizard
Royal Giant Mini P.E.K.K.A Valkyrie Lumberjack
Lumberjack
Valkyrie Firecracker Royal Giant Mini P.E.K.K.A Wizard Electro Wizard

Defense Synergies 2 16

Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Firecracker
Valkyrie Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack
Royal Giant
Mini P.E.K.K.A
Electro Wizard Goblin Gang Firecracker Valkyrie Wizard
Valkyrie
Firecracker Goblin Gang Mini P.E.K.K.A Wizard Electro Wizard Lumberjack
Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Electro Wizard
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie Wizard Lumberjack
Lumberjack
Goblin Gang Firecracker Valkyrie Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Electro Wizard
Mini P.E.K.K.A Lumberjack Goblin Gang Firecracker Valkyrie Electro Wizard
Goblin Gang Mini P.E.K.K.A Lumberjack Valkyrie Electro Wizard
Mini P.E.K.K.A Lumberjack Goblin Gang Firecracker Valkyrie Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Goblin Gang Firecracker Valkyrie Electro Wizard Lumberjack
Electro Wizard Goblin Gang Firecracker Wizard
Valkyrie Electro Wizard
Mini P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Goblin Gang Valkyrie Electro Wizard Firecracker Wizard Lumberjack
Goblin Gang Firecracker Wizard Electro Wizard
Mini P.E.K.K.A Lumberjack Goblin Gang Valkyrie Wizard Electro Wizard
Valkyrie Wizard Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A Goblin Gang Electro Wizard Lumberjack
Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack
Wizard Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Goblin Gang Firecracker Valkyrie Wizard Electro Wizard Lumberjack
Valkyrie Wizard Firecracker Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang Valkyrie Wizard Firecracker Mini P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Lumberjack Electro Wizard
Electro Wizard Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Wizard Lumberjack
Goblin Gang Lumberjack Mini P.E.K.K.A Valkyrie Electro Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie Lumberjack Electro Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie Lumberjack
Firecracker Wizard Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Mini P.E.K.K.A Valkyrie Lumberjack
Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang
Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Electro Wizard
Mini P.E.K.K.A Goblin Gang Valkyrie Wizard Lumberjack
Wizard Firecracker Valkyrie
Goblin Gang Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Firecracker Mini P.E.K.K.A Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Electro Wizard
Firecracker Valkyrie
Wizard Firecracker Valkyrie
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack
Firecracker Valkyrie Wizard Electro Wizard
Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard Electro Wizard
Firecracker Valkyrie Wizard
Wizard
Firecracker Valkyrie Wizard
Firecracker Wizard Electro Wizard
Wizard
Firecracker
Firecracker Wizard Electro Wizard
Electro Wizard Firecracker Wizard
Mini P.E.K.K.A
Wizard
Firecracker Electro Wizard
Firecracker Wizard
Electro Wizard Goblin Gang
Firecracker Wizard Electro Wizard
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Lumberjack
Firecracker Wizard
Firecracker
Goblin Gang Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard

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