My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Cannon Cart Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Cannon Cart Giant Skeleton
Giant Snowball
Archers Goblin Barrel Lumberjack
Zap
Archers Goblin Barrel Cannon Cart
Barbarian Barrel
Archers Wizard Goblin Barrel Cannon Cart Giant Skeleton Lumberjack
The Log
Archers Goblin Barrel Cannon Cart Giant Skeleton Lumberjack
Earthquake
Archers Goblin Barrel
Arrows
Archers Goblin Barrel
Royal Delivery
Archers Wizard Goblin Barrel Cannon Cart Giant Skeleton Lumberjack
Fireball
Archers Wizard Goblin Barrel Cannon Cart Lumberjack
Poison
Archers Wizard
Lightning
Wizard Cannon Cart Lumberjack
Rocket
Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Goblin Barrel Lumberjack Wizard Cannon Cart Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Goblin Barrel

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Cannon Cart Archers Giant Skeleton The Log Lumberjack
Archers
Zap Giant Skeleton Lumberjack
Wizard
Giant Skeleton Lumberjack
Goblin Barrel
Cannon Cart Giant Skeleton Lumberjack
Cannon Cart
Zap The Log Goblin Barrel Lumberjack
Giant Skeleton
Zap Archers Wizard Goblin Barrel The Log Lumberjack
The Log
Cannon Cart Zap Giant Skeleton Lumberjack
Lumberjack
Zap Archers Wizard Goblin Barrel Cannon Cart Giant Skeleton The Log

Defense Synergies 0 18

Zap
Archers Cannon Cart Giant Skeleton The Log Lumberjack
Archers
Zap Cannon Cart Giant Skeleton The Log Lumberjack
Wizard
Cannon Cart Giant Skeleton The Log Lumberjack
Goblin Barrel
Cannon Cart
Zap Archers Wizard Giant Skeleton Lumberjack
Giant Skeleton
Zap Archers Wizard Cannon Cart The Log Lumberjack
The Log
Zap Archers Wizard Giant Skeleton Lumberjack
Lumberjack
Zap Archers Wizard Cannon Cart Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Wizard The Log
Lumberjack Zap Cannon Cart The Log
Lumberjack Archers Cannon Cart Giant Skeleton
Lumberjack Cannon Cart
Giant Skeleton The Log Lumberjack
The Log Zap Archers Cannon Cart Lumberjack
Zap Archers Wizard
Zap Cannon Cart Giant Skeleton The Log
Lumberjack
Archers Cannon Cart Giant Skeleton Lumberjack
Archers Zap Wizard Cannon Cart Giant Skeleton The Log Lumberjack
Zap Archers Wizard
Lumberjack Zap Wizard Cannon Cart Giant Skeleton The Log
Wizard Zap Cannon Cart The Log Lumberjack
Cannon Cart Lumberjack
Zap The Log Lumberjack
Wizard Cannon Cart Lumberjack
Zap Archers Wizard Cannon Cart The Log Lumberjack
Zap Wizard The Log Archers Cannon Cart Giant Skeleton Lumberjack
Cannon Cart Lumberjack
Wizard Archers Cannon Cart Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Cannon Cart Giant Skeleton
Zap Archers Wizard Cannon Cart The Log Lumberjack
Giant Skeleton Lumberjack Zap Cannon Cart The Log
Giant Skeleton Lumberjack Zap Cannon Cart The Log
Giant Skeleton Cannon Cart Lumberjack
Wizard Zap Archers
Archers Cannon Cart Giant Skeleton Lumberjack
Giant Skeleton Cannon Cart Lumberjack
Zap Giant Skeleton Cannon Cart The Log
Cannon Cart Giant Skeleton Lumberjack
Zap Giant Skeleton The Log
Cannon Cart Giant Skeleton Wizard Lumberjack
Wizard Archers Cannon Cart
Zap Archers Cannon Cart Giant Skeleton The Log Lumberjack
Zap Archers Wizard Cannon Cart Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
Zap The Log
Cannon Cart Giant Skeleton The Log
Cannon Cart Giant Skeleton The Log
Wizard Zap The Log
Wizard Zap
Archers Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Lumberjack
Zap Wizard Cannon Cart The Log
Zap Archers Wizard
Cannon Cart The Log
Cannon Cart
Zap Cannon Cart The Log
Zap Wizard Cannon Cart The Log
Wizard Cannon Cart The Log
Zap Archers Wizard The Log
Zap Wizard The Log
Giant Skeleton The Log
Wizard
The Log
Zap Cannon Cart The Log
Zap The Log Wizard
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Zap Archers Wizard
Zap Wizard
Zap Wizard The Log
Zap
Giant Skeleton
Wizard The Log
Zap Archers Cannon Cart
Zap Archers Wizard
The Log
Wizard Cannon Cart Lumberjack
The Log Zap Wizard
Zap Giant Skeleton
Cannon Cart
Zap Giant Skeleton The Log
Zap
Zap Cannon Cart Giant Skeleton The Log

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