My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Witch Lumberjack
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch Giant Skeleton Lumberjack
The Log
Witch Giant Skeleton Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch Giant Skeleton Lumberjack
Fireball
Wizard Witch Lumberjack
Poison
Wizard Witch
Lightning
Valkyrie Wizard Witch Lumberjack
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Valkyrie Lumberjack Wizard Witch Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage The Log Valkyrie Lumberjack

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Lumberjack Wizard Witch Giant Skeleton
Wizard
Valkyrie Rage Giant Skeleton Lumberjack
Rocket
Rage
Witch Wizard Giant Skeleton
Witch
Rage Valkyrie Giant Skeleton Lumberjack
Giant Skeleton
Valkyrie Wizard Rage Witch The Log Lumberjack
The Log
Giant Skeleton Lumberjack
Lumberjack
Valkyrie Wizard Witch Giant Skeleton The Log

Defense Synergies 0 14

Valkyrie
Wizard Witch The Log Lumberjack
Wizard
Valkyrie Giant Skeleton The Log Lumberjack
Rocket
The Log
Rage
Witch
Valkyrie Giant Skeleton The Log Lumberjack
Giant Skeleton
Wizard Witch The Log Lumberjack
The Log
Valkyrie Wizard Rocket Witch Giant Skeleton Lumberjack
Lumberjack
Valkyrie Wizard Witch Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Wizard The Log
Lumberjack Valkyrie Witch The Log
Rocket Witch Lumberjack Valkyrie Giant Skeleton
Witch Lumberjack Valkyrie
Valkyrie Rocket Giant Skeleton The Log Lumberjack
The Log Valkyrie Lumberjack
Rocket Wizard Witch
Rocket Valkyrie Giant Skeleton The Log
Witch Lumberjack
Valkyrie Giant Skeleton Lumberjack
Valkyrie Witch Wizard Giant Skeleton The Log Lumberjack
Wizard Witch
Lumberjack Valkyrie Wizard Rocket Witch Giant Skeleton The Log
Valkyrie Wizard Rocket Witch The Log Lumberjack
Lumberjack
Rocket The Log Lumberjack
Wizard Valkyrie Witch Lumberjack
Valkyrie Wizard Witch The Log Lumberjack
Valkyrie Wizard Witch The Log Giant Skeleton Lumberjack
Lumberjack
Valkyrie Wizard Witch Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Witch Giant Skeleton
Valkyrie Wizard Rocket The Log Lumberjack
Giant Skeleton Lumberjack Valkyrie Rocket Witch The Log
Valkyrie Rocket Giant Skeleton Lumberjack The Log
Giant Skeleton Valkyrie Witch Lumberjack
Wizard Rocket Witch
Rocket Valkyrie Witch Giant Skeleton Lumberjack
Giant Skeleton Valkyrie Lumberjack
Rocket Giant Skeleton Valkyrie Witch The Log
Witch
Valkyrie Witch Giant Skeleton Lumberjack
Rocket Valkyrie Giant Skeleton The Log
Rocket Giant Skeleton Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Witch
Witch Valkyrie Rocket Giant Skeleton The Log Lumberjack
Valkyrie Wizard Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Giant Skeleton The Log
The Log
Rocket Giant Skeleton The Log
Valkyrie Rocket Giant Skeleton The Log
Wizard Rocket Valkyrie The Log
Wizard Rocket Witch
Wizard Witch The Log
The Log Wizard
The Log Wizard
Rocket Lumberjack
Rocket Valkyrie Wizard The Log
Wizard Rocket
Rocket The Log
Rocket
The Log
Rocket Wizard Witch The Log
Wizard Rocket The Log
Rocket
Rocket
Rocket Wizard The Log
Rocket Valkyrie Wizard Witch The Log
Rocket Giant Skeleton The Log
Rocket Wizard
Rocket The Log
Rocket The Log
The Log Valkyrie Wizard Witch
Witch
The Log Wizard Witch
Wizard Witch The Log
Rocket The Log
Wizard Witch
Rocket Wizard Witch
Wizard Rocket The Log
Rocket
Giant Skeleton
Rocket Wizard The Log
Rocket Witch
Rocket Wizard Witch
The Log
Valkyrie Wizard Rocket Lumberjack
The Log Wizard
Rocket Giant Skeleton
Rocket Witch Giant Skeleton The Log
Rocket Witch
Rocket Witch Giant Skeleton The Log

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