My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Witch Giant Skeleton P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Sparky
Giant Snowball
Witch
Zap
Witch Sparky
Barbarian Barrel
Hunter Witch Giant Skeleton Sparky
The Log
Mini P.E.K.K.A Hunter Witch Giant Skeleton Sparky
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Hunter Witch Giant Skeleton P.E.K.K.A Sparky
Fireball
Hunter Witch Sparky
Poison
Hunter Witch Sparky
Lightning
Mini P.E.K.K.A Hunter Witch Sparky
Rocket
Hunter Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Hunter Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Mini P.E.K.K.A Hunter Witch Giant Skeleton Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Mini P.E.K.K.A Hunter

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Sparky Mini P.E.K.K.A Hunter Witch Giant Skeleton
Fireball
Zap Sparky
Mini P.E.K.K.A
Sparky Zap Hunter Giant Skeleton
Hunter
Zap Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Sparky
Witch
Zap Giant Skeleton P.E.K.K.A
Giant Skeleton
Zap Mini P.E.K.K.A Hunter Witch Sparky
P.E.K.K.A
Zap Hunter Witch
Sparky
Zap Mini P.E.K.K.A Fireball Hunter Giant Skeleton

Defense Synergies 2 11

Zap
Fireball Mini P.E.K.K.A Hunter Witch Giant Skeleton P.E.K.K.A Sparky
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Hunter Witch
Hunter
Zap Mini P.E.K.K.A Giant Skeleton P.E.K.K.A
Witch
Zap Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Zap Hunter Witch
P.E.K.K.A
Zap Hunter
Sparky
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Sparky
Mini P.E.K.K.A Hunter P.E.K.K.A Sparky Zap Witch
Mini P.E.K.K.A Hunter Witch P.E.K.K.A Sparky Giant Skeleton
Mini P.E.K.K.A Hunter Witch P.E.K.K.A Sparky
Fireball Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Sparky
Fireball Zap Hunter
Hunter Zap Fireball Witch
Zap Fireball Giant Skeleton P.E.K.K.A Sparky
Mini P.E.K.K.A Hunter Witch P.E.K.K.A Sparky
Mini P.E.K.K.A Hunter Giant Skeleton Sparky
Witch Zap Fireball Hunter Giant Skeleton
Hunter Zap Fireball Witch
Mini P.E.K.K.A Hunter P.E.K.K.A Sparky Zap Fireball Witch Giant Skeleton
Fireball Sparky Zap Mini P.E.K.K.A Hunter Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Sparky Hunter
Zap Fireball Mini P.E.K.K.A Hunter P.E.K.K.A Sparky
Sparky Fireball Mini P.E.K.K.A Hunter Witch P.E.K.K.A
Fireball Zap Hunter Witch
Zap Hunter Witch Fireball Giant Skeleton
Mini P.E.K.K.A P.E.K.K.A Sparky Hunter
Fireball Mini P.E.K.K.A Hunter Witch Giant Skeleton P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Witch Giant Skeleton P.E.K.K.A Sparky
Fireball Zap Mini P.E.K.K.A Hunter
Giant Skeleton P.E.K.K.A Zap Mini P.E.K.K.A Hunter Witch Sparky
Mini P.E.K.K.A Hunter Giant Skeleton P.E.K.K.A Zap Fireball Sparky
Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Hunter Witch Sparky
Fireball Zap Hunter Witch
Mini P.E.K.K.A P.E.K.K.A Sparky Fireball Hunter Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Hunter Sparky
Zap Giant Skeleton P.E.K.K.A Fireball Mini P.E.K.K.A Witch Sparky
Witch P.E.K.K.A Sparky
P.E.K.K.A Mini P.E.K.K.A Hunter Witch Giant Skeleton Sparky
P.E.K.K.A Zap Fireball Giant Skeleton
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Fireball Hunter Witch Sparky
Fireball Witch Sparky
Witch Sparky Zap Fireball Mini P.E.K.K.A Hunter Giant Skeleton P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Hunter Witch Giant Skeleton P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton Sparky
Fireball Zap
Fireball Giant Skeleton Sparky
Fireball Giant Skeleton Sparky
Fireball Zap Sparky
Fireball Zap Hunter Witch
Witch Sparky
Fireball Zap Hunter
Fireball Zap
Fireball Mini P.E.K.K.A Sparky
Zap Fireball Sparky
Fireball Zap
Fireball Hunter Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Hunter Witch Sparky
Fireball Sparky
Fireball Sparky
Mini P.E.K.K.A Sparky
Zap Fireball Mini P.E.K.K.A Hunter Sparky
Zap Fireball Witch
Fireball Giant Skeleton Sparky
Fireball
Sparky
Zap Fireball
Zap Fireball Hunter Witch Sparky
Witch
Fireball Zap Hunter Witch Sparky
Fireball Zap Witch Sparky
Fireball Zap Sparky
Zap Fireball Hunter Witch Sparky
Zap Fireball Witch
Fireball Mini P.E.K.K.A Sparky
Zap Fireball Hunter Sparky
Zap Fireball Sparky
P.E.K.K.A Giant Skeleton Sparky
Fireball Sparky
Zap Fireball Witch
Fireball Zap Hunter Witch
Fireball
Fireball Mini P.E.K.K.A Hunter Sparky
Zap Fireball
Zap Fireball Giant Skeleton Sparky
P.E.K.K.A Sparky
Zap Fireball Witch Giant Skeleton Sparky
Zap Fireball Witch
Zap Fireball Witch Giant Skeleton Sparky

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