My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton Sparky
Giant Snowball
Fire Spirit Dart Goblin Goblin Barrel
Zap
Fire Spirit Dart Goblin Goblin Barrel Sparky
Barbarian Barrel
Fire Spirit Dart Goblin Wizard Goblin Barrel Giant Skeleton Electro Wizard Sparky
The Log
Fire Spirit Dart Goblin Goblin Barrel Giant Skeleton Sparky
Earthquake
Goblin Barrel
Arrows
Fire Spirit Dart Goblin Goblin Barrel
Royal Delivery
Fire Spirit Dart Goblin Wizard Goblin Barrel Giant Skeleton Electro Wizard Sparky
Fireball
Dart Goblin Wizard Goblin Barrel Electro Wizard Sparky
Poison
Dart Goblin Wizard Electro Wizard Sparky
Lightning
Wizard Electro Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Dart Goblin Goblin Barrel Electro Wizard Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Dart Goblin Goblin Barrel

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Goblin Barrel Giant Skeleton Sparky
Zap
Electro Wizard Sparky Fire Spirit Dart Goblin Giant Skeleton
Dart Goblin
Goblin Barrel Zap Giant Skeleton Sparky
Wizard
Giant Skeleton Sparky
Goblin Barrel
Dart Goblin Fire Spirit Giant Skeleton Sparky
Giant Skeleton
Fire Spirit Zap Dart Goblin Wizard Goblin Barrel Electro Wizard Sparky
Electro Wizard
Zap Giant Skeleton Sparky
Sparky
Zap Fire Spirit Dart Goblin Wizard Goblin Barrel Giant Skeleton Electro Wizard

Defense Synergies 1 12

Fire Spirit
Zap Giant Skeleton Electro Wizard Sparky
Zap
Electro Wizard Fire Spirit Dart Goblin Giant Skeleton Sparky
Dart Goblin
Zap Giant Skeleton Electro Wizard
Wizard
Giant Skeleton Electro Wizard
Goblin Barrel
Giant Skeleton
Fire Spirit Zap Dart Goblin Wizard Electro Wizard
Electro Wizard
Zap Fire Spirit Dart Goblin Wizard Giant Skeleton
Sparky
Fire Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Wizard Electro Wizard Sparky
Sparky Zap Dart Goblin Electro Wizard
Sparky Fire Spirit Dart Goblin Giant Skeleton Electro Wizard
Sparky Dart Goblin Electro Wizard
Giant Skeleton Sparky
Fire Spirit Zap Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Fire Spirit Zap Wizard
Zap Dart Goblin Giant Skeleton Electro Wizard Sparky
Sparky
Fire Spirit Dart Goblin Giant Skeleton Electro Wizard Sparky
Dart Goblin Electro Wizard Zap Wizard Giant Skeleton
Zap Dart Goblin Wizard Electro Wizard
Sparky Fire Spirit Zap Wizard Giant Skeleton Electro Wizard
Fire Spirit Wizard Sparky Zap Dart Goblin Electro Wizard
Sparky Electro Wizard
Zap Electro Wizard Sparky
Wizard Sparky Electro Wizard
Fire Spirit Zap Dart Goblin Wizard Electro Wizard
Zap Wizard Fire Spirit Dart Goblin Giant Skeleton Electro Wizard
Sparky Dart Goblin Electro Wizard
Wizard Fire Spirit Dart Goblin Giant Skeleton Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Giant Skeleton Electro Wizard Sparky
Electro Wizard Zap Wizard
Giant Skeleton Zap Electro Wizard Sparky
Giant Skeleton Zap Electro Wizard Sparky
Giant Skeleton Sparky
Fire Spirit Wizard Zap Dart Goblin Electro Wizard
Sparky Dart Goblin Giant Skeleton Electro Wizard
Giant Skeleton Sparky
Zap Giant Skeleton Electro Wizard Sparky
Dart Goblin Sparky
Dart Goblin Giant Skeleton Sparky
Zap Giant Skeleton Electro Wizard
Giant Skeleton Wizard Sparky
Wizard Dart Goblin Sparky
Electro Wizard Sparky Zap Dart Goblin Giant Skeleton
Zap Dart Goblin Wizard Giant Skeleton Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Giant Skeleton Sparky
Zap Dart Goblin Electro Wizard
Dart Goblin Giant Skeleton Sparky
Dart Goblin Giant Skeleton Sparky
Wizard Fire Spirit Zap Sparky
Wizard Fire Spirit Zap Dart Goblin
Fire Spirit Dart Goblin Wizard Sparky
Fire Spirit Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Fire Spirit Electro Wizard Sparky
Zap Dart Goblin Wizard Electro Wizard Sparky
Fire Spirit Zap Dart Goblin Wizard
Fire Spirit Dart Goblin Sparky
Dart Goblin
Zap Dart Goblin Sparky
Zap Dart Goblin Wizard Sparky
Dart Goblin Wizard Sparky
Sparky
Sparky
Fire Spirit Zap Dart Goblin Wizard Electro Wizard Sparky
Fire Spirit Zap Dart Goblin Wizard
Giant Skeleton Sparky
Wizard
Sparky
Zap
Zap Fire Spirit Wizard Sparky
Zap Dart Goblin Wizard Electro Wizard Sparky
Zap Wizard Sparky
Zap Dart Goblin Sparky
Fire Spirit Zap Dart Goblin Wizard Electro Wizard Sparky
Zap Electro Wizard Dart Goblin Wizard
Sparky
Zap Dart Goblin Wizard Sparky
Zap Electro Wizard Sparky
Giant Skeleton Sparky
Wizard Sparky
Zap Electro Wizard Fire Spirit Dart Goblin
Fire Spirit Zap Dart Goblin Wizard Electro Wizard
Dart Goblin Wizard Electro Wizard Sparky
Zap Dart Goblin Wizard
Zap Giant Skeleton Sparky
Dart Goblin Sparky
Zap Dart Goblin Giant Skeleton Electro Wizard Sparky
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Giant Skeleton Electro Wizard Sparky

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