My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Giant Witch Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Prince
Giant Snowball
Goblin Gang Tombstone Witch
Zap
Goblin Gang Tombstone Witch Prince
Barbarian Barrel
Goblin Gang Tombstone Witch Electro Wizard
The Log
Goblin Gang Tombstone Witch Prince
Earthquake
Goblin Gang Tombstone Witch
Arrows
Goblin Gang Tombstone Witch
Royal Delivery
Goblin Gang Witch Prince Electro Wizard
Fireball
Goblin Gang Tombstone Witch Electro Wizard
Poison
Goblin Gang Tombstone Witch Electro Wizard
Lightning
Tombstone Witch Prince Electro Wizard
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tombstone Electro Wizard Giant Witch Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Tombstone Electro Wizard

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Prince Electro Wizard Witch
Goblin Gang
Giant Prince
Tombstone
Giant
Zap Prince Lightning Goblin Gang Witch Electro Wizard
Witch
Zap Giant Prince
Prince
Zap Giant Goblin Gang Witch Lightning Electro Wizard
Lightning
Giant Prince
Electro Wizard
Zap Giant Prince

Defense Synergies 1 12

Zap
Electro Wizard Goblin Gang Tombstone Witch Prince
Goblin Gang
Zap Tombstone Prince Electro Wizard
Tombstone
Zap Goblin Gang Prince Electro Wizard
Giant
Witch
Zap Prince Electro Wizard
Prince
Zap Goblin Gang Tombstone Witch Electro Wizard
Lightning
Electro Wizard
Zap Goblin Gang Tombstone Witch Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tombstone Electro Wizard
Zap Goblin Gang Tombstone Witch Prince Electro Wizard
Goblin Gang Witch Prince Tombstone Lightning Electro Wizard
Witch Prince Goblin Gang Tombstone Electro Wizard
Lightning Tombstone Prince
Goblin Gang Zap Electro Wizard
Lightning Electro Wizard Zap Goblin Gang Tombstone Witch
Lightning Zap Electro Wizard
Witch Goblin Gang Tombstone Prince
Goblin Gang Prince Electro Wizard
Goblin Gang Witch Electro Wizard Zap Tombstone
Zap Goblin Gang Witch Electro Wizard
Tombstone Prince Zap Goblin Gang Witch Lightning Electro Wizard
Zap Goblin Gang Tombstone Witch Prince Electro Wizard
Goblin Gang Tombstone Prince Electro Wizard
Zap Goblin Gang Prince Lightning Electro Wizard
Goblin Gang Tombstone Witch Prince Electro Wizard
Tombstone Zap Goblin Gang Witch Prince Electro Wizard
Zap Witch Tombstone Electro Wizard
Prince Electro Wizard
Goblin Gang Witch Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tombstone Witch Prince Electro Wizard
Electro Wizard Zap Goblin Gang Prince Lightning
Goblin Gang Tombstone Zap Witch Prince Lightning Electro Wizard
Goblin Gang Prince Lightning Zap Electro Wizard
Goblin Gang Tombstone Witch Prince
Zap Goblin Gang Witch Electro Wizard
Goblin Gang Prince Tombstone Witch Lightning Electro Wizard
Prince
Zap Lightning Electro Wizard Tombstone Witch Prince
Witch Goblin Gang Tombstone
Tombstone Witch Prince
Lightning Zap Prince Electro Wizard
Prince Lightning Goblin Gang Tombstone Witch
Witch
Goblin Gang Tombstone Witch Electro Wizard Zap Prince Lightning
Zap Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Electro Wizard
Lightning
Lightning Prince
Zap
Zap Witch
Witch
Zap Lightning
Zap Lightning
Lightning Goblin Gang Prince Electro Wizard
Lightning Zap Prince Electro Wizard
Lightning Zap
Lightning
Lightning
Lightning Zap Prince
Lightning Zap Witch
Lightning
Lightning
Lightning
Lightning Zap Prince Electro Wizard
Lightning Zap Witch
Lightning Prince
Lightning
Prince Lightning
Lightning Zap
Zap Witch
Witch
Zap Witch Lightning Electro Wizard
Lightning Zap Witch Prince
Lightning Zap
Lightning Zap Witch Electro Wizard
Zap Lightning Electro Wizard Witch
Lightning
Lightning Zap
Zap Lightning Electro Wizard
Prince
Lightning
Zap Lightning Electro Wizard Goblin Gang Tombstone Witch Prince
Lightning Zap Witch Electro Wizard
Lightning Goblin Gang Prince Electro Wizard
Zap Lightning
Lightning Zap
Prince
Zap Goblin Gang Witch Lightning Electro Wizard
Zap Witch Lightning Electro Wizard
Lightning Zap Witch Prince Electro Wizard

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