My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Musketeer Valkyrie Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant
Giant Snowball
Musketeer Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Musketeer Valkyrie Electro Wizard
The Log
Firecracker Musketeer Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Musketeer Valkyrie Hog Rider Electro Wizard
Fireball
Firecracker Tesla Musketeer Hog Rider Electro Wizard
Poison
Firecracker Musketeer Electro Wizard
Lightning
Tesla Musketeer Valkyrie Electro Wizard
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tesla Musketeer Valkyrie Hog Rider Electro Wizard Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Tesla Musketeer

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Giant Electro Wizard Musketeer Valkyrie
Firecracker
Zap Hog Rider Valkyrie Giant
Tesla
Musketeer
Valkyrie Hog Rider Giant Zap
Valkyrie
Musketeer Hog Rider Zap Firecracker Giant Electro Wizard
Hog Rider
Zap Firecracker Musketeer Valkyrie Giant Electro Wizard
Giant
Zap Musketeer Firecracker Valkyrie Hog Rider Electro Wizard
Electro Wizard
Zap Valkyrie Hog Rider Giant

Defense Synergies 4 11

Zap
Electro Wizard Firecracker Tesla Musketeer Valkyrie
Firecracker
Valkyrie Zap Tesla Musketeer Electro Wizard
Tesla
Musketeer Zap Firecracker Valkyrie Electro Wizard
Musketeer
Tesla Valkyrie Zap Firecracker Electro Wizard
Valkyrie
Firecracker Musketeer Zap Tesla Electro Wizard
Hog Rider
Giant
Electro Wizard
Zap Firecracker Tesla Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Musketeer Valkyrie Electro Wizard
Zap Firecracker Tesla Musketeer Valkyrie Electro Wizard
Tesla Musketeer Valkyrie Electro Wizard
Tesla Firecracker Musketeer Valkyrie Electro Wizard
Firecracker Valkyrie
Zap Firecracker Tesla Musketeer Valkyrie Electro Wizard
Tesla Musketeer Electro Wizard Zap Firecracker
Zap Tesla Musketeer Valkyrie Electro Wizard
Tesla Musketeer
Firecracker Tesla Musketeer Valkyrie Electro Wizard
Valkyrie Electro Wizard Zap Firecracker Tesla Musketeer
Tesla Musketeer Zap Firecracker Electro Wizard
Tesla Zap Musketeer Valkyrie Electro Wizard
Valkyrie Zap Firecracker Tesla Electro Wizard
Tesla Electro Wizard
Zap Tesla Electro Wizard
Tesla Firecracker Musketeer Valkyrie Electro Wizard
Tesla Zap Firecracker Musketeer Valkyrie Electro Wizard
Zap Valkyrie Firecracker Tesla Musketeer Electro Wizard
Tesla Musketeer Electro Wizard
Valkyrie Firecracker Tesla Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Electro Wizard
Electro Wizard Zap Firecracker Tesla Musketeer Valkyrie
Zap Musketeer Valkyrie Electro Wizard
Valkyrie Zap Tesla Musketeer Electro Wizard
Tesla Musketeer Valkyrie
Firecracker Zap Tesla Musketeer Electro Wizard
Tesla Musketeer Valkyrie Electro Wizard
Tesla Valkyrie
Zap Electro Wizard Firecracker Valkyrie
Tesla Musketeer
Tesla Musketeer Valkyrie
Zap Valkyrie Electro Wizard
Tesla Valkyrie
Firecracker Tesla Musketeer Valkyrie
Tesla Electro Wizard Zap Firecracker Musketeer Valkyrie
Valkyrie Zap Firecracker Tesla Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Valkyrie
Firecracker Zap Musketeer Electro Wizard
Firecracker Musketeer Valkyrie
Zap Firecracker Valkyrie
Firecracker Zap Musketeer
Firecracker Musketeer
Zap Firecracker
Zap Firecracker
Musketeer Electro Wizard
Firecracker Zap Musketeer Valkyrie Electro Wizard
Zap Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Zap Firecracker Musketeer
Zap Firecracker Musketeer
Firecracker Musketeer
Zap Firecracker Musketeer Electro Wizard
Zap Firecracker Valkyrie
Musketeer
Musketeer
Zap Musketeer
Zap Firecracker Valkyrie
Firecracker Zap Musketeer Electro Wizard
Zap Musketeer
Zap Firecracker Musketeer
Zap Firecracker Musketeer Electro Wizard
Zap Electro Wizard Firecracker Musketeer
Zap Musketeer
Zap Firecracker Electro Wizard
Firecracker
Zap Electro Wizard Musketeer
Zap Firecracker Musketeer Electro Wizard
Firecracker Musketeer Valkyrie Electro Wizard
Zap Firecracker Musketeer
Zap
Firecracker Musketeer
Zap Firecracker Musketeer Electro Wizard
Firecracker Zap Musketeer Electro Wizard
Zap Firecracker Musketeer Electro Wizard

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