My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Giant
Giant Snowball
Bats Minions Goblin Gang Baby Dragon Lumberjack
Zap
Bats Minions Goblin Gang
Barbarian Barrel
Goblin Gang Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Bats Minions Goblin Gang
Royal Delivery
Bats Minions Goblin Gang Baby Dragon Lumberjack
Fireball
Minions Goblin Gang Baby Dragon Lumberjack
Poison
Bats Minions Goblin Gang
Lightning
Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Minions Goblin Gang Fireball Baby Dragon Lumberjack Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Minions Goblin Gang

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Minions Baby Dragon Lumberjack
Zap
Fireball Giant Bats Minions Baby Dragon Lumberjack
Minions
Giant Bats Zap Baby Dragon Lumberjack
Goblin Gang
Giant Baby Dragon
Fireball
Zap Giant Baby Dragon
Giant
Bats Zap Minions Goblin Gang Fireball Baby Dragon Lumberjack
Baby Dragon
Bats Zap Minions Goblin Gang Fireball Giant Lumberjack
Lumberjack
Bats Zap Minions Giant Baby Dragon

Defense Synergies 1 13

Bats
Zap Minions Baby Dragon Lumberjack
Zap
Fireball Bats Minions Goblin Gang Baby Dragon Lumberjack
Minions
Bats Zap Baby Dragon Lumberjack
Goblin Gang
Zap Lumberjack
Fireball
Zap Lumberjack
Giant
Baby Dragon
Bats Zap Minions Lumberjack
Lumberjack
Bats Zap Minions Goblin Gang Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Baby Dragon
Lumberjack Bats Zap Minions Goblin Gang
Goblin Gang Lumberjack Bats Minions
Lumberjack Bats Minions Goblin Gang
Fireball Lumberjack
Goblin Gang Fireball Bats Zap Minions Baby Dragon Lumberjack
Bats Minions Zap Goblin Gang Fireball Baby Dragon
Zap Fireball Baby Dragon
Minions Goblin Gang Lumberjack
Goblin Gang Lumberjack
Bats Minions Goblin Gang Zap Fireball Baby Dragon Lumberjack
Minions Bats Zap Goblin Gang Fireball Baby Dragon
Lumberjack Bats Zap Minions Goblin Gang Fireball
Fireball Bats Zap Minions Goblin Gang Baby Dragon Lumberjack
Goblin Gang Lumberjack
Zap Goblin Gang Fireball Lumberjack
Bats Minions Goblin Gang Fireball Lumberjack
Fireball Bats Zap Minions Goblin Gang Baby Dragon Lumberjack
Zap Baby Dragon Bats Minions Fireball Lumberjack
Lumberjack
Goblin Gang Bats Minions Fireball Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Fireball
Fireball Zap Goblin Gang Baby Dragon Lumberjack
Goblin Gang Lumberjack Bats Zap Minions
Goblin Gang Lumberjack Bats Zap Fireball
Goblin Gang Lumberjack
Fireball Bats Zap Minions Goblin Gang Baby Dragon
Goblin Gang Bats Minions Fireball Lumberjack
Lumberjack
Zap Bats Minions Fireball Baby Dragon
Goblin Gang
Bats Minions Lumberjack
Zap Fireball
Goblin Gang Fireball Lumberjack
Fireball Baby Dragon
Goblin Gang Bats Zap Minions Fireball Baby Dragon Lumberjack
Bats Minions Zap Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Zap Baby Dragon
Fireball Bats Zap Minions Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Bats Minions Goblin Gang Fireball Lumberjack
Zap Fireball
Fireball Zap Baby Dragon
Fireball Baby Dragon
Minions Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Bats Minions
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Minions Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Bats Zap Fireball Baby Dragon
Zap Bats Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Minions Goblin Gang Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Goblin Gang Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Zap Fireball
Zap Bats Minions Goblin Gang Fireball Baby Dragon
Bats Zap Fireball
Zap Fireball Baby Dragon

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