My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Three Musketeers Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Three Musketeers Electro Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Three Musketeers
Giant Snowball
Goblin Hut Three Musketeers Electro Dragon
Zap
Goblin Hut Three Musketeers
Barbarian Barrel
Goblin Hut Three Musketeers Magic Archer
The Log
Mini P.E.K.K.A Goblin Hut Three Musketeers
Earthquake
Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Mini P.E.K.K.A Goblin Hut Three Musketeers Electro Dragon Magic Archer
Fireball
Goblin Hut Three Musketeers Electro Dragon Magic Archer
Poison
Goblin Hut Three Musketeers Electro Dragon Magic Archer
Lightning
Mini P.E.K.K.A Goblin Hut Three Musketeers Electro Dragon Magic Archer
Rocket
Goblin Hut Three Musketeers Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mini P.E.K.K.A Magic Archer Giant Goblin Hut Electro Dragon Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Mini P.E.K.K.A Magic Archer

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Mini P.E.K.K.A Goblin Hut Three Musketeers Electro Dragon The Log Magic Archer
Mini P.E.K.K.A
Giant Zap Goblin Hut The Log Magic Archer
Giant
Zap Mini P.E.K.K.A Electro Dragon Goblin Hut Three Musketeers The Log Magic Archer
Goblin Hut
Zap Mini P.E.K.K.A Giant Three Musketeers The Log Magic Archer
Three Musketeers
Zap Giant Goblin Hut The Log
Electro Dragon
Giant Zap Magic Archer
The Log
Zap Mini P.E.K.K.A Giant Goblin Hut Three Musketeers Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Giant Goblin Hut Electro Dragon The Log

Defense Synergies 2 11

Zap
Mini P.E.K.K.A Goblin Hut Three Musketeers Electro Dragon The Log Magic Archer
Mini P.E.K.K.A
Zap The Log Goblin Hut Electro Dragon Magic Archer
Giant
Goblin Hut
Zap Mini P.E.K.K.A
Three Musketeers
Zap The Log
Electro Dragon
Zap Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Zap Three Musketeers Electro Dragon Magic Archer
Magic Archer
Zap Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Hut Electro Dragon The Log Magic Archer
Mini P.E.K.K.A Zap Goblin Hut Three Musketeers Electro Dragon The Log
Mini P.E.K.K.A Goblin Hut Three Musketeers Electro Dragon
Mini P.E.K.K.A Goblin Hut Three Musketeers Electro Dragon
Mini P.E.K.K.A The Log
The Log Zap Electro Dragon Magic Archer
Three Musketeers Zap Goblin Hut Electro Dragon Magic Archer
Zap Electro Dragon The Log Magic Archer
Mini P.E.K.K.A Three Musketeers Goblin Hut
Mini P.E.K.K.A
Zap Goblin Hut Electro Dragon The Log Magic Archer
Three Musketeers Zap Goblin Hut Electro Dragon Magic Archer
Mini P.E.K.K.A Goblin Hut Zap Three Musketeers Electro Dragon The Log
Three Musketeers Zap Mini P.E.K.K.A Goblin Hut Electro Dragon The Log Magic Archer
Mini P.E.K.K.A Goblin Hut Three Musketeers
Zap Mini P.E.K.K.A Goblin Hut Three Musketeers The Log
Three Musketeers Mini P.E.K.K.A Goblin Hut Electro Dragon
Zap Goblin Hut Three Musketeers Electro Dragon The Log Magic Archer
Zap The Log Goblin Hut Electro Dragon Magic Archer
Mini P.E.K.K.A Goblin Hut Three Musketeers
Mini P.E.K.K.A Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Goblin Hut
Zap Mini P.E.K.K.A Electro Dragon The Log Magic Archer
Zap Mini P.E.K.K.A Goblin Hut Electro Dragon The Log
Mini P.E.K.K.A Zap The Log
Mini P.E.K.K.A Goblin Hut Three Musketeers
Zap Goblin Hut Three Musketeers Electro Dragon Magic Archer
Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Zap Electro Dragon Mini P.E.K.K.A Goblin Hut The Log Magic Archer
Goblin Hut Three Musketeers
Mini P.E.K.K.A Goblin Hut Electro Dragon
Zap The Log
Mini P.E.K.K.A Three Musketeers
Three Musketeers Electro Dragon Magic Archer
Goblin Hut Electro Dragon Zap Mini P.E.K.K.A Three Musketeers The Log Magic Archer
Zap Mini P.E.K.K.A Goblin Hut Electro Dragon The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Electro Dragon The Log
Zap Electro Dragon The Log Magic Archer
Goblin Hut Electro Dragon The Log Magic Archer
The Log
Zap The Log Magic Archer
Zap Electro Dragon Magic Archer
The Log Magic Archer
The Log Zap Electro Dragon Magic Archer
The Log Zap Electro Dragon
Mini P.E.K.K.A Three Musketeers Electro Dragon
Zap Electro Dragon The Log Magic Archer
Zap Electro Dragon Magic Archer
Goblin Hut Three Musketeers The Log Magic Archer
Electro Dragon Magic Archer
Zap Goblin Hut The Log Magic Archer
Zap Goblin Hut Three Musketeers Electro Dragon The Log Magic Archer
Magic Archer Goblin Hut Three Musketeers Electro Dragon The Log
Three Musketeers
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Three Musketeers Electro Dragon The Log Magic Archer
Zap Electro Dragon The Log Magic Archer
The Log Magic Archer
The Log
Zap Electro Dragon The Log
Zap The Log Electro Dragon Magic Archer
The Log Zap Electro Dragon Magic Archer
Zap Electro Dragon The Log Magic Archer
Zap The Log Magic Archer
Zap Electro Dragon Magic Archer
Zap Electro Dragon Goblin Hut
Mini P.E.K.K.A
Zap Electro Dragon The Log Magic Archer
Zap Electro Dragon Magic Archer
The Log Magic Archer
Zap Goblin Hut Electro Dragon Magic Archer
Zap Three Musketeers Electro Dragon Magic Archer
The Log
Mini P.E.K.K.A Three Musketeers Electro Dragon Magic Archer
The Log Zap Electro Dragon Magic Archer
Zap
Three Musketeers Electro Dragon
Zap Electro Dragon The Log Magic Archer
Zap Electro Dragon Magic Archer
Electro Dragon Zap The Log Magic Archer

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