My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Giant Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant
Giant Snowball
Archers Minions
Zap
Archers Minions
Barbarian Barrel
Ice Spirit Archers Knight
The Log
Ice Spirit Archers
Earthquake
Archers
Arrows
Ice Spirit Archers Minions
Royal Delivery
Ice Spirit Archers Knight Minions Bowler
Fireball
Archers Minions Bowler
Poison
Archers Minions
Lightning
Knight Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Tornado Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tornado Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Archers Knight Minions Tornado Giant Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Archers Knight

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Minions Archers Giant Bowler
Zap
Ice Spirit Giant Tornado Archers Knight Minions Bowler
Archers
Knight Ice Spirit Zap Giant Bowler
Knight
Ice Spirit Archers Minions Zap
Minions
Ice Spirit Knight Giant Zap Bowler
Giant
Zap Minions Ice Spirit Archers Tornado Bowler
Tornado
Zap Giant Bowler
Bowler
Ice Spirit Zap Archers Minions Giant Tornado

Defense Synergies 4 16

Ice Spirit
Zap Archers Knight Minions Tornado Bowler
Zap
Ice Spirit Archers Knight Minions Tornado Bowler
Archers
Knight Ice Spirit Zap Minions Tornado Bowler
Knight
Archers Minions Ice Spirit Zap Tornado Bowler
Minions
Knight Ice Spirit Zap Archers Bowler
Giant
Tornado
Bowler Ice Spirit Zap Archers Knight
Bowler
Tornado Ice Spirit Zap Archers Knight Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Knight Minions
Ice Spirit Zap Knight Minions
Tornado Bowler Archers Knight Minions
Knight Minions Bowler
Tornado Bowler
Tornado Bowler Zap Archers Minions
Minions Tornado Ice Spirit Zap Archers
Bowler Zap
Minions Tornado
Knight Tornado Ice Spirit Archers Bowler
Archers Minions Zap Knight Tornado Bowler
Minions Zap Archers Tornado
Bowler Ice Spirit Zap Knight Minions
Bowler Ice Spirit Zap Minions Tornado
Knight
Tornado Ice Spirit Zap Bowler
Knight Minions Tornado Bowler
Ice Spirit Zap Archers Knight Minions Tornado Bowler
Zap Tornado Ice Spirit Archers Knight Minions Bowler
Tornado
Bowler Archers Knight Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Bowler
Zap Archers Knight Bowler
Ice Spirit Zap Knight Minions Bowler
Bowler Zap Knight Tornado
Knight Bowler
Ice Spirit Zap Archers Minions Tornado
Archers Knight Minions Bowler
Knight
Zap Ice Spirit Knight Minions Tornado
Knight Minions Bowler
Zap Tornado Bowler
Bowler Knight
Archers Bowler
Ice Spirit Zap Archers Knight Minions Tornado Bowler
Minions Bowler Zap Archers

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Tornado Bowler
Knight
Zap Bowler
Ice Spirit Zap Minions Tornado
Archers Tornado Bowler
Ice Spirit Zap Tornado Bowler
Zap Tornado
Minions Tornado Bowler
Zap Knight Tornado Bowler
Zap Archers Tornado
Knight Bowler
Minions
Zap
Zap Bowler
Bowler
Tornado
Minions
Zap Archers Bowler
Zap Tornado Bowler
Minions Bowler
Tornado
Tornado Bowler
Zap
Zap Tornado Ice Spirit Bowler
Zap Tornado Bowler
Zap Tornado Bowler
Zap Tornado
Zap Archers Tornado
Zap Ice Spirit Minions
Bowler
Zap
Zap Ice Spirit
Bowler
Zap Ice Spirit Archers Minions
Zap Archers Tornado
Knight Bowler
Zap Bowler
Zap Tornado
Zap Ice Spirit Minions Tornado Bowler
Zap Tornado
Zap Tornado Bowler

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