My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Prince Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince Miner Inferno Dragon
Giant Snowball
Fire Spirit Bats Miner Inferno Dragon
Zap
Fire Spirit Bats Prince Inferno Dragon
Barbarian Barrel
Fire Spirit Royal Ghost
The Log
Fire Spirit Prince
Earthquake
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Prince Miner Royal Ghost Inferno Dragon
Fireball
Inferno Dragon
Poison
Bats
Lightning
Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Poison Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Poison Prince Miner Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Barbarian Barrel Miner Royal Ghost Poison Inferno Dragon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Barbarian Barrel Miner

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Prince Inferno Dragon
Bats
Miner Barbarian Barrel Prince Inferno Dragon
Barbarian Barrel
Bats Prince Miner
Poison
Miner Prince Royal Ghost
Prince
Fire Spirit Bats Barbarian Barrel Poison Miner Royal Ghost
Miner
Fire Spirit Bats Poison Barbarian Barrel Prince Royal Ghost Inferno Dragon
Royal Ghost
Poison Prince Miner
Inferno Dragon
Fire Spirit Bats Miner

Defense Synergies 0 6

Fire Spirit
Bats
Barbarian Barrel Prince Inferno Dragon
Barbarian Barrel
Bats Poison Prince Miner
Poison
Barbarian Barrel
Prince
Bats Barbarian Barrel
Miner
Barbarian Barrel
Royal Ghost
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel
Inferno Dragon Bats Prince
Prince Fire Spirit Bats Inferno Dragon
Prince Inferno Dragon Bats
Barbarian Barrel Poison Prince
Barbarian Barrel Fire Spirit Bats Royal Ghost
Bats Inferno Dragon Fire Spirit Poison
Barbarian Barrel Poison
Inferno Dragon Prince
Fire Spirit Barbarian Barrel Prince Miner Royal Ghost
Bats Poison Barbarian Barrel Royal Ghost
Inferno Dragon Bats Poison
Prince Fire Spirit Bats
Fire Spirit Bats Barbarian Barrel Poison Prince Royal Ghost
Inferno Dragon Prince
Prince Inferno Dragon
Bats Poison Prince
Fire Spirit Bats Barbarian Barrel Prince Royal Ghost
Barbarian Barrel Poison Fire Spirit Bats Royal Ghost Inferno Dragon
Prince Inferno Dragon
Royal Ghost Fire Spirit Bats Barbarian Barrel Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Prince Royal Ghost
Poison Barbarian Barrel Prince Miner Royal Ghost Inferno Dragon
Bats Prince
Prince Bats Barbarian Barrel
Prince Inferno Dragon
Fire Spirit Poison Bats
Prince Bats
Prince Inferno Dragon
Bats Barbarian Barrel Poison Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Prince
Poison Prince
Prince
Bats Barbarian Barrel Poison Prince Inferno Dragon
Bats Poison Barbarian Barrel Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Royal Ghost
Poison Barbarian Barrel Miner Royal Ghost
Barbarian Barrel Poison Miner
Barbarian Barrel Poison Prince
Poison Fire Spirit Barbarian Barrel
Poison Fire Spirit Bats
Fire Spirit Poison
Poison Fire Spirit Barbarian Barrel
Poison Miner
Fire Spirit Bats Poison Prince
Poison Miner Barbarian Barrel Prince
Poison Fire Spirit
Poison Fire Spirit Barbarian Barrel Miner
Barbarian Barrel Poison
Barbarian Barrel Poison Prince
Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Poison
Bats
Fire Spirit Barbarian Barrel Poison Prince
Fire Spirit Barbarian Barrel Poison Miner
Poison Prince
Poison
Prince
Barbarian Barrel Poison
Poison Fire Spirit Barbarian Barrel
Inferno Dragon
Poison Miner Barbarian Barrel Royal Ghost
Poison Prince Miner
Poison Miner Barbarian Barrel
Poison Fire Spirit Bats
Bats Poison
Poison Miner
Poison
Prince
Poison
Fire Spirit Bats Barbarian Barrel Prince
Poison Fire Spirit
Barbarian Barrel
Poison Miner Prince
Poison
Poison
Prince
Bats Poison
Bats Poison
Poison Barbarian Barrel Prince Miner Royal Ghost

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