My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Furnace Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Furnace Wizard Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats Furnace
Zap
Bats Firecracker Furnace Bandit
Barbarian Barrel
Firecracker Furnace Wizard Bandit Electro Wizard
The Log
Firecracker Furnace Bandit
Earthquake
Firecracker Furnace
Arrows
Bats Firecracker Furnace
Royal Delivery
Bats Firecracker Wizard Bandit Electro Wizard
Fireball
Firecracker Furnace Wizard Bandit Electro Wizard
Poison
Bats Firecracker Furnace Wizard Electro Wizard
Lightning
Furnace Wizard Bandit Electro Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Bandit Furnace Poison Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Bandit Furnace

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Bandit
Firecracker
Bats Bandit Mega Knight
Furnace
Bandit
Wizard
Bandit Mega Knight
Poison
Mega Knight
Bandit
Bats Firecracker Furnace Wizard Electro Wizard Mega Knight
Electro Wizard
Bandit Mega Knight
Mega Knight
Bats Firecracker Wizard Poison Bandit Electro Wizard

Defense Synergies 0 17

Bats
Firecracker Bandit Electro Wizard Mega Knight
Firecracker
Bats Bandit Electro Wizard Mega Knight
Furnace
Bandit Electro Wizard
Wizard
Bandit Electro Wizard Mega Knight
Poison
Electro Wizard Mega Knight
Bandit
Bats Firecracker Furnace Wizard Electro Wizard Mega Knight
Electro Wizard
Bats Firecracker Furnace Wizard Poison Bandit Mega Knight
Mega Knight
Bats Firecracker Wizard Poison Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Electro Wizard
Bats Firecracker Furnace Bandit Electro Wizard Mega Knight
Furnace Mega Knight Bats Bandit Electro Wizard
Bats Firecracker Furnace Bandit Electro Wizard Mega Knight
Firecracker Poison Mega Knight
Bats Firecracker Furnace Bandit Electro Wizard Mega Knight
Bats Furnace Electro Wizard Firecracker Wizard Poison
Poison Bandit Electro Wizard Mega Knight
Furnace
Firecracker Bandit Electro Wizard Mega Knight
Bats Poison Electro Wizard Firecracker Furnace Wizard Bandit Mega Knight
Bats Firecracker Furnace Wizard Poison Electro Wizard
Furnace Mega Knight Bats Wizard Bandit Electro Wizard
Wizard Mega Knight Bats Firecracker Furnace Poison Electro Wizard
Furnace Bandit Electro Wizard Mega Knight
Furnace Bandit Electro Wizard Mega Knight
Wizard Mega Knight Bats Firecracker Furnace Poison Electro Wizard
Mega Knight Bats Firecracker Furnace Wizard Bandit Electro Wizard
Furnace Wizard Poison Bats Firecracker Bandit Electro Wizard Mega Knight
Electro Wizard
Wizard Mega Knight Bats Firecracker Furnace Poison Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Bandit Electro Wizard
Poison Bandit Electro Wizard Firecracker Wizard Mega Knight
Bandit Mega Knight Bats Furnace Electro Wizard
Mega Knight Bats Bandit Electro Wizard
Bandit Mega Knight
Firecracker Furnace Wizard Poison Bats Electro Wizard
Bats Furnace Bandit Electro Wizard
Mega Knight
Electro Wizard Mega Knight Bats Firecracker Poison Bandit
Mega Knight Bats
Mega Knight Poison Electro Wizard
Mega Knight Wizard Bandit
Wizard Firecracker Furnace Mega Knight
Electro Wizard Bats Firecracker Furnace Poison
Bats Poison Mega Knight Firecracker Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Bandit
Firecracker Poison Bandit Electro Wizard
Poison Bandit
Firecracker Poison
Wizard Poison Firecracker Furnace Mega Knight
Firecracker Wizard Poison Bats Furnace
Firecracker Furnace Wizard Poison
Poison Firecracker Wizard
Poison Firecracker Wizard Bandit
Bats Poison Electro Wizard
Firecracker Poison Wizard Bandit Electro Wizard
Poison Firecracker Wizard
Poison Firecracker Bandit
Firecracker Poison Bandit
Firecracker Furnace Poison
Firecracker Furnace Wizard Poison Bandit
Firecracker Furnace Wizard Poison Bandit Mega Knight
Poison
Bats
Firecracker Wizard Poison Bandit Electro Wizard Mega Knight
Firecracker Wizard Poison Mega Knight
Poison Mega Knight
Wizard Poison
Poison
Firecracker Poison Furnace Wizard Mega Knight
Firecracker Poison Wizard Bandit Electro Wizard
Wizard Poison Bandit Mega Knight
Poison Firecracker Bandit
Poison Bats Firecracker Furnace Wizard Electro Wizard
Electro Wizard Bats Firecracker Wizard Poison
Poison Wizard Bandit Mega Knight
Firecracker Poison Electro Wizard
Mega Knight
Firecracker Wizard Poison
Electro Wizard Bats Bandit
Poison Firecracker Wizard Electro Wizard
Poison Firecracker Wizard Electro Wizard Mega Knight
Firecracker Wizard Poison
Poison
Firecracker Mega Knight
Bats Firecracker Poison Electro Wizard
Firecracker Bats Poison Electro Wizard
Poison Firecracker Bandit Electro Wizard Mega Knight

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