My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Fire Spirit Bomber Hog Rider Furnace
Zap
Fire Spirit Bomber Furnace
Barbarian Barrel
Fire Spirit Ice Spirit Bomber Furnace
The Log
Fire Spirit Ice Spirit Bomber Mini P.E.K.K.A Hog Rider Furnace
Earthquake
Bomber Hog Rider Furnace
Arrows
Fire Spirit Ice Spirit Bomber Furnace
Royal Delivery
Fire Spirit Ice Spirit Bomber Mini P.E.K.K.A Hog Rider
Fireball
Bomber Hog Rider Furnace
Poison
Bomber Furnace
Lightning
Mini P.E.K.K.A Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Bomber Zap Furnace Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Mini P.E.K.K.A Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Bomber Zap Tornado Mini P.E.K.K.A Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Bomber Zap

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Mini P.E.K.K.A Furnace
Ice Spirit
Zap Hog Rider Bomber Mini P.E.K.K.A Furnace
Bomber
Ice Spirit Zap Mini P.E.K.K.A Hog Rider
Zap
Ice Spirit Hog Rider Tornado Fire Spirit Bomber Mini P.E.K.K.A Furnace
Mini P.E.K.K.A
Fire Spirit Ice Spirit Bomber Zap Hog Rider Furnace Tornado
Hog Rider
Fire Spirit Ice Spirit Zap Bomber Mini P.E.K.K.A Furnace Tornado
Furnace
Fire Spirit Ice Spirit Zap Mini P.E.K.K.A Hog Rider
Tornado
Zap Mini P.E.K.K.A Hog Rider

Defense Synergies 3 15

Fire Spirit
Ice Spirit Zap Mini P.E.K.K.A Tornado
Ice Spirit
Zap Mini P.E.K.K.A Fire Spirit Bomber Furnace Tornado
Bomber
Ice Spirit Zap Mini P.E.K.K.A Tornado
Zap
Ice Spirit Mini P.E.K.K.A Fire Spirit Bomber Furnace Tornado
Mini P.E.K.K.A
Ice Spirit Zap Fire Spirit Bomber Furnace Tornado
Hog Rider
Furnace
Ice Spirit Zap Mini P.E.K.K.A Tornado
Tornado
Fire Spirit Ice Spirit Bomber Zap Mini P.E.K.K.A Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
Mini P.E.K.K.A Ice Spirit Bomber Zap Furnace
Mini P.E.K.K.A Furnace Tornado Fire Spirit Bomber
Mini P.E.K.K.A Bomber Furnace
Bomber Mini P.E.K.K.A Tornado
Tornado Fire Spirit Bomber Zap Furnace
Furnace Tornado Fire Spirit Ice Spirit Zap
Zap
Mini P.E.K.K.A Furnace Tornado
Tornado Fire Spirit Ice Spirit Bomber Mini P.E.K.K.A
Bomber Zap Furnace Tornado
Zap Furnace Tornado
Mini P.E.K.K.A Furnace Fire Spirit Ice Spirit Bomber Zap
Fire Spirit Bomber Ice Spirit Zap Mini P.E.K.K.A Furnace Tornado
Mini P.E.K.K.A Furnace
Tornado Ice Spirit Zap Mini P.E.K.K.A Furnace
Bomber Mini P.E.K.K.A Furnace Tornado
Fire Spirit Ice Spirit Bomber Zap Furnace Tornado
Zap Furnace Tornado Fire Spirit Ice Spirit Bomber
Mini P.E.K.K.A Tornado
Bomber Fire Spirit Mini P.E.K.K.A Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Furnace
Bomber Zap Mini P.E.K.K.A
Ice Spirit Zap Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Zap Tornado
Mini P.E.K.K.A
Fire Spirit Furnace Ice Spirit Zap Tornado
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A
Zap Ice Spirit Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Zap Tornado
Mini P.E.K.K.A
Bomber Furnace
Ice Spirit Bomber Zap Mini P.E.K.K.A Furnace Tornado
Bomber Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Bomber Fire Spirit Zap Furnace
Fire Spirit Ice Spirit Zap Furnace Tornado
Fire Spirit Bomber Furnace Tornado
Fire Spirit Ice Spirit Zap Tornado
Zap Tornado
Fire Spirit Mini P.E.K.K.A Tornado
Zap Tornado
Fire Spirit Zap Tornado
Fire Spirit
Zap Furnace
Bomber Zap Furnace
Furnace
Tornado
Bomber Mini P.E.K.K.A
Fire Spirit Bomber Zap Mini P.E.K.K.A
Fire Spirit Bomber Zap Tornado
Tornado
Tornado
Zap
Zap Tornado Fire Spirit Ice Spirit Bomber Furnace
Zap Tornado
Zap Tornado
Zap Tornado
Fire Spirit Zap Furnace Tornado
Zap Ice Spirit
Mini P.E.K.K.A
Bomber Zap
Zap Ice Spirit
Zap Fire Spirit Ice Spirit
Fire Spirit Zap Tornado
Mini P.E.K.K.A
Bomber Zap
Zap Tornado
Zap Ice Spirit Tornado
Zap Tornado
Zap Tornado

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