My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Giant Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Fire Spirit Barbarians Witch Princess Lumberjack
Zap
Fire Spirit Witch Princess
Barbarian Barrel
Fire Spirit Barbarians Witch Princess Lumberjack
The Log
Fire Spirit Barbarians Witch Princess Lumberjack
Earthquake
Barbarians Witch
Arrows
Fire Spirit Witch Princess
Royal Delivery
Fire Spirit Barbarians Witch Princess Lumberjack
Fireball
Barbarians Witch Princess Lumberjack
Poison
Barbarians Witch Princess
Lightning
Witch Lumberjack
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Freeze Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Princess Fireball Freeze Lumberjack Barbarians Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Princess Fireball Freeze

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Lumberjack
Barbarians
Fireball
Giant Freeze Princess
Giant
Fire Spirit Fireball Witch Princess Lumberjack
Freeze
Fireball
Witch
Giant Lumberjack
Princess
Fireball Giant
Lumberjack
Fire Spirit Giant Witch

Defense Synergies 0 5

Fire Spirit
Barbarians
Fireball
Freeze Princess Lumberjack
Giant
Freeze
Fireball Lumberjack
Witch
Lumberjack
Princess
Fireball
Lumberjack
Fireball Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Barbarians Lumberjack Witch
Barbarians Witch Lumberjack Fire Spirit Freeze
Barbarians Witch Lumberjack
Barbarians Fireball Princess Lumberjack
Fireball Freeze Fire Spirit Lumberjack
Fire Spirit Fireball Freeze Witch Princess
Barbarians Fireball
Barbarians Witch Princess Lumberjack
Fire Spirit Barbarians Lumberjack
Barbarians Witch Fireball Freeze Princess Lumberjack
Fireball Witch Princess
Barbarians Lumberjack Fire Spirit Fireball Freeze Witch
Fire Spirit Fireball Barbarians Freeze Witch Princess Lumberjack
Barbarians Lumberjack
Barbarians Fireball Freeze Lumberjack
Barbarians Fireball Witch Lumberjack
Fire Spirit Fireball Barbarians Witch Lumberjack
Freeze Witch Fire Spirit Barbarians Fireball Princess Lumberjack
Barbarians Lumberjack
Fire Spirit Barbarians Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Fireball Witch
Fireball Lumberjack
Barbarians Lumberjack Witch
Lumberjack Barbarians Fireball
Barbarians Witch Lumberjack
Fire Spirit Fireball Freeze Witch Princess
Barbarians Fireball Witch Lumberjack
Barbarians Lumberjack
Freeze Barbarians Fireball Witch
Witch Barbarians
Barbarians Witch Lumberjack
Barbarians Fireball
Barbarians Fireball Witch Lumberjack
Barbarians Fireball Witch Princess
Barbarians Witch Fireball Freeze Lumberjack
Barbarians Fireball Freeze Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Freeze
Fireball Princess
Fireball
Barbarians Fireball Freeze
Fireball Fire Spirit
Fireball Fire Spirit Freeze Witch Princess
Fire Spirit Witch Princess
Fireball Fire Spirit Freeze Princess
Fireball
Fire Spirit Fireball Lumberjack
Fireball Princess
Fireball Fire Spirit Princess
Fire Spirit Fireball Princess
Fireball Freeze Princess
Princess Fireball
Fireball Witch Princess
Fireball Princess
Fireball Freeze
Fire Spirit Fireball Princess
Fire Spirit Fireball Witch Princess
Fireball
Fireball Princess
Barbarians Fireball
Freeze Fire Spirit Fireball Witch Princess
Witch
Fireball Witch Princess
Fireball Witch Princess
Fireball
Fire Spirit Fireball Witch Princess
Fireball Freeze Witch
Fireball
Fireball
Fireball Freeze Princess
Fireball Princess
Fire Spirit Barbarians Fireball Freeze Witch Princess
Fireball Fire Spirit Witch Princess
Freeze
Fireball
Fireball Princess Lumberjack
Fireball Princess
Fireball
Fireball Freeze Witch Princess
Fireball Witch Princess
Fireball Freeze Witch Princess

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