My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Princess Electro Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Princess Electro Wizard Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Princess Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider
Giant Snowball
Flying Machine Princess Inferno Dragon Ram Rider
Zap
Flying Machine Princess Inferno Dragon Ram Rider
Barbarian Barrel
Wizard Princess Electro Wizard
The Log
Princess Ram Rider
Earthquake
Arrows
Flying Machine Princess
Royal Delivery
Flying Machine Wizard Princess Electro Wizard Inferno Dragon Ram Rider
Fireball
Flying Machine Wizard Princess Electro Wizard Inferno Dragon Ram Rider
Poison
Flying Machine Wizard Princess Electro Wizard
Lightning
Wizard Electro Wizard Inferno Dragon Ram Rider
Rocket
Wizard Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Flying Machine Electro Wizard Inferno Dragon Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Flying Machine Electro Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Ram Rider Mega Knight
Wizard
Ram Rider Mega Knight
The Log
Princess Ram Rider Mega Knight
Princess
The Log Mega Knight
Electro Wizard
Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Flying Machine Wizard The Log Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Flying Machine Wizard The Log Princess Electro Wizard Ram Rider

Defense Synergies 0 16

Flying Machine
The Log Electro Wizard Mega Knight
Wizard
The Log Electro Wizard Mega Knight
The Log
Flying Machine Wizard Princess Electro Wizard Inferno Dragon Ram Rider Mega Knight
Princess
The Log Mega Knight
Electro Wizard
Flying Machine Wizard The Log Inferno Dragon Ram Rider Mega Knight
Inferno Dragon
The Log Electro Wizard Mega Knight
Ram Rider
The Log Electro Wizard
Mega Knight
Flying Machine Wizard The Log Princess Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Wizard The Log Electro Wizard Ram Rider
Inferno Dragon Flying Machine The Log Electro Wizard Ram Rider Mega Knight
Ram Rider Mega Knight Electro Wizard Inferno Dragon
Inferno Dragon Electro Wizard Ram Rider Mega Knight
The Log Princess Mega Knight
The Log Flying Machine Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Ram Rider Flying Machine Wizard Princess
Flying Machine The Log Electro Wizard Ram Rider Mega Knight
Inferno Dragon Princess
Electro Wizard Mega Knight
Electro Wizard Flying Machine Wizard The Log Princess Ram Rider Mega Knight
Inferno Dragon Flying Machine Wizard Princess Electro Wizard Ram Rider
Mega Knight Flying Machine Wizard The Log Electro Wizard Ram Rider
Wizard Mega Knight The Log Princess Electro Wizard
Inferno Dragon Electro Wizard Ram Rider Mega Knight
The Log Electro Wizard Inferno Dragon Ram Rider Mega Knight
Wizard Mega Knight Electro Wizard
Mega Knight Flying Machine Wizard The Log Electro Wizard Ram Rider
Wizard The Log Flying Machine Princess Electro Wizard Inferno Dragon Ram Rider Mega Knight
Electro Wizard Inferno Dragon Ram Rider
Wizard Mega Knight Flying Machine The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Electro Wizard
Electro Wizard Flying Machine Wizard The Log Inferno Dragon Mega Knight
Mega Knight The Log Electro Wizard Ram Rider
Mega Knight The Log Electro Wizard Ram Rider
Inferno Dragon Ram Rider Mega Knight
Wizard Flying Machine Princess Electro Wizard Ram Rider
Flying Machine Electro Wizard Ram Rider
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Flying Machine The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Flying Machine
Mega Knight The Log Electro Wizard
Mega Knight Wizard Ram Rider
Wizard Flying Machine Princess Mega Knight
Electro Wizard Flying Machine The Log Inferno Dragon
Mega Knight Flying Machine Wizard The Log Princess Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine The Log
Flying Machine The Log Princess Electro Wizard Ram Rider
Flying Machine The Log
Flying Machine The Log
Wizard The Log Mega Knight
Wizard Flying Machine Princess Ram Rider
Flying Machine Wizard The Log Princess
The Log Flying Machine Wizard Princess Ram Rider
The Log Flying Machine Wizard Ram Rider
Electro Wizard
Flying Machine Wizard The Log Princess Electro Wizard Ram Rider
Flying Machine Wizard Princess
Flying Machine The Log Princess
Flying Machine Princess
Princess Flying Machine The Log
Flying Machine Wizard The Log Princess
Flying Machine Wizard The Log Princess Mega Knight
Flying Machine Wizard The Log Princess Electro Wizard Mega Knight
Flying Machine Wizard The Log Princess Mega Knight
The Log Mega Knight
Wizard Princess
The Log
Flying Machine The Log
The Log Wizard Princess Mega Knight
Inferno Dragon
The Log Flying Machine Wizard Princess Electro Wizard Ram Rider
Flying Machine Wizard The Log Princess Ram Rider Mega Knight
The Log
Flying Machine Wizard Princess Electro Wizard
Electro Wizard Flying Machine Wizard
Wizard The Log Mega Knight
Princess Electro Wizard
Mega Knight
Wizard The Log Princess
Electro Wizard Flying Machine Princess
Flying Machine Wizard Princess Electro Wizard Ram Rider
The Log
Flying Machine Wizard Princess Electro Wizard Mega Knight
The Log Flying Machine Wizard Princess
Flying Machine Mega Knight
Flying Machine The Log Princess Electro Wizard
Flying Machine Princess Electro Wizard
Flying Machine The Log Princess Electro Wizard Mega Knight

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