My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Royal Ghost Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Inferno Dragon Ram Rider
Giant Snowball
Goblin Gang Flying Machine Miner Inferno Dragon Ram Rider
Zap
Goblin Gang Flying Machine Inferno Dragon Ram Rider
Barbarian Barrel
Goblin Gang Royal Ghost
The Log
Goblin Gang Ram Rider
Earthquake
Goblin Gang
Arrows
Goblin Gang Flying Machine
Royal Delivery
Goblin Gang Flying Machine Miner Royal Ghost Inferno Dragon Ram Rider
Fireball
Goblin Gang Flying Machine Inferno Dragon Ram Rider
Poison
Goblin Gang Flying Machine
Lightning
Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Goblin Gang Miner Royal Ghost Flying Machine Inferno Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Giant Snowball Goblin Gang Miner

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Ram Rider Giant Snowball Flying Machine Royal Ghost
Giant Snowball
Ram Rider Zap Flying Machine Miner Royal Ghost
Goblin Gang
Miner Royal Ghost
Flying Machine
Zap Giant Snowball Royal Ghost Ram Rider
Miner
Zap Goblin Gang Giant Snowball Royal Ghost Inferno Dragon
Royal Ghost
Zap Giant Snowball Goblin Gang Flying Machine Miner Ram Rider
Inferno Dragon
Miner
Ram Rider
Zap Giant Snowball Flying Machine Royal Ghost

Defense Synergies 2 15

Zap
Giant Snowball Goblin Gang Flying Machine Miner Royal Ghost Inferno Dragon Ram Rider
Giant Snowball
Goblin Gang Ram Rider Zap Flying Machine Miner Royal Ghost Inferno Dragon
Goblin Gang
Giant Snowball Zap Flying Machine Miner Inferno Dragon
Flying Machine
Zap Giant Snowball Goblin Gang Royal Ghost
Miner
Zap Giant Snowball Goblin Gang
Royal Ghost
Zap Giant Snowball Flying Machine
Inferno Dragon
Zap Giant Snowball Goblin Gang
Ram Rider
Giant Snowball Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Ram Rider
Inferno Dragon Zap Goblin Gang Flying Machine Ram Rider
Goblin Gang Ram Rider Giant Snowball Inferno Dragon
Inferno Dragon Goblin Gang Ram Rider
Goblin Gang Zap Giant Snowball Flying Machine Royal Ghost
Giant Snowball Inferno Dragon Ram Rider Zap Goblin Gang Flying Machine
Zap Flying Machine Ram Rider
Inferno Dragon Goblin Gang
Goblin Gang Giant Snowball Miner Royal Ghost
Goblin Gang Zap Giant Snowball Flying Machine Royal Ghost Ram Rider
Inferno Dragon Zap Giant Snowball Goblin Gang Flying Machine Ram Rider
Zap Giant Snowball Goblin Gang Flying Machine Ram Rider
Zap Giant Snowball Goblin Gang Royal Ghost
Inferno Dragon Goblin Gang Ram Rider
Zap Giant Snowball Goblin Gang Inferno Dragon Ram Rider
Goblin Gang
Zap Giant Snowball Goblin Gang Flying Machine Royal Ghost Ram Rider
Zap Giant Snowball Flying Machine Royal Ghost Inferno Dragon Ram Rider
Inferno Dragon Ram Rider
Goblin Gang Royal Ghost Giant Snowball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Giant Snowball Royal Ghost
Zap Giant Snowball Goblin Gang Flying Machine Miner Royal Ghost Inferno Dragon
Goblin Gang Zap Ram Rider
Goblin Gang Zap Ram Rider
Goblin Gang Inferno Dragon Ram Rider
Zap Giant Snowball Goblin Gang Flying Machine Ram Rider
Goblin Gang Flying Machine Ram Rider
Inferno Dragon
Zap Giant Snowball Flying Machine Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Flying Machine
Zap Giant Snowball
Goblin Gang Ram Rider
Flying Machine
Goblin Gang Zap Flying Machine Inferno Dragon
Zap Giant Snowball Flying Machine Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Royal Ghost
Zap Giant Snowball Flying Machine Miner Royal Ghost Ram Rider
Flying Machine Miner
Flying Machine
Zap Giant Snowball
Zap Giant Snowball Flying Machine Ram Rider
Flying Machine
Zap Giant Snowball Flying Machine Ram Rider
Miner Zap Giant Snowball Flying Machine Ram Rider
Giant Snowball Goblin Gang
Miner Zap Flying Machine Ram Rider
Zap Giant Snowball Flying Machine
Flying Machine Giant Snowball Miner
Flying Machine
Zap Giant Snowball Flying Machine
Zap Giant Snowball Flying Machine
Flying Machine
Giant Snowball
Zap Giant Snowball Flying Machine
Zap Giant Snowball Flying Machine Miner
Giant Snowball
Zap Giant Snowball Flying Machine
Zap Giant Snowball
Inferno Dragon
Miner Zap Giant Snowball Flying Machine Royal Ghost Ram Rider
Zap Giant Snowball Flying Machine Miner Ram Rider
Miner Zap
Zap Giant Snowball Flying Machine
Zap Giant Snowball Flying Machine
Giant Snowball
Zap Giant Snowball Miner
Zap Giant Snowball
Giant Snowball
Zap Goblin Gang Flying Machine
Zap Giant Snowball Flying Machine Ram Rider
Miner Goblin Gang Flying Machine
Zap Giant Snowball Flying Machine
Zap Giant Snowball
Flying Machine
Zap Giant Snowball Goblin Gang Flying Machine
Zap Giant Snowball Flying Machine
Zap Giant Snowball Flying Machine Miner Royal Ghost

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