My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Phoenix Mother Witch Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Goblin Barrel Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel
Giant Snowball
Fire Spirit Goblin Barrel
Zap
Fire Spirit Firecracker Goblin Barrel
Barbarian Barrel
Fire Spirit Firecracker Elite Barbarians Goblin Barrel Electro Wizard
The Log
Fire Spirit Firecracker Elite Barbarians Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Fire Spirit Firecracker Goblin Barrel
Royal Delivery
Fire Spirit Firecracker Elite Barbarians Goblin Barrel Electro Wizard
Fireball
Firecracker Elite Barbarians Goblin Barrel Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Elite Barbarians Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Firecracker Goblin Barrel Tornado Electro Wizard Golden Knight Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Firecracker Goblin Barrel

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Goblin Barrel
Firecracker
Elite Barbarians Goblin Barrel Tornado
Elite Barbarians
Fire Spirit Firecracker The Log Golden Knight
Goblin Barrel
Fire Spirit Firecracker Golden Knight
Tornado
Firecracker The Log
The Log
Elite Barbarians Tornado
Electro Wizard
Golden Knight
Elite Barbarians Goblin Barrel

Defense Synergies 1 14

Fire Spirit
Firecracker Tornado The Log Electro Wizard Golden Knight
Firecracker
The Log Fire Spirit Tornado Electro Wizard Golden Knight
Elite Barbarians
The Log Golden Knight
Goblin Barrel
Tornado
Fire Spirit Firecracker The Log Electro Wizard
The Log
Firecracker Fire Spirit Elite Barbarians Tornado Electro Wizard Golden Knight
Electro Wizard
Fire Spirit Firecracker Tornado The Log
Golden Knight
Fire Spirit Firecracker Elite Barbarians The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard Golden Knight
Elite Barbarians Firecracker The Log Electro Wizard
Tornado Fire Spirit Elite Barbarians Electro Wizard
Elite Barbarians Firecracker Electro Wizard
Firecracker Elite Barbarians Tornado The Log
Tornado The Log Fire Spirit Firecracker Electro Wizard
Tornado Electro Wizard Fire Spirit Firecracker
The Log Electro Wizard Golden Knight
Elite Barbarians Tornado
Elite Barbarians Tornado Fire Spirit Firecracker Electro Wizard
Electro Wizard Firecracker Tornado The Log
Firecracker Tornado Electro Wizard
Fire Spirit Elite Barbarians The Log Electro Wizard
Fire Spirit Firecracker Tornado The Log Electro Wizard Golden Knight
Elite Barbarians Electro Wizard
Tornado Elite Barbarians The Log Electro Wizard
Firecracker Elite Barbarians Tornado Electro Wizard
Fire Spirit Firecracker Elite Barbarians Tornado The Log Electro Wizard Golden Knight
Tornado The Log Fire Spirit Firecracker Electro Wizard
Elite Barbarians Tornado Electro Wizard
Fire Spirit Firecracker Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Electro Wizard
Electro Wizard Firecracker Elite Barbarians The Log
Elite Barbarians The Log Electro Wizard Golden Knight
Elite Barbarians Tornado The Log Electro Wizard
Elite Barbarians
Fire Spirit Firecracker Tornado Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians
Electro Wizard Firecracker Elite Barbarians Tornado The Log
Elite Barbarians Golden Knight
Elite Barbarians Tornado The Log Electro Wizard
Elite Barbarians Golden Knight
Firecracker
Elite Barbarians Electro Wizard Firecracker Tornado The Log Golden Knight
Firecracker Elite Barbarians The Log Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Golden Knight
Firecracker Tornado The Log Electro Wizard Golden Knight
The Log
Firecracker The Log
Fire Spirit Firecracker The Log
Firecracker Fire Spirit Tornado
Fire Spirit Firecracker Tornado The Log
The Log Fire Spirit Firecracker Tornado
The Log Firecracker Tornado Golden Knight
Fire Spirit Elite Barbarians Tornado Electro Wizard
Firecracker Tornado The Log Electro Wizard Golden Knight
Fire Spirit Firecracker Tornado
Fire Spirit Firecracker Elite Barbarians The Log Golden Knight
Firecracker
Firecracker Elite Barbarians The Log
Firecracker The Log Golden Knight
Firecracker The Log
Tornado
Fire Spirit Firecracker The Log Electro Wizard
Fire Spirit Firecracker Tornado The Log Golden Knight
The Log
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Fire Spirit
Firecracker The Log Tornado Electro Wizard Golden Knight
Tornado The Log Golden Knight
Firecracker Tornado The Log Golden Knight
Elite Barbarians Fire Spirit Firecracker Tornado Electro Wizard
Electro Wizard Firecracker
Elite Barbarians
The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Fire Spirit
Fire Spirit Firecracker Tornado Electro Wizard
The Log
Firecracker Electro Wizard
The Log Firecracker
Tornado
Firecracker Elite Barbarians
Firecracker Elite Barbarians Tornado The Log Electro Wizard Golden Knight
Firecracker Tornado Electro Wizard
Firecracker Tornado The Log Electro Wizard Golden Knight

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