My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Barbarians Royal Hogs Witch
Zap
Firecracker Royal Hogs Witch
Barbarian Barrel
Knight Firecracker Barbarians Valkyrie Wizard Royal Hogs Witch
The Log
Firecracker Barbarians Royal Hogs Witch
Earthquake
Firecracker Barbarians Royal Hogs Witch
Arrows
Firecracker Royal Hogs Witch
Royal Delivery
Knight Firecracker Barbarians Valkyrie Wizard Royal Hogs Witch
Fireball
Firecracker Barbarians Wizard Royal Hogs Witch
Poison
Firecracker Barbarians Wizard Royal Hogs Witch
Lightning
Knight Valkyrie Wizard Witch
Rocket
Barbarians Valkyrie Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Firecracker Valkyrie Barbarians Wizard Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Firecracker Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Wizard Royal Hogs Witch
Firecracker
Knight Valkyrie Royal Hogs
Barbarians
Valkyrie
Firecracker Wizard Royal Hogs Witch
Wizard
Knight Valkyrie Royal Hogs Rage
Royal Hogs
Knight Firecracker Valkyrie Wizard
Rage
Witch Wizard
Witch
Rage Knight Valkyrie

Defense Synergies 2 4

Knight
Firecracker Wizard Witch
Firecracker
Knight Valkyrie
Barbarians
Valkyrie
Firecracker Wizard Witch
Wizard
Knight Valkyrie
Royal Hogs
Rage
Witch
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Wizard
Barbarians Knight Firecracker Valkyrie Witch
Barbarians Witch Knight Valkyrie
Barbarians Witch Knight Firecracker Valkyrie
Firecracker Barbarians Valkyrie
Firecracker Valkyrie
Firecracker Wizard Witch
Barbarians Valkyrie
Barbarians Witch
Knight Firecracker Barbarians Valkyrie
Barbarians Valkyrie Witch Knight Firecracker Wizard
Firecracker Wizard Witch
Barbarians Knight Valkyrie Wizard Witch
Valkyrie Wizard Firecracker Barbarians Witch
Barbarians Knight
Barbarians
Barbarians Wizard Knight Firecracker Valkyrie Witch
Knight Firecracker Barbarians Valkyrie Wizard Witch
Valkyrie Wizard Witch Knight Firecracker Barbarians
Barbarians
Valkyrie Wizard Knight Firecracker Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie Witch
Knight Firecracker Valkyrie Wizard
Barbarians Knight Valkyrie Witch
Valkyrie Knight Barbarians
Barbarians Knight Valkyrie Witch
Firecracker Wizard Witch
Knight Barbarians Valkyrie Witch
Knight Barbarians Valkyrie
Knight Firecracker Barbarians Valkyrie Witch
Witch Barbarians
Knight Barbarians Valkyrie Witch
Barbarians Valkyrie
Barbarians Knight Valkyrie Wizard Witch
Wizard Firecracker Barbarians Valkyrie Witch
Barbarians Witch Knight Firecracker Valkyrie
Valkyrie Firecracker Barbarians Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker
Knight Firecracker Barbarians Valkyrie
Wizard Firecracker Valkyrie
Firecracker Wizard Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Firecracker Knight Valkyrie Wizard
Firecracker Wizard
Knight Firecracker
Firecracker
Firecracker
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Firecracker Valkyrie Wizard Witch
Wizard
Barbarians
Firecracker Valkyrie Wizard Witch
Witch
Firecracker Wizard Witch
Wizard Witch
Firecracker
Firecracker Wizard Witch
Firecracker Wizard Witch
Wizard
Firecracker
Firecracker Wizard
Barbarians Witch
Firecracker Wizard Witch
Knight Firecracker Valkyrie Wizard
Firecracker Wizard
Firecracker
Firecracker Witch
Firecracker Witch
Firecracker Witch

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