My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Electro Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner Electro Giant Electro Wizard Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Night Witch
Giant Snowball
Inferno Dragon Night Witch
Zap
Firecracker Inferno Dragon Night Witch
Barbarian Barrel
Firecracker Executioner Electro Wizard Night Witch
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker Night Witch
Royal Delivery
Firecracker Executioner Electro Wizard Inferno Dragon Night Witch
Fireball
Firecracker Executioner Electro Wizard Inferno Dragon Night Witch
Poison
Firecracker Executioner Electro Wizard Night Witch
Lightning
Executioner Electro Wizard Inferno Dragon Night Witch
Rocket
Executioner Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Electro Giant Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Void Electro Wizard Inferno Dragon Night Witch Executioner Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Tornado Void Electro Wizard

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Inferno Dragon
Tornado
Executioner Electro Giant Firecracker Night Witch
Void
Electro Giant
Executioner
Tornado
Electro Giant
Tornado Void Inferno Dragon
Electro Wizard
Inferno Dragon
Firecracker Electro Giant
Night Witch
Tornado

Defense Synergies 1 9

Firecracker
Tornado Electro Wizard Night Witch
Tornado
Executioner Firecracker Electro Giant Electro Wizard Inferno Dragon
Void
Executioner
Tornado
Electro Giant
Tornado Inferno Dragon
Electro Wizard
Firecracker Tornado Inferno Dragon Night Witch
Inferno Dragon
Tornado Electro Giant Electro Wizard
Night Witch
Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Void Executioner Electro Wizard
Inferno Dragon Firecracker Executioner Electro Wizard Night Witch
Tornado Void Executioner Electro Wizard Inferno Dragon Night Witch
Inferno Dragon Night Witch Firecracker Electro Wizard
Firecracker Tornado
Tornado Firecracker Executioner Electro Wizard Night Witch
Tornado Electro Wizard Inferno Dragon Firecracker Void Executioner Night Witch
Void Electro Giant Electro Wizard
Inferno Dragon Tornado Night Witch
Tornado Firecracker Electro Wizard Night Witch
Executioner Electro Wizard Firecracker Tornado Electro Giant Night Witch
Executioner Inferno Dragon Firecracker Tornado Electro Wizard Night Witch
Night Witch Electro Wizard
Executioner Firecracker Tornado Electro Wizard Night Witch
Inferno Dragon Electro Wizard
Tornado Electro Giant Electro Wizard Inferno Dragon
Firecracker Tornado Executioner Electro Wizard Night Witch
Firecracker Tornado Executioner Electro Wizard Night Witch
Tornado Executioner Firecracker Electro Wizard Inferno Dragon
Tornado Electro Wizard Inferno Dragon
Firecracker Executioner Electro Giant Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void Electro Giant Electro Wizard
Void Electro Wizard Firecracker Executioner Inferno Dragon
Electro Wizard
Tornado Electro Wizard Night Witch
Executioner Inferno Dragon Night Witch
Firecracker Executioner Electro Giant Tornado Electro Wizard
Void Electro Wizard Night Witch
Inferno Dragon
Void Electro Wizard Firecracker Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon
Tornado Void Electro Giant Electro Wizard
Executioner Night Witch
Firecracker Executioner Electro Giant
Electro Giant Electro Wizard Firecracker Tornado Executioner Inferno Dragon Night Witch
Executioner Firecracker Electro Giant Electro Wizard Inferno Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker
Firecracker Void Tornado Executioner Electro Wizard
Void
Firecracker Void
Executioner Firecracker
Firecracker Executioner Electro Giant Tornado
Firecracker Tornado Executioner
Firecracker Tornado Executioner
Void Firecracker Tornado
Tornado Void Electro Wizard Night Witch
Firecracker Void Tornado Electro Wizard
Void Firecracker Tornado Executioner
Firecracker Void Executioner
Firecracker Void
Firecracker
Firecracker Executioner
Firecracker Executioner
Tornado
Night Witch
Void Firecracker Executioner Electro Wizard
Firecracker Tornado Electro Giant
Void Night Witch
Tornado Void
Void Tornado
Void
Firecracker Tornado Electro Giant Executioner
Inferno Dragon
Firecracker Void Tornado Executioner Electro Wizard
Void Tornado
Void Firecracker Tornado
Firecracker Tornado Executioner Electro Giant Electro Wizard Night Witch
Electro Wizard Firecracker Void Electro Giant
Void Night Witch
Void Night Witch
Void Firecracker Electro Wizard
Firecracker
Electro Wizard Void Night Witch
Firecracker Tornado Executioner Electro Wizard
Void Firecracker Executioner Electro Wizard
Firecracker Executioner
Void Tornado Electro Giant
Firecracker Executioner
Electro Giant Firecracker Tornado Electro Wizard
Firecracker Tornado Void Executioner Electro Wizard
Void Firecracker Tornado Executioner Electro Giant Electro Wizard

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