My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon
Giant Snowball
Balloon
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker Tesla Elite Barbarians Valkyrie
The Log
Firecracker Elite Barbarians
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Valkyrie Balloon
Fireball
Firecracker Tesla Elite Barbarians Balloon
Poison
Firecracker Balloon
Lightning
Tesla Elite Barbarians Valkyrie Balloon
Rocket
Elite Barbarians Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Firecracker Tesla Valkyrie Balloon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Firecracker Tesla

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Valkyrie Balloon Mega Knight
Tesla
Elite Barbarians
Valkyrie Rage Firecracker The Log Mega Knight
Valkyrie
Elite Barbarians Balloon Firecracker
Rage
Elite Barbarians Balloon
Balloon
Valkyrie Rage Firecracker The Log Mega Knight
The Log
Elite Barbarians Balloon Mega Knight
Mega Knight
Firecracker Elite Barbarians Balloon The Log

Defense Synergies 4 7

Firecracker
Valkyrie The Log Tesla Mega Knight
Tesla
The Log Firecracker Valkyrie
Elite Barbarians
Valkyrie The Log Mega Knight
Valkyrie
Firecracker Elite Barbarians Tesla The Log
Rage
Balloon
The Log
Firecracker Tesla Elite Barbarians Valkyrie Mega Knight
Mega Knight
Firecracker Elite Barbarians The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Elite Barbarians Firecracker Tesla Valkyrie The Log Mega Knight
Tesla Mega Knight Elite Barbarians Valkyrie
Tesla Elite Barbarians Firecracker Valkyrie Mega Knight
Firecracker Elite Barbarians Valkyrie The Log Mega Knight
The Log Firecracker Tesla Valkyrie Mega Knight
Tesla Firecracker
Tesla Valkyrie The Log Mega Knight
Tesla Elite Barbarians
Elite Barbarians Firecracker Tesla Valkyrie Mega Knight
Valkyrie Firecracker Tesla The Log Mega Knight
Tesla Firecracker
Tesla Mega Knight Elite Barbarians Valkyrie The Log
Valkyrie Mega Knight Firecracker Tesla The Log
Elite Barbarians Tesla Mega Knight
Tesla Elite Barbarians The Log Mega Knight
Tesla Mega Knight Firecracker Elite Barbarians Valkyrie
Tesla Mega Knight Firecracker Elite Barbarians Valkyrie The Log
Valkyrie The Log Firecracker Tesla Mega Knight
Tesla Elite Barbarians
Valkyrie Mega Knight Firecracker Tesla Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Elite Barbarians
Firecracker Tesla Elite Barbarians Valkyrie The Log Mega Knight
Mega Knight Elite Barbarians Valkyrie The Log
Valkyrie Mega Knight Tesla Elite Barbarians The Log
Tesla Elite Barbarians Valkyrie Mega Knight
Firecracker Tesla
Tesla Elite Barbarians Valkyrie
Mega Knight Tesla Elite Barbarians Valkyrie
Mega Knight Firecracker Elite Barbarians Valkyrie The Log
Tesla
Mega Knight Tesla Elite Barbarians Valkyrie
Mega Knight Elite Barbarians Valkyrie The Log
Elite Barbarians Mega Knight Tesla Valkyrie
Firecracker Tesla Valkyrie Mega Knight
Tesla Elite Barbarians Firecracker Valkyrie The Log
Valkyrie Mega Knight Firecracker Tesla Elite Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Elite Barbarians
Firecracker Valkyrie The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Valkyrie The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Valkyrie Mega Knight
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Elite Barbarians Firecracker
Firecracker
Elite Barbarians
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Firecracker
The Log
Firecracker Valkyrie Mega Knight
The Log Firecracker
Firecracker Elite Barbarians Mega Knight
Firecracker Elite Barbarians The Log
Firecracker
Firecracker The Log Mega Knight

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